Player Matchup

Xing Tian
Xing Tian
Silver II
 
Xing Tian
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
Its Khabib
Anubis
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 146L
1,164 MMR
Solo
Osiris
Osiris
Silver I
LAFLAMESPONGE8
Osiris
Silver I
Level 117
God Stats
28W - 37L
1,524 SR
Queue Stats
750W - 756L
1,139 MMR
Solo
Fenrir
Fenrir
Silver II
Moyaa7196
Fenrir
Silver II
Level 101
God Stats
6W - 6L
1,497 SR
Queue Stats
58W - 65L
1,145 MMR
Solo
Izanami
Izanami
Gold V
Zepharonn
Izanami
Gold V
Level 76
God Stats
18W - 14L
1,591 SR
Queue Stats
304W - 306L
1,145 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,522 SR
1,219 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,603 SR
1,111 MMR
Skadi
Skadi
Silver III
DraIaced
Skadi
Silver III
Level 109
God Stats
9W - 8L
1,655 SR
Queue Stats
65W - 80L
835 MMR
Solo
Bellona
Bellona
Silver II
LEGlON VENDETTA
Bellona
Silver II
Level 97
God Stats
32W - 31L
1,536 SR
Queue Stats
128W - 144L
1,183 MMR
Solo
Camazotz
Camazotz
Silver III
NEWFIExSKILL
Camazotz
Silver III
Level 65
God Stats
1W - 1L
1,672 SR
Queue Stats
81W - 73L
1,020 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
RagePex
Cthulhu
Silver IV
Level 63
God Stats
3W - 2L
1,652 SR
Queue Stats
25W - 34L
1,175 MMR
Solo
Agni
Agni
Gold V
redseal66
Agni
Gold V
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 30L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 0 / 8
7,744
516
6,574
9,248
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Its Khabib
Anubis
14
4 / 2 / 2
8,256
550
6,271
9,892
5,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 3
8,459
564
5,394
12,236
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Moyaa7196
Fenrir
15
7 / 1 / 4
8,737
582
10,038
14,315
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Zepharonn
Izanami
14
4 / 2 / 5
8,341
556
6,731
7,888
2,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BakasuraArachneNemesisCu ChulainnDanzaburou

VS

Bans
TsukuyomiApolloHeimdallrErlang ShenNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DraIaced
Skadi
11
2 / 6 / 0
6,882
459
4,441
10,738
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 2 / 0
7,806
520
7,603
9,030
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
NEWFIExSKILL
Camazotz
11
1 / 3 / 1
6,871
458
4,089
10,527
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
RagePex
Cthulhu
10
0 / 4 / 3
6,844
456
4,974
11,781
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
12
1 / 3 / 1
7,322
488
7,159
8,026
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
7
8
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
8
6
L
Skadi
DraIaced
Skadi
2
6
0
0.33
W
Anubis
Its Khabib
Anubis
4
2
2
2.5
W
1
3
3
0.83
L
3
2
0
1.5
W
Fenrir
Moyaa7196
Fenrir
7
1
4
9
L
Camazotz
NEWFIExSKILL
Camazotz
1
3
1
0.5
L
Cthulhu
RagePex
Cthulhu
0
4
3
0.38
W
Izanami
Zepharonn
Izanami
4
2
5
3.25
L
Agni
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
28,266
53,579
Taken
50,102
27,338
Mitigated
24,879
22,821
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,574
391
0
1,266
9,248
6,899
17
2,563
6,655
27,698
0
L
Skadi
DraIaced
Skadi
4,441
2,316
0
0
10,738
4,661
816
2,553
8,185
0
35,368
W
Anubis
Its Khabib
Anubis
6,271
477
0
5,137
9,892
5,024
0
4,484
5,078
50,498
0
W
5,394
2,443
0
5,509
12,236
6,827
2,616
1,059
11,059
0
45,916
L
7,603
4,692
0
1,916
9,030
8,906
804
0
9,030
0
42,925
W
Fenrir
Moyaa7196
Fenrir
10,038
2,320
0
7,562
14,315
6,287
220
2,040
12,257
0
50,319
L
Camazotz
NEWFIExSKILL
Camazotz
4,089
689
0
5,306
10,527
2,931
0
2,896
7,631
0
34,974
L
Cthulhu
RagePex
Cthulhu
4,974
267
391
2,948
11,781
6,238
116
3,411
8,370
22,343
0
W
Izanami
Zepharonn
Izanami
6,731
4,248
0
3,347
7,888
2,301
1,345
1,491
6,397
0
59,504
L
Agni
7,159
399
0
1,698
8,026
2,143
0
3,985
4,041
43,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
35,725
406
Minions Killed
364
0
Camps Cleared
0
1,481,574
Distance Traveled
1,342,124
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,744
516
44
3
0
304,865
4
L
Skadi
6,882
459
71
5
0
241,480
4
W
Anubis
8,256
550
82
5
0
264,788
9
W
Osiris
8,459
564
104
7
0
321,369
1
L
Bellona
7,806
520
73
5
0
244,091
0
W
Fenrir
8,737
582
76
5
0
322,954
6
L
Camazotz
6,871
458
75
5
0
313,673
3
L
Cthulhu
6,844
456
45
3
0
261,658
2
W
Izanami
8,341
556
100
7
0
267,598
0
L
Agni
7,322
488
100
7
0
281,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role