Player Matchup

Bellona
Bellona
HUGOHUGESLONG
Bellona
Level 57
God Stats
10W - 10L
1,523 SR
Queue Stats
128W - 114L
1,502 Elo+
Party 1
Bacchus
Bacchus
Scotty834666
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,474 Elo+
Party 1
Freya
Freya
StepChair
Freya
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 205L
1,520 Elo+
Party 1
Team Averages
Level 59
1,508 SR
1,498 Elo+

VS

Team Averages
Level 67
1,480 SR
1,344 Elo+
Ravana
Ravana
MellowDaPro
Ravana
Level 58
God Stats
12W - 21L
1,441 SR
Queue Stats
1,636W - 2,236L
1,337 Elo+
Solo
King Arthur
King Arthur
NottaClutch
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,340 Elo+
Party 2
Sol
Sol
Sixstring
Sol
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 101L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
4 / 0 / 6
9,599
738
10,204
10,025
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Scotty834666
Bacchus
12
1 / 1 / 9
9,161
705
4,770
7,771
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
StepChair
Freya
13
6 / 0 / 5
9,496
730
5,535
6,716
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 5 / 0
7,170
552
3,252
8,158
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
NottaClutch
King Arthur
10
0 / 5 / 1
7,456
574
3,050
10,036
6,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 0
7,895
607
8,894
6,709
2,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
0
6
7
L
Ravana
0
5
0
0
L
King Arthur
NottaClutch
King Arthur
0
5
1
0.1
W
Bacchus
Scotty834666
Bacchus
1
1
9
5.5
L
1
1
0
1
W
Freya
StepChair
Freya
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
15,196
24,512
Taken
24,903
18,441
Mitigated
12,192
10,405
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,204
2,282
0
3,979
10,025
6,828
273
2,764
7,261
0
52,807
L
Ravana
3,252
578
2
897
8,158
3,199
0
2,871
5,287
0
14,998
L
King Arthur
NottaClutch
King Arthur
3,050
242
0
0
10,036
6,180
48
4,210
5,826
0
20,344
W
Bacchus
Scotty834666
Bacchus
4,770
411
636
2,650
7,771
7,937
0
2,975
4,796
18,776
0
L
8,894
1,768
0
2,508
6,709
2,813
146
3,082
3,627
37,459
0
W
Freya
StepChair
Freya
5,535
2,083
0
3,140
6,716
3,676
457
3,250
3,466
36,824
3,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
22,521
156
Minions Killed
108
0
Camps Cleared
0
761,463
Distance Traveled
673,735
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,599
738
69
5
0
288,489
5
L
Ravana
7,170
552
18
1
0
231,349
1
L
King Arthur
7,456
574
42
3
0
217,180
0
W
Bacchus
9,161
705
20
2
0
222,620
1
L
Sol
7,895
607
48
4
0
225,206
0
W
Freya
9,496
730
67
5
0
250,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role