Player Matchup

Arachne
Arachne
Horacio-kane
Arachne
Level 4
God Stats
2W - 1L
1,719 SR
Queue Stats
46W - 67L
1,635 Elo+
Solo
Artemis
Artemis
Kevinimparable9
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,652 Elo+
Party 1
Scylla
Scylla
Kxrton
Scylla
Level 25
God Stats
20W - 19L
1,474 SR
Queue Stats
27W - 24L
1,472 Elo+
Party 1
Ymir
Ymir
PapaSmurf9709
Ymir
Level 29
God Stats
7W - 5L
1,721 SR
Queue Stats
61W - 61L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Tristanziggo
Cthulhu
Level 6
God Stats
4W - 6L
1,636 SR
Queue Stats
14W - 20L
1,536 Elo+
Solo
Team Averages
Level 14
1,610 SR
1,581 Elo+

VS

Team Averages
Level 22
1,518 SR
1,468 Elo+
Vulcan
Vulcan
Dazzle-beam
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 283L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mago lc4024
Cu Chulainn
Level 4
God Stats
10W - 9L
1,808 SR
Queue Stats
24W - 25L
1,803 Elo+
Solo
Freya
Freya
Richardsxns
Freya
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 317L
1,142 Elo+
Party 2
Cthulhu
Cthulhu
SNH Nemoken
Cthulhu
Level 25
God Stats
5W - 16L
1,332 SR
Queue Stats
185W - 230L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THEBESTAZN9445
Tsukuyomi
Level 26
God Stats
19W - 21L
1,452 SR
Queue Stats
417W - 409L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Horacio-kane
Arachne
15
1 / 3 / 1
9,194
438
3,776
12,172
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 2 / 4
11,057
527
13,778
14,654
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Kxrton
Scylla
16
3 / 3 / 2
9,954
474
6,067
8,331
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 5 / 7
11,286
537
9,898
19,895
13,375
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Tristanziggo
Cthulhu
11
1 / 3 / 0
7,807
372
2,094
10,926
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
7 / 2 / 3
11,062
527
17,974
9,391
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Mago lc4024
Cu Chulainn
15
1 / 1 / 1
9,360
446
2,481
8,621
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 9 / 4
8,079
385
5,137
11,274
3,414
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
SNH Nemoken
Cthulhu
12
1 / 6 / 4
8,504
405
4,430
14,373
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
THEBESTAZN9445
Tsukuyomi
15
4 / 4 / 8
9,865
470
12,729
14,337
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
22
Kills
15
16
Deaths
22
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
7
2
3
4.25
W
Arachne
Horacio-kane
Arachne
1
3
1
0.5
W
8
2
4
5
W
Scylla
Kxrton
Scylla
3
3
2
1.33
L
Cu Chulainn
Mago lc4024
Cu Chulainn
1
1
1
1.5
W
9
5
7
2.5
L
2
9
4
0.44
L
Cthulhu
SNH Nemoken
Cthulhu
1
6
4
0.5
L
Tsukuyomi
THEBESTAZN9445
Tsukuyomi
4
4
8
2
W
Cthulhu
Tristanziggo
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
42,751
65,978
Taken
57,996
35,143
Mitigated
26,647
15,577
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
17,974
4,752
0
3,058
9,391
3,903
123
3,086
6,195
90,181
0
W
Arachne
Horacio-kane
Arachne
3,776
3,084
0
1,887
12,172
6,967
0
1,774
10,303
0
65,161
W
13,778
6,882
0
4,373
14,654
6,789
1,571
8,022
6,380
0
74,799
W
Scylla
Kxrton
Scylla
6,067
64
0
2,899
8,331
2,417
999
5,366
2,694
42,168
0
L
Cu Chulainn
Mago lc4024
Cu Chulainn
2,481
826
0
1,219
8,621
6,002
1,013
1,648
6,904
0
56,419
W
9,898
3,025
0
6,135
19,895
13,375
463
7,971
11,769
60,302
0
L
5,137
2,411
0
1,504
11,274
3,414
0
4,410
6,784
19,126
0
L
Cthulhu
SNH Nemoken
Cthulhu
4,430
676
209
1,270
14,373
8,224
0
4,698
9,571
26,924
0
L
Tsukuyomi
THEBESTAZN9445
Tsukuyomi
12,729
3,379
0
5,469
14,337
5,104
95
3,693
10,408
0
58,108
W
Cthulhu
Tristanziggo
Cthulhu
2,094
327
0
283
10,926
5,595
0
3,743
7,069
19,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
46,870
452
Minions Killed
437
0
Camps Cleared
0
1,793,799
Distance Traveled
1,920,222
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,062
527
157
7
0
413,419
4
W
Arachne
9,194
438
112
5
0
400,879
0
W
Artemis
11,057
527
128
6
0
369,862
2
W
Scylla
9,954
474
92
4
0
405,061
1
L
Cu Chulainn
9,360
446
130
6
0
324,827
1
W
Ymir
11,286
537
87
4
0
349,225
4
L
Freya
8,079
385
28
1
0
400,483
0
L
Cthulhu
8,504
405
41
2
0
374,981
3
L
Tsukuyomi
9,865
470
81
4
0
406,512
6
W
Cthulhu
7,807
372
33
2
0
268,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role