Player Matchup

Achilles
Achilles
Dragon_l-lunter
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,749 Elo+
Solo
Ares
Ares
JosephirothX
Ares
Level 4
God Stats
3W - 6L
1,741 SR
Queue Stats
6W - 9L
1,423 Elo+
Solo
Danzaburou
Danzaburou
MehEightInches
Danzaburou
Level 29
God Stats
7W - 8L
1,542 SR
Queue Stats
43W - 64L
1,421 Elo+
Solo
Thor
Thor
fausto666omg
Thor
Level 7
God Stats
1W - 4L
1,264 SR
Queue Stats
2W - 4L
1,411 Elo+
Solo
Yemoja
Yemoja
iBreakBaks
Yemoja
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 127L
1,376 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,476 Elo+

VS

Team Averages
Level 14
1,517 SR
1,481 Elo+
Bellona
Bellona
AshAriesNinja
Bellona
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 117L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AugustGoCrazy
Sun Wukong
Level 7
God Stats
3W - 3L
1,540 SR
Queue Stats
7W - 6L
1,503 Elo+
Solo
Neith
Neith
Manji_Fist
Neith
Level 17
God Stats
24W - 12L
1,605 SR
Queue Stats
50W - 39L
1,501 Elo+
Solo
Achilles
Achilles
Swindle_NoKizzy
Achilles
Level 17
God Stats
44W - 56L
1,396 SR
Queue Stats
186W - 256L
1,401 Elo+
Solo
Zeus
Zeus
kdhlifestyle
Zeus
Level 26
God Stats
2W - 2L
1,542 SR
Queue Stats
46W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 6 / 3
9,624
875
7,206
19,925
12,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 11 / 3
9,426
857
3,124
18,437
8,432
Danzaburou
MehEightInches
Danzaburou
14
1 / 6 / 2
9,313
847
6,009
9,871
3,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 3
9,412
856
6,228
18,599
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
iBreakBaks
Yemoja
16
1 / 7 / 4
10,202
927
11,027
24,267
22,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 2 / 10
9,729
884
4,541
7,566
6,146
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
AugustGoCrazy
Sun Wukong
18
4 / 0 / 21
11,669
1,061
20,595
13,530
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
6 / 3 / 15
11,866
1,079
27,091
8,633
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
18
11 / 1 / 12
12,043
1,095
14,273
7,835
6,037
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 0 / 12
13,171
1,197
18,552
3,505
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
104
6
Kills
34
34
Deaths
6
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
2
10
2.5
W
Sun Wukong
AugustGoCrazy
Sun Wukong
4
0
21
14.5
L
Achilles
2
6
3
0.58
L
1
11
3
0.23
W
Neith
6
3
15
4.5
L
Danzaburou
MehEightInches
Danzaburou
1
6
2
0.33
W
Achilles
11
1
12
17
L
1
4
3
0.63
L
Yemoja
iBreakBaks
Yemoja
1
7
4
0.43
W
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
85,052
91,099
Taken
41,069
53,964
Mitigated
27,272
3,161
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,541
1,240
0
400
7,566
6,146
0
1,880
5,686
0
10,992
W
Sun Wukong
AugustGoCrazy
Sun Wukong
20,595
5,562
0
4,725
13,530
9,782
0
5,124
8,406
167
36,783
L
Achilles
7,206
1,785
0
53
19,925
12,421
0
3,249
16,329
0
19,409
L
3,124
316
0
0
18,437
8,432
0
5,254
12,672
7,294
0
W
Neith
27,091
20,357
0
2,210
8,633
3,883
0
3,046
5,587
0
49,674
L
Danzaburou
MehEightInches
Danzaburou
6,009
2,337
0
555
9,871
3,710
0
3,350
6,236
0
13,172
W
Achilles
14,273
6,358
0
0
7,835
6,037
0
3,181
4,654
5,006
15,079
L
6,228
1,103
0
298
18,599
7,317
0
5,851
12,303
0
13,455
L
Yemoja
iBreakBaks
Yemoja
11,027
1,915
1,478
777
24,267
22,084
0
2,576
21,251
29,345
0
W
18,552
5,533
0
406
3,505
1,424
0
920
2,585
39,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,977
Gold Earned
58,478
102
Minions Killed
185
3
Camps Cleared
9
737,628
Distance Traveled
879,387
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,729
884
16
1
3
135,377
3
W
Sun Wukong
11,669
1,061
32
3
1
251,744
1
L
Achilles
9,624
875
24
2
1
179,601
0
L
Ares
9,426
857
7
1
0
107,199
3
W
Neith
11,866
1,079
61
6
1
162,737
0
L
Danzaburou
9,313
847
26
2
2
90,663
0
W
Achilles
12,043
1,095
19
2
0
171,798
0
L
Thor
9,412
856
14
1
0
177,726
0
L
Yemoja
10,202
927
31
3
0
182,439
0
W
Zeus
13,171
1,197
57
5
4
157,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role