Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Humeze
Janus
Level 106
God Stats
12W - 18L
1,414 SR
Queue Stats
101W - 119L
1,533 Elo+
Solo
Awilix
Awilix
JoyfulStrains
Awilix
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
667W - 799L
1,459 Elo+
Solo
Vamana
Vamana
Lolz_AVATAR_
Vamana
Level 125
God Stats
7W - 9L
1,801 SR
Queue Stats
385W - 594L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
xUnknown_SouIjah
Danzaburou
Level 143
God Stats
11W - 21L
1,509 SR
Queue Stats
510W - 840L
1,521 Elo+
Party 2
Team Averages
Level 120
1,545 SR
1,494 Elo+

VS

Team Averages
Level 74
1,537 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
Agarminthia
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Eudicella
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
KingMegatronBlud
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
tiddy_fakkah_420
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
zEquinox3334
Jing Wei
Level 27
God Stats
1W - 2L
1,683 SR
Queue Stats
60W - 84L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 3 / 8
7,555
540
3,286
9,510
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Humeze
Janus
14
3 / 1 / 4
8,517
608
8,490
5,866
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 2
8,606
615
5,323
7,570
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
15
3 / 2 / 4
8,434
602
8,605
9,599
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
xUnknown_SouIjah
Danzaburou
13
5 / 1 / 7
8,025
573
7,839
9,933
3,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Agarminthia
Tsukuyomi
11
4 / 6 / 1
7,201
514
7,959
10,791
3,707
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Eudicella
Olorun
12
2 / 2 / 1
7,211
515
4,094
9,603
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
KingMegatronBlud
Sun Wukong
10
0 / 5 / 2
5,768
412
3,830
9,623
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,812
344
408
7,300
4,713
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
zEquinox3334
Jing Wei
13
1 / 2 / 1
7,077
506
5,276
8,221
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
7
7
Deaths
21
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
3
8
2
L
Tsukuyomi
Agarminthia
Tsukuyomi
4
6
1
0.75
L
Olorun
Eudicella
Olorun
2
2
1
1.25
W
Janus
Humeze
Janus
3
1
4
5
W
7
0
2
8
L
Sun Wukong
KingMegatronBlud
Sun Wukong
0
5
2
0.2
W
Vamana
3
2
4
2.5
L
0
6
0
0
W
Danzaburou
xUnknown_SouIjah
Danzaburou
5
1
7
8.5
L
Jing Wei
zEquinox3334
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
21,567
42,478
Taken
45,538
21,536
Mitigated
21,806
18,599
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,286
554
1,418
2,142
9,510
5,631
60
892
8,568
21,544
0
L
Tsukuyomi
Agarminthia
Tsukuyomi
7,959
2,323
0
1,119
10,791
3,707
0
2,291
8,393
0
34,408
L
Olorun
Eudicella
Olorun
4,094
2,872
131
5,851
9,603
3,554
0
3,724
5,641
44,348
0
W
Janus
Humeze
Janus
8,490
843
0
1,728
5,866
1,996
0
1,477
4,389
58,803
0
W
5,323
1,949
0
4,437
7,570
2,897
0
920
6,625
0
50,247
L
Sun Wukong
KingMegatronBlud
Sun Wukong
3,830
277
0
1,958
9,623
5,405
0
804
8,389
0
23,719
W
Vamana
8,605
4,229
0
2,597
9,599
7,435
2,061
651
8,598
0
57,028
L
408
0
0
370
7,300
4,713
0
2,650
4,610
7,966
0
W
Danzaburou
xUnknown_SouIjah
Danzaburou
7,839
3,396
0
6,277
9,933
3,577
1,982
562
9,371
0
48,897
L
Jing Wei
zEquinox3334
Jing Wei
5,276
3,201
0
2,217
8,221
4,427
0
1,856
6,238
0
44,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
32,069
432
Minions Killed
307
0
Camps Cleared
0
1,277,772
Distance Traveled
1,229,199
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,555
540
31
2
0
230,065
5
L
Tsukuyomi
7,201
514
65
5
0
245,999
4
L
Olorun
7,211
515
97
7
0
259,445
4
W
Janus
8,517
608
126
9
0
285,207
3
W
Awilix
8,606
615
92
7
0
305,463
5
L
Sun Wukong
5,768
412
32
2
0
243,823
0
W
Vamana
8,434
602
89
6
0
230,522
2
L
Cerberus
4,812
344
17
1
0
236,541
0
W
Danzaburou
8,025
573
94
7
0
226,515
2
L
Jing Wei
7,077
506
96
7
0
243,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role