Player Matchup

Set
Set
EpsteinAirways
Set
Level 13
God Stats
3W - 2L
1,670 SR
Queue Stats
35W - 11L
1,803 Elo+
Solo
Chernobog
Chernobog
Kollaris
Chernobog
Level 13
God Stats
14W - 14L
1,558 SR
Queue Stats
25W - 25L
1,605 Elo+
Party 1
Artio
Artio
KykkaLock
Artio
Level 14
God Stats
15W - 11L
1,648 SR
Queue Stats
27W - 30L
1,583 Elo+
Party 1
Cupid
Cupid
TonySir
Cupid
Level 26
God Stats
1W - 1L
1,436 SR
Queue Stats
124W - 166L
1,425 Elo+
Solo
Poseidon
Poseidon
zousiniba
Poseidon
Level 21
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 14L
1,554 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,594 Elo+

VS

Team Averages
Level 24
1,398 SR
1,580 Elo+
Jing Wei
Jing Wei
Aestroth
Jing Wei
Level 8
God Stats
2W - 0L
1,354 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tyr
Tyr
NewHaLiLiX
Tyr
Level 28
God Stats
13W - 26L
1,363 SR
Queue Stats
195W - 209L
1,582 Elo+
Solo
Nemesis
Nemesis
PupupuDorito94
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 5L
1,694 Elo+
Solo
Kukulkan
Kukulkan
kibip
Kukulkan
Level 26
God Stats
1W - 1L
1,273 SR
Queue Stats
138W - 128L
1,562 Elo+
Party 2
Ymir
Ymir
xavicart8
Ymir
Level 31
God Stats
15W - 12L
1,500 SR
Queue Stats
141W - 143L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
9,661
508
9,925
13,982
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chernobog
Kollaris
Chernobog
12
1 / 5 / 8
7,910
416
9,961
12,878
4,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
KykkaLock
Artio
12
2 / 4 / 7
8,805
463
3,676
15,715
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
TonySir
Cupid
13
1 / 5 / 2
8,126
428
3,186
14,254
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
zousiniba
Poseidon
15
4 / 7 / 5
9,455
498
11,648
12,627
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aestroth
Jing Wei
15
5 / 4 / 3
9,496
500
7,479
14,607
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 4
10,975
578
11,381
13,870
13,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 3 / 5
11,330
596
15,780
15,626
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
kibip
Kukulkan
14
2 / 3 / 4
8,791
463
6,489
7,280
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
2 / 5 / 12
10,490
552
13,066
13,655
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
16
Kills
24
24
Deaths
16
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aestroth
Jing Wei
5
4
3
1.63
L
8
3
3
3.17
L
Chernobog
Kollaris
Chernobog
1
5
8
1
L
Artio
KykkaLock
Artio
2
4
7
1.38
W
5
1
4
7
W
10
3
5
4.17
L
Cupid
TonySir
Cupid
1
5
2
0.4
W
Kukulkan
kibip
Kukulkan
2
3
4
1.33
W
Ymir
2
5
12
1.6
L
Poseidon
zousiniba
Poseidon
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,396
Damage
54,195
69,456
Taken
65,038
34,364
Mitigated
40,718
18,896
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aestroth
Jing Wei
7,479
5,418
0
6,322
14,607
5,510
2,553
3,459
11,148
0
43,699
L
9,925
3,207
0
6,436
13,982
5,918
0
1,986
11,921
0
58,765
L
Chernobog
Kollaris
Chernobog
9,961
6,209
0
1,605
12,878
4,301
0
4,628
8,198
0
40,655
L
Artio
KykkaLock
Artio
3,676
740
579
4,041
15,715
16,284
0
6,744
8,946
13,238
0
W
11,381
1,559
0
5,851
13,870
13,491
2,565
1,775
12,095
0
74,674
W
15,780
9,080
0
6,777
15,626
7,785
0
3,927
11,699
0
81,726
L
Cupid
TonySir
Cupid
3,186
1,611
58
4,635
14,254
4,191
0
3,425
10,504
0
28,389
W
Kukulkan
kibip
Kukulkan
6,489
441
0
642
7,280
2,725
249
2,091
5,189
41,358
0
W
Ymir
13,066
1,873
0
1,662
13,655
11,207
102
4,072
9,583
46,263
0
L
Poseidon
zousiniba
Poseidon
11,648
657
0
1,542
12,627
3,670
0
2,772
9,830
63,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
51,082
363
Minions Killed
471
0
Camps Cleared
0
1,597,441
Distance Traveled
1,775,443
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,496
500
83
4
0
352,354
1
L
Set
9,661
508
107
6
0
332,020
0
L
Chernobog
7,910
416
70
4
0
305,659
0
L
Artio
8,805
463
16
1
0
339,177
2
W
Tyr
10,975
578
139
7
0
378,867
2
W
Nemesis
11,330
596
108
6
0
386,203
1
L
Cupid
8,126
428
60
3
0
310,355
3
W
Kukulkan
8,791
463
78
4
0
310,792
2
W
Ymir
10,490
552
63
3
0
347,227
6
L
Poseidon
9,455
498
110
6
0
310,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role