Player Matchup

Fenrir
Fenrir
Flare0421
Fenrir
Level 48
God Stats
4W - 9L
1,500 SR
Queue Stats
199W - 367L
1,511 Elo+
Party 2
Zeus
Zeus
Mayo Sauce2
Zeus
Level 86
God Stats
8W - 6L
1,740 SR
Queue Stats
439W - 526L
1,437 Elo+
Party 2
King Arthur
King Arthur
Potatomaster906
King Arthur
Level 84
God Stats
12W - 24L
1,208 SR
Queue Stats
334W - 573L
1,399 Elo+
Party 2
Cerberus
Cerberus
VastDestruction
Cerberus
Level 79
God Stats
17W - 31L
1,480 SR
Queue Stats
344W - 549L
1,436 Elo+
Party 2
Rama
Rama
a Nach0 chip
Rama
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 199L
1,222 Elo+
Party 2
Team Averages
Level 71
1,486 SR
1,401 Elo+

VS

Team Averages
Level 65
1,668 SR
1,648 Elo+
Ah Muzen Cab
Ah Muzen Cab
Anothema22
Ah Muzen Cab
Level 67
God Stats
4W - 2L
1,977 SR
Queue Stats
34W - 16L
1,713 Elo+
Party 1
Erlang Shen
Erlang Shen
Coobert
Erlang Shen
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,679 Elo+
Party 3
Athena
Athena
Softboy_Penguin
Athena
Level 62
God Stats
1W - 1L
1,722 SR
Queue Stats
15W - 10L
1,654 Elo+
Party 1
Poseidon
Poseidon
TxPlatypus
Poseidon
Level 41
God Stats
4W - 2L
1,639 SR
Queue Stats
9W - 6L
1,695 Elo+
Party 1
Ymir
Ymir
Zippyeet
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flare0421
Fenrir
20
10 / 8 / 3
13,858
603
13,190
22,092
10,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 12 / 1
10,394
452
12,325
16,588
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Potatomaster906
King Arthur
16
1 / 10 / 9
10,043
437
8,679
31,464
28,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
18
6 / 9 / 12
12,697
552
17,093
34,448
36,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 5 / 7
11,503
500
13,810
15,246
6,019
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anothema22
Ah Muzen Cab
20
8 / 3 / 6
14,099
613
21,770
18,478
7,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Coobert
Erlang Shen
20
16 / 5 / 9
14,810
644
30,469
22,906
18,640
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
0 / 5 / 14
11,501
500
9,413
22,207
22,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
TxPlatypus
Poseidon
18
7 / 8 / 7
12,626
549
13,404
15,300
5,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
19
13 / 3 / 8
13,986
608
23,096
22,005
15,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
23
Kills
44
44
Deaths
24
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Anothema22
Ah Muzen Cab
8
3
6
3.67
W
Erlang Shen
Coobert
Erlang Shen
16
5
9
4.1
L
Fenrir
Flare0421
Fenrir
10
8
3
1.44
L
2
12
1
0.21
L
King Arthur
Potatomaster906
King Arthur
1
10
9
0.55
W
0
5
14
1.4
W
Poseidon
TxPlatypus
Poseidon
7
8
7
1.31
L
Cerberus
6
9
12
1.33
W
Ymir
13
3
8
5.67
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,097
Damage
98,152
119,838
Taken
100,896
89,691
Mitigated
70,051
28,285
Healing
29,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Anothema22
Ah Muzen Cab
21,770
12,181
0
10,191
18,478
7,901
5,448
4,805
13,448
0
123,440
W
Erlang Shen
Coobert
Erlang Shen
30,469
18,761
0
4,943
22,906
18,640
1,279
5,169
17,605
0
133,871
L
Fenrir
Flare0421
Fenrir
13,190
3,040
0
4,385
22,092
10,956
0
8,237
13,607
0
83,780
L
12,325
892
0
375
16,588
7,162
542
9,178
7,210
69,732
0
L
King Arthur
Potatomaster906
King Arthur
8,679
1,122
0
8,219
31,464
28,857
0
12,213
19,222
0
38,109
W
9,413
2,469
0
4,000
22,207
22,967
986
6,789
15,293
38,578
0
W
Poseidon
TxPlatypus
Poseidon
13,404
1,497
0
2,015
15,300
5,021
1,478
8,169
7,131
67,299
0
L
Cerberus
17,093
1,376
749
8,600
34,448
36,697
0
10,909
23,372
45,613
0
W
Ymir
23,096
6,282
0
8,196
22,005
15,522
461
5,067
16,734
73,894
4,362
L
13,810
11,311
0
5,957
15,246
6,019
210
4,603
10,635
0
50,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,495
Gold Earned
67,022
487
Minions Killed
608
0
Camps Cleared
0
1,908,442
Distance Traveled
2,112,602
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,099
613
163
7
0
442,569
6
W
Erlang Shen
14,810
644
158
7
0
470,710
2
L
Fenrir
13,858
603
105
5
0
404,507
0
L
Zeus
10,394
452
128
6
0
300,140
9
L
King Arthur
10,043
437
61
3
0
428,669
4
W
Athena
11,501
500
45
2
0
454,779
1
W
Poseidon
12,626
549
119
5
0
398,423
2
L
Cerberus
12,697
552
86
4
0
418,370
1
W
Ymir
13,986
608
123
5
0
346,121
1
L
Rama
11,503
500
107
5
0
356,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role