Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Godkar55
Loki
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
370W - 395L
1,463 Elo+
Solo
Anubis
Anubis
NigthCentaur
Anubis
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 40L
1,380 Elo+
Solo
Serqet
Serqet
Skiiz_Yx
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 Elo+
Solo
Cupid
Cupid
TITOxGOOSE
Cupid
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 8L
1,186 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,397 Elo+

VS

Team Averages
Level 39
1,564 SR
1,500 Elo+
Agni
Agni
AwashString1948
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Loki
Loki
Vultorusleader
Loki
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 86L
1,394 Elo+
Solo
Hercules
Hercules
boommendez
Hercules
Level 105
God Stats
7W - 6L
1,821 SR
Queue Stats
331W - 332L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
dariopesantez0
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kornmuffin77
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
0 / 8 / 13
10,241
602
13,733
20,658
13,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
15
2 / 6 / 7
9,790
576
9,821
12,189
6,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
10 / 4 / 7
14,144
832
22,896
17,653
9,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Skiiz_Yx
Serqet
16
4 / 10 / 5
10,593
623
7,940
15,310
7,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
20
3 / 3 / 9
12,145
714
11,183
12,762
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 17
11,368
669
16,500
12,509
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 11
12,494
735
13,641
11,366
3,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
boommendez
Hercules
20
7 / 2 / 21
13,736
808
12,362
27,248
24,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
19
1 / 4 / 21
11,209
659
10,267
14,540
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
kornmuffin77
Ah Muzen Cab
19
10 / 5 / 12
12,014
707
18,833
16,129
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
113
19
Kills
31
31
Deaths
19
41
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
8
13
0.81
W
5
4
17
3.38
L
Loki
2
6
7
0.92
L
Anubis
10
4
7
3.38
L
Serqet
Skiiz_Yx
Serqet
4
10
5
0.65
L
Cupid
3
3
9
2.5
W
8
4
11
3.38
W
Hercules
boommendez
Hercules
7
2
21
8.75
W
Jing Wei
1
4
21
2.88
W
Ah Muzen Cab
kornmuffin77
Ah Muzen Cab
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,573
Damage
71,603
78,572
Taken
81,792
43,913
Mitigated
43,067
24,400
Healing
40,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,733
1,301
1,550
1,533
20,658
13,187
0
6,371
14,287
25,750
0
W
16,500
1,479
4,167
2,838
12,509
4,525
747
6,182
6,327
29,094
0
L
Loki
9,821
402
1,409
1,554
12,189
6,816
0
2,308
9,881
0
18,291
L
Anubis
22,896
1,913
1,428
8,663
17,653
9,576
539
2,764
14,889
56,839
0
L
Serqet
Skiiz_Yx
Serqet
7,940
2,182
816
1,179
15,310
7,455
240
1,614
13,696
0
7,703
L
Cupid
11,183
4,689
2,303
3,965
12,762
6,879
917
3,443
9,319
0
29,814
W
13,641
2,324
1,671
993
11,366
3,976
111
5,804
5,562
0
37,097
W
Hercules
boommendez
Hercules
12,362
3,835
4,432
14,852
27,248
24,302
685
8,358
18,512
0
23,259
W
Jing Wei
10,267
6,479
3,520
2,840
14,540
4,592
1,172
7,882
6,610
0
23,380
W
Ah Muzen Cab
kornmuffin77
Ah Muzen Cab
18,833
7,534
523
4,494
16,129
5,672
1,863
8,403
7,562
0
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,913
Gold Earned
60,821
193
Minions Killed
162
0
Camps Cleared
0
1,249,643
Distance Traveled
1,399,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,241
602
29
2
0
250,260
0
W
Agni
11,368
669
31
2
0
261,528
0
L
Loki
9,790
576
16
1
0
266,750
0
L
Anubis
14,144
832
93
5
0
242,796
0
L
Serqet
10,593
623
2
0
0
213,114
0
L
Cupid
12,145
714
53
3
0
276,723
0
W
Loki
12,494
735
40
2
0
292,367
1
W
Hercules
13,736
808
23
1
0
306,847
0
W
Jing Wei
11,209
659
23
1
0
288,878
0
W
Ah Muzen Cab
12,014
707
45
3
0
250,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role