Player Matchup

Izanami
Izanami
Aida0428
Izanami
Level 17
God Stats
30W - 39L
1,311 SR
Queue Stats
40W - 47L
1,215 Elo+
Solo
Ymir
Ymir
Gooby05
Ymir
Level 23
God Stats
13W - 8L
1,741 SR
Queue Stats
41W - 34L
1,457 Elo+
Solo
Da Ji
Da Ji
SpacedSpider509
Da Ji
Level 7
God Stats
1W - 1L
1,254 SR
Queue Stats
3W - 4L
1,123 Elo+
Solo
Raijin
Raijin
asriel3333333
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,494 Elo+
Solo
Neith
Neith
southbutt47
Neith
Level 29
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 5L
1,399 Elo+
Solo
Team Averages
Level 20
1,409 SR
1,338 Elo+

VS

Team Averages
Level 21
1,426 SR
1,206 Elo+
Camazotz
Camazotz
Aaroncash04
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Chaac
Chaac
darconius
Chaac
Level 17
God Stats
0W - 2L
1,319 SR
Queue Stats
151W - 188L
1,234 Elo+
Solo
Scylla
Scylla
itav1225
Scylla
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 45L
1,233 Elo+
Solo
Kuzenbo
Kuzenbo
tft67y
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,027 Elo+
Solo
Ymir
Ymir
we_trippymanee
Ymir
Level 28
God Stats
2W - 6L
1,310 SR
Queue Stats
221W - 298L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aida0428
Izanami
20
11 / 0 / 14
18,259
961
40,302
24,834
10,378
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Gooby05
Ymir
20
6 / 1 / 17
17,536
923
16,520
22,654
30,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
1 / 7 / 5
14,365
756
3,543
8,138
6,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 3 / 18
18,323
964
19,386
17,216
8,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 3 / 13
16,857
887
21,600
14,231
6,477
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aaroncash04
Camazotz
20
2 / 5 / 4
14,820
780
4,165
14,937
10,667
Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Chaac
darconius
Chaac
20
5 / 8 / 7
17,542
923
30,917
30,629
48,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
itav1225
Scylla
20
3 / 7 / 4
15,438
813
9,874
18,589
8,276
Kuzenbo
tft67y
Kuzenbo
20
0 / 2 / 3
15,254
803
2,562
11,531
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 11 / 4
16,295
858
30,069
39,340
38,405
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
33
Kills
14
14
Deaths
33
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aaroncash04
Camazotz
2
5
4
0.8
W
Izanami
Aida0428
Izanami
11
0
14
18
W
Ymir
Gooby05
Ymir
6
1
17
14.5
W
1
7
5
0.5
W
9
3
18
6
L
Chaac
darconius
Chaac
5
8
7
1.06
L
Scylla
itav1225
Scylla
3
7
4
0.71
W
6
3
13
4.17
L
Kuzenbo
tft67y
Kuzenbo
0
2
3
0.75
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,351
Damage
77,587
87,073
Taken
115,026
61,997
Mitigated
119,091
11,928
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aaroncash04
Camazotz
4,165
2,142
0
2,191
14,937
10,667
0
4,937
10,000
0
11,757
W
Izanami
Aida0428
Izanami
40,302
36,607
0
5,618
24,834
10,378
0
15,062
9,459
0
65,326
W
Ymir
Gooby05
Ymir
16,520
3,292
0
2,647
22,654
30,622
0
10,720
11,613
52,265
0
W
3,543
954
0
0
8,138
6,117
0
3,520
4,468
0
11,988
W
19,386
4,414
0
0
17,216
8,403
0
5,140
11,626
35,490
0
L
Chaac
darconius
Chaac
30,917
6,330
0
7,710
30,629
48,281
0
8,399
22,230
0
79,152
L
Scylla
itav1225
Scylla
9,874
890
0
0
18,589
8,276
0
6,416
12,173
28,278
0
W
21,600
10,897
0
3,663
14,231
6,477
0
8,063
6,068
0
38,836
L
Kuzenbo
tft67y
Kuzenbo
2,562
1,284
0
789
11,531
13,462
0
2,306
9,225
23,999
0
L
30,069
8,319
0
2,108
39,340
38,405
0
13,848
25,492
65,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,340
Gold Earned
79,349
249
Minions Killed
295
0
Camps Cleared
9
1,218,411
Distance Traveled
1,283,643
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
14,820
780
20
1
1
182,449
2
W
Izanami
18,259
961
58
3
0
295,130
0
W
Ymir
17,536
923
85
4
0
233,809
0
W
Da Ji
14,365
756
17
1
0
110,682
2
W
Raijin
18,323
964
47
2
0
295,537
0
L
Chaac
17,542
923
108
6
4
367,671
0
L
Scylla
15,438
813
37
2
0
294,869
0
W
Neith
16,857
887
42
2
0
283,253
2
L
Kuzenbo
15,254
803
39
2
4
203,460
0
L
Ymir
16,295
858
91
5
0
235,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role