Player Matchup

Geb
Geb
JamesCauldron
Geb
Level 45
God Stats
4W - 6L
1,420 SR
Queue Stats
96W - 117L
1,403 Elo+
Party 2
Guan Yu
Guan Yu
Kenjiez
Guan Yu
Level 113
God Stats
12W - 10L
1,563 SR
Queue Stats
188W - 184L
1,590 Elo+
Solo
Scylla
Scylla
Manyamir
Scylla
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 24L
1,580 Elo+
Solo
Medusa
Medusa
Marazarr
Medusa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 113L
1,327 Elo+
Party 2
Eset
Eset
Reverenda
Eset
Level 125
God Stats
10W - 5L
1,517 SR
Queue Stats
167W - 176L
1,426 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,465 Elo+

VS

Team Averages
Level 52
1,468 SR
1,370 Elo+
Kuzenbo
Kuzenbo
Bralx
Kuzenbo
Level 19
God Stats
1W - 4L
1,341 SR
Queue Stats
284W - 260L
1,494 Elo+
Party 1
Aphrodite
Aphrodite
Masqueradee
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OriLegacy
Rama
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smertrius
Tsukuyomi
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,282 Elo+
Party 3
Ra
Ra
kartofelo
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
11,018
1,002
12,482
14,996
20,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Kenjiez
Guan Yu
17
8 / 2 / 9
11,468
1,043
17,050
12,267
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Manyamir
Scylla
17
6 / 2 / 8
11,511
1,046
18,896
8,492
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Marazarr
Medusa
17
0 / 1 / 15
10,030
912
12,782
7,560
3,682
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
17
6 / 2 / 8
11,285
1,026
18,170
9,583
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

221

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bralx
Kuzenbo
17
0 / 4 / 6
10,820
984
12,154
27,410
22,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Masqueradee
Aphrodite
16
2 / 2 / 4
10,284
935
8,501
8,954
4,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
16
4 / 3 / 2
11,015
1,001
10,566
13,544
4,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Smertrius
Tsukuyomi
16
2 / 10 / 4
10,556
960
12,239
23,682
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 3 / 3
9,834
894
5,635
9,446
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
22
Kills
8
8
Deaths
22
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bralx
Kuzenbo
0
4
6
0.75
W
2
1
18
11
W
Guan Yu
Kenjiez
Guan Yu
8
2
9
6.25
W
Scylla
Manyamir
Scylla
6
2
8
5
W
Medusa
Marazarr
Medusa
0
1
15
7.5
L
Aphrodite
Masqueradee
Aphrodite
2
2
4
2
L
Rama
4
3
2
1.67
W
Eset
6
2
8
5
L
Tsukuyomi
Smertrius
Tsukuyomi
2
10
4
0.4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,380
Damage
49,095
52,898
Taken
83,036
45,280
Mitigated
43,024
9,771
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bralx
Kuzenbo
12,154
3,161
0
0
27,410
22,767
0
18,792
8,294
25,066
0
W
12,482
1,412
0
716
14,996
20,082
0
8,894
6,102
21,703
0
W
Guan Yu
Kenjiez
Guan Yu
17,050
671
2,162
2,986
12,267
13,320
0
5,479
6,788
157
30,970
W
Scylla
Manyamir
Scylla
18,896
568
0
184
8,492
3,540
0
3,269
5,223
46,600
0
W
Medusa
Marazarr
Medusa
12,782
6,355
0
0
7,560
3,682
0
3,584
3,976
0
25,339
L
Aphrodite
Masqueradee
Aphrodite
8,501
606
10,095
3,789
8,954
4,917
0
4,508
4,371
18,867
0
L
Rama
10,566
7,598
0
0
13,544
4,515
0
8,556
4,813
0
27,899
W
Eset
18,170
708
2,499
1,224
9,583
4,656
0
5,064
4,519
47,140
0
L
Tsukuyomi
Smertrius
Tsukuyomi
12,239
2,546
0
2,717
23,682
8,211
0
12,161
11,046
0
28,633
L
5,635
180
3,234
379
9,446
2,614
0
4,926
4,270
48,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,312
Gold Earned
52,509
220
Minions Killed
225
4
Camps Cleared
7
1,068,665
Distance Traveled
1,145,568
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,820
984
25
2
0
243,718
0
W
Geb
11,018
1,002
19
2
0
250,023
3
W
Guan Yu
11,468
1,043
35
3
0
235,753
1
W
Scylla
11,511
1,046
70
6
1
190,621
0
W
Medusa
10,030
912
31
3
0
190,530
0
L
Aphrodite
10,284
935
19
2
2
240,188
0
L
Rama
11,015
1,001
43
4
2
197,002
1
W
Eset
11,285
1,026
65
6
3
201,738
1
L
Tsukuyomi
10,556
960
29
3
3
226,352
0
L
Ra
9,834
894
109
10
0
238,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role