Player Matchup

Chang'e
Chang'e
Byuel
Chang'e
Level 28
God Stats
12W - 10L
1,534 SR
Queue Stats
26W - 21L
1,728 Elo+
Solo
Chiron
Chiron
Dr x Vision
Chiron
Level 46
God Stats
61W - 44L
1,920 SR
Queue Stats
267W - 259L
1,617 Elo+
Party 2
Cerberus
Cerberus
FlatKitten
Cerberus
Level 8
God Stats
29W - 22L
1,701 SR
Queue Stats
35W - 31L
1,687 Elo+
Party 2
Neith
Neith
GG Blondie
Neith
Level 6
God Stats
65W - 56L
1,924 SR
Queue Stats
99W - 101L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
SlothMcDabs
Kukulkan
Level 26
God Stats
3W - 4L
1,441 SR
Queue Stats
53W - 56L
1,532 Elo+
Solo
Team Averages
Level 23
1,704 SR
1,637 Elo+

VS

Team Averages
Level 18
1,485 SR
1,619 Elo+
Hel
Hel
Vortt
Hel
Level 17
God Stats
22W - 20L
1,590 SR
Queue Stats
99W - 115L
1,557 Elo+
Party 1
Anhur
Anhur
Vorttjr
Anhur
Level 32
God Stats
13W - 11L
1,537 SR
Queue Stats
54W - 53L
1,560 Elo+
Party 1
Ganesha
Ganesha
raiyl_mist
Ganesha
Level 27
God Stats
3W - 4L
1,296 SR
Queue Stats
21W - 21L
1,717 Elo+
Solo
Pele
Pele
soGraves
Pele
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,761 Elo+
Solo
Neith
Neith
vxqpm1n
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Byuel
Chang'e
16
4 / 1 / 12
9,589
959
9,913
7,875
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chiron
17
9 / 0 / 10
11,087
1,109
20,889
6,301
2,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
FlatKitten
Cerberus
17
7 / 0 / 12
11,161
1,116
11,952
17,675
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
14
0 / 0 / 6
8,501
850
6,016
3,531
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SlothMcDabs
Kukulkan
16
3 / 0 / 11
9,829
983
12,726
5,933
4,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Vortt
Hel
14
1 / 2 / 0
8,795
880
5,809
9,943
3,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Vorttjr
Anhur
14
0 / 2 / 0
8,413
841
10,608
16,201
5,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
raiyl_mist
Ganesha
15
0 / 3 / 1
9,623
962
14,164
17,639
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
13
0 / 9 / 0
7,923
792
4,414
15,056
5,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
vxqpm1n
Neith
13
0 / 7 / 0
7,912
791
1,778
9,209
3,229
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
2
23
Kills
1
1
Deaths
23
51
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Byuel
Chang'e
4
1
12
10
W
Chiron
9
0
10
14
W
Cerberus
FlatKitten
Cerberus
7
0
12
13
W
Neith
0
0
6
3
W
Kukulkan
SlothMcDabs
Kukulkan
3
0
11
8.5
L
Hel
Vortt
Hel
1
2
0
0.5
L
Anhur
Vorttjr
Anhur
0
2
0
0
L
Ganesha
raiyl_mist
Ganesha
0
3
1
0.17
L
Pele
0
9
0
0
L
Neith
vxqpm1n
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,496
Damage
36,773
41,315
Taken
68,048
26,620
Mitigated
30,109
17,474
Healing
17,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Byuel
Chang'e
9,913
557
5,813
3,445
7,875
2,337
0
5,075
2,800
26,809
0
W
Chiron
20,889
10,817
1,275
1,915
6,301
2,473
0
2,908
3,393
0
49,926
W
Cerberus
FlatKitten
Cerberus
11,952
1,813
0
4,037
17,675
16,236
0
6,679
10,996
19,543
0
W
Neith
6,016
1,720
0
989
3,531
1,385
0
1,899
1,632
0
16,664
W
Kukulkan
SlothMcDabs
Kukulkan
12,726
871
0
0
5,933
4,189
0
3,412
2,521
24,550
0
L
Hel
Vortt
Hel
5,809
622
8,529
4,846
9,943
3,856
0
6,852
3,091
31,269
0
L
Anhur
Vorttjr
Anhur
10,608
5,746
286
1,542
16,201
5,878
0
8,474
7,727
0
20,121
L
Ganesha
raiyl_mist
Ganesha
14,164
1,384
0
1,672
17,639
12,121
0
8,103
9,536
29,410
0
L
Pele
4,414
487
0
491
15,056
5,025
0
7,095
7,961
0
13,169
L
Neith
vxqpm1n
Neith
1,778
1,509
0
0
9,209
3,229
0
4,067
4,941
0
7,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
42,666
190
Minions Killed
150
4
Camps Cleared
3
917,787
Distance Traveled
837,715
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,589
959
42
4
3
192,563
0
W
Chiron
11,087
1,109
80
8
1
170,399
0
W
Cerberus
11,161
1,116
14
1
0
207,724
1
W
Neith
8,501
850
17
2
0
154,409
0
W
Kukulkan
9,829
983
37
4
0
192,692
2
L
Hel
8,795
880
76
8
0
199,024
1
L
Anhur
8,413
841
37
4
1
166,702
0
L
Ganesha
9,623
962
0
0
0
192,057
1
L
Pele
7,923
792
25
3
0
147,532
0
L
Neith
7,912
791
12
1
2
132,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role