Player Matchup

Mercury
Mercury
Dinomite69
Mercury
Level 133
God Stats
7W - 3L
1,742 SR
Queue Stats
114W - 104L
1,993 Elo+
Solo
Chronos
Chronos
Jirachí
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SuckmiDoodles
Bellona
Level 92
God Stats
17W - 18L
1,658 SR
Queue Stats
328W - 303L
1,604 Elo+
Solo
Fenrir
Fenrir
Vertorex
Fenrir
Level 146
God Stats
3W - 4L
1,622 SR
Queue Stats
179W - 153L
1,437 Elo+
Solo
Chang'e
Chang'e
plutuderdumme
Chang'e
Level 152
God Stats
1W - 1L
1,549 SR
Queue Stats
222W - 203L
1,678 Elo+
Solo
Team Averages
Level 136
1,614 SR
1,642 Elo+

VS

Team Averages
Level 131
1,653 SR
1,721 Elo+
Ganesha
Ganesha
BlomBla
Ganesha
Level 145
God Stats
0W - 2L
1,291 SR
Queue Stats
31W - 34L
1,669 Elo+
Solo
Ao Kuang
Ao Kuang
Charlyasecas
Ao Kuang
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,623 Elo+
Solo
Anubis
Anubis
TheEnforcer
Anubis
Level 124
God Stats
4W - 1L
1,833 SR
Queue Stats
7W - 5L
1,650 Elo+
Solo
Danzaburou
Danzaburou
katrean
Danzaburou
Level 160
God Stats
11W - 7L
1,804 SR
Queue Stats
827W - 424L
1,818 Elo+
Party 1
Guan Yu
Guan Yu
semsos
Guan Yu
Level 160
God Stats
7W - 5L
1,836 SR
Queue Stats
1,239W - 640L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dinomite69
Mercury
15
7 / 2 / 7
9,002
600
7,131
9,314
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Jirachí
Chronos
15
2 / 3 / 4
8,766
584
8,133
9,876
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
15
5 / 4 / 3
8,797
586
9,075
15,091
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Vertorex
Fenrir
13
7 / 1 / 10
8,884
592
8,324
14,552
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
14
1 / 2 / 10
8,449
563
9,971
8,561
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlomBla
Ganesha
12
0 / 6 / 3
7,277
485
5,147
14,457
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Charlyasecas
Ao Kuang
14
3 / 4 / 0
7,979
532
5,675
12,854
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
13
1 / 7 / 4
7,699
513
5,555
8,420
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
katrean
Danzaburou
16
4 / 3 / 0
9,325
622
8,073
10,962
3,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
semsos
Guan Yu
14
4 / 2 / 3
8,512
567
12,914
13,462
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
22
Kills
12
12
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlomBla
Ganesha
0
6
3
0.25
L
Ao Kuang
Charlyasecas
Ao Kuang
3
4
0
0.75
W
Mercury
Dinomite69
Mercury
7
2
7
5.25
W
Chronos
Jirachí
Chronos
2
3
4
1.33
W
Bellona
5
4
3
1.63
L
Anubis
1
7
4
0.43
W
Fenrir
Vertorex
Fenrir
7
1
10
12
L
Danzaburou
katrean
Danzaburou
4
3
0
1.33
W
Chang'e
1
2
10
3
L
Guan Yu
semsos
Guan Yu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,634
Damage
37,364
57,394
Taken
60,155
29,061
Mitigated
33,786
17,217
Healing
22,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlomBla
Ganesha
5,147
675
381
3,618
14,457
7,765
0
4,546
9,673
21,341
0
L
Ao Kuang
Charlyasecas
Ao Kuang
5,675
1,960
0
5,482
12,854
4,783
0
3,083
9,535
44,477
0
W
Mercury
Dinomite69
Mercury
7,131
3,285
0
151
9,314
3,450
630
2,052
7,187
0
57,821
W
Chronos
Jirachí
Chronos
8,133
5,388
0
885
9,876
5,456
1,403
615
9,261
62,558
5,653
W
Bellona
9,075
3,220
0
6,668
15,091
8,754
0
2,758
11,782
0
51,070
L
Anubis
5,555
345
0
1,631
8,420
3,886
0
1,757
6,489
48,316
0
W
Fenrir
Vertorex
Fenrir
8,324
3,038
0
2,801
14,552
7,394
0
6,836
7,666
0
34,424
L
Danzaburou
katrean
Danzaburou
8,073
4,067
0
5,232
10,962
3,291
0
5,907
5,053
0
57,068
W
Chang'e
9,971
795
1,852
4,860
8,561
4,007
0
4,116
4,420
60,448
0
L
Guan Yu
semsos
Guan Yu
12,914
2,441
314
5,974
13,462
14,061
0
1,263
12,131
0
52,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
40,792
474
Minions Killed
415
0
Camps Cleared
0
1,575,141
Distance Traveled
1,426,883
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,277
485
9
1
0
292,339
7
L
Ao Kuang
7,979
532
93
6
0
274,882
3
W
Mercury
9,002
600
87
6
0
348,751
2
W
Chronos
8,766
584
116
8
0
276,740
4
W
Bellona
8,797
586
108
7
0
320,050
2
L
Anubis
7,699
513
101
7
0
255,098
2
W
Fenrir
8,884
592
38
3
0
335,108
4
L
Danzaburou
9,325
622
120
8
0
285,532
2
W
Chang'e
8,449
563
125
8
0
294,492
3
L
Guan Yu
8,512
567
92
6
0
319,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role