Player Matchup

Ullr
Ullr
ByCherre
Ullr
Level 108
God Stats
5W - 2L
1,560 SR
Queue Stats
94W - 64L
1,510 Elo+
Party 1
Set
Set
OhhKRM
Set
Level 101
God Stats
15W - 7L
1,349 SR
Queue Stats
268W - 214L
1,620 Elo+
Party 1
Hercules
Hercules
OhhTarso
Hercules
Level 123
God Stats
37W - 47L
1,555 SR
Queue Stats
887W - 719L
1,588 Elo+
Party 1
Scylla
Scylla
alex808
Scylla
Level 63
God Stats
3W - 0L
1,463 SR
Queue Stats
62W - 39L
1,766 Elo+
Party 1
Tyr
Tyr
xBiiLdU
Tyr
Level 138
God Stats
52W - 40L
1,085 SR
Queue Stats
399W - 251L
1,630 Elo+
Party 1
Team Averages
Level 107
1,402 SR
1,623 Elo+

VS

Team Averages
Level 88
1,499 SR
1,523 Elo+
King Arthur
King Arthur
 
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Alex6763
Ymir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 210L
1,471 Elo+
Solo
Anhur
Anhur
LoczenzoPL
Anhur
Level 102
God Stats
3W - 3L
1,299 SR
Queue Stats
115W - 103L
1,563 Elo+
Solo
Mercury
Mercury
Type95 RULZ
Mercury
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 138L
1,545 Elo+
Solo
Sol
Sol
Xenhr
Sol
Level 84
God Stats
32W - 33L
1,699 SR
Queue Stats
432W - 424L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 1 / 0
6,208
517
4,639
6,004
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
OhhKRM
Set
13
1 / 1 / 3
7,107
592
2,718
8,846
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
OhhTarso
Hercules
11
3 / 0 / 5
6,979
582
5,790
9,259
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
alex808
Scylla
13
7 / 0 / 2
7,537
628
8,943
4,448
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
3 / 0 / 2
7,477
623
2,745
7,931
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
5
0 / 1 / 0
4,411
368
2,662
2,774
914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
0 / 3 / 1
5,486
457
2,581
9,408
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
10
1 / 3 / 0
5,591
466
4,250
5,838
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Type95 RULZ
Mercury
9
1 / 4 / 0
5,508
459
1,123
7,267
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
Xenhr
Sol
11
0 / 3 / 1
6,374
531
6,362
8,712
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Ymir
0
3
1
0.17
W
Ullr
0
1
0
0
L
Anhur
1
3
0
0.33
W
Set
OhhKRM
Set
1
1
3
2.5
W
Hercules
OhhTarso
Hercules
3
0
5
5.5
L
Mercury
Type95 RULZ
Mercury
1
4
0
0.25
L
Sol
Xenhr
Sol
0
3
1
0.17
W
Scylla
alex808
Scylla
7
0
2
8
W
Tyr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
16,978
36,488
Taken
33,999
15,209
Mitigated
12,327
15,575
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,662
721
0
682
2,774
914
0
0
2,774
0
9,749
L
Ymir
2,581
914
0
1,820
9,408
3,430
0
1,440
7,895
18,401
0
W
Ullr
4,639
1,639
0
3,209
6,004
1,553
1,136
527
5,477
0
42,487
L
Anhur
4,250
2,365
0
1,545
5,838
1,595
0
781
5,031
0
23,545
W
Set
OhhKRM
Set
2,718
822
0
4,040
8,846
3,276
0
1,866
6,980
0
42,939
W
Hercules
OhhTarso
Hercules
5,790
1,078
0
3,342
9,259
4,604
0
3,531
5,728
0
14,933
L
Mercury
Type95 RULZ
Mercury
1,123
472
0
1,200
7,267
3,668
0
2,623
4,449
0
27,236
L
Sol
Xenhr
Sol
6,362
1,848
0
4,227
8,712
2,720
0
3,584
4,907
43,299
0
W
Scylla
alex808
Scylla
8,943
641
0
479
4,448
1,485
272
2,549
1,899
40,124
0
W
Tyr
2,745
409
0
4,505
7,931
4,291
535
470
7,461
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
27,370
373
Minions Killed
251
0
Camps Cleared
0
1,179,407
Distance Traveled
921,709
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,411
368
21
2
0
72,454
0
L
Ymir
5,486
457
35
3
0
209,689
1
W
Ullr
6,208
517
79
7
0
186,272
0
L
Anhur
5,591
466
55
5
0
189,161
2
W
Set
7,107
592
98
8
0
235,860
3
W
Hercules
6,979
582
19
2
0
260,856
2
L
Mercury
5,508
459
51
4
0
239,883
4
L
Sol
6,374
531
89
7
0
210,522
3
W
Scylla
7,537
628
75
6
0
243,674
3
W
Tyr
7,477
623
102
9
0
252,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role