Player Matchup

Izanami
Izanami
CryZzero
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,294 Elo+
Party 1
Guan Yu
Guan Yu
Hefaistos17
Guan Yu
Level 11
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 12L
1,552 Elo+
Solo
Thanatos
Thanatos
Volsir
Thanatos
Level 26
God Stats
1W - 1L
1,732 SR
Queue Stats
9W - 9L
1,726 Elo+
Solo
Bacchus
Bacchus
Zereanga
Bacchus
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 25L
1,294 Elo+
Party 1
Olorun
Olorun
nnnnnnnnm
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 86L
1,583 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,490 Elo+

VS

Team Averages
Level 27
1,408 SR
1,551 Elo+
Cthulhu
Cthulhu
FazeMujafa
Cthulhu
Level 28
God Stats
4W - 4L
1,177 SR
Queue Stats
221W - 229L
1,510 Elo+
Solo
Medusa
Medusa
LaCharo952
Medusa
Level 25
God Stats
22W - 12L
1,339 SR
Queue Stats
468W - 391L
1,583 Elo+
Solo
Tyr
Tyr
NewHaLiLiX
Tyr
Level 28
God Stats
13W - 26L
1,384 SR
Queue Stats
195W - 209L
1,619 Elo+
Solo
Discordia
Discordia
Zepherys0
Discordia
Level 27
God Stats
12W - 6L
1,639 SR
Queue Stats
55W - 46L
1,542 Elo+
Solo
Loki
Loki
xKenpachie
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryZzero
Izanami
13
2 / 11 / 3
8,617
375
6,008
17,533
5,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Hefaistos17
Guan Yu
18
8 / 3 / 5
11,882
517
16,011
25,150
20,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Volsir
Thanatos
19
9 / 6 / 5
12,499
543
14,302
21,621
13,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Zereanga
Bacchus
13
1 / 4 / 8
8,998
391
7,173
19,033
18,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
nnnnnnnnm
Olorun
18
4 / 7 / 4
10,995
478
9,518
23,033
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FazeMujafa
Cthulhu
15
3 / 6 / 13
10,888
473
16,254
20,106
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
LaCharo952
Medusa
20
13 / 4 / 6
13,612
592
21,341
17,139
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 4 / 5
11,991
521
16,353
20,906
24,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Zepherys0
Discordia
19
4 / 3 / 6
12,067
525
22,773
6,484
2,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 7
11,283
491
6,270
17,899
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
24
Kills
31
31
Deaths
24
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
CryZzero
Izanami
2
11
3
0.32
W
Cthulhu
FazeMujafa
Cthulhu
3
6
13
1.58
L
Guan Yu
Hefaistos17
Guan Yu
8
3
5
3.5
W
Medusa
LaCharo952
Medusa
13
4
6
4
W
7
4
5
2.38
L
Thanatos
Volsir
Thanatos
9
6
5
1.92
W
Discordia
Zepherys0
Discordia
4
3
6
2.33
L
Bacchus
Zereanga
Bacchus
1
4
8
1.25
L
Olorun
nnnnnnnnm
Olorun
4
7
4
0.86
W
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,012
Damage
82,991
106,370
Taken
82,534
67,164
Mitigated
56,349
47,076
Healing
24,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CryZzero
Izanami
6,008
4,146
0
3,436
17,533
5,728
356
5,829
11,472
0
42,380
W
Cthulhu
FazeMujafa
Cthulhu
16,254
1,045
87
1,036
20,106
18,010
34
5,776
14,235
30,960
0
L
Guan Yu
Hefaistos17
Guan Yu
16,011
4,542
2,915
11,777
25,150
20,823
261
6,500
17,899
0
57,083
W
Medusa
LaCharo952
Medusa
21,341
10,971
0
6,804
17,139
6,144
5,380
3,741
13,348
0
112,160
W
16,353
1,888
0
10,274
20,906
24,274
1,019
3,275
17,056
0
67,196
L
Thanatos
Volsir
Thanatos
14,302
4,994
0
17,104
21,621
13,179
904
4,676
16,787
0
81,430
W
Discordia
Zepherys0
Discordia
22,773
771
0
350
6,484
2,299
833
2,217
4,192
86,406
0
L
Bacchus
Zereanga
Bacchus
7,173
1,264
0
1,714
19,033
18,883
216
9,013
9,718
20,163
0
L
Olorun
nnnnnnnnm
Olorun
9,518
3,809
1,723
8,407
23,033
8,551
680
11,699
10,646
76,484
0
W
6,270
1,150
0
5,977
17,899
5,622
0
1,682
16,017
0
65,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,991
Gold Earned
59,841
454
Minions Killed
547
0
Camps Cleared
0
2,022,721
Distance Traveled
2,139,301
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,617
375
60
3
0
361,031
1
W
Cthulhu
10,888
473
41
2
0
417,281
0
L
Guan Yu
11,882
517
112
5
0
459,274
4
W
Medusa
13,612
592
181
8
0
367,870
3
W
Tyr
11,991
521
97
4
0
476,442
1
L
Thanatos
12,499
543
123
5
0
402,832
3
W
Discordia
12,067
525
137
6
0
462,133
2
L
Bacchus
8,998
391
12
1
0
417,657
0
L
Olorun
10,995
478
147
6
0
381,927
4
W
Loki
11,283
491
91
4
0
415,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role