Player Matchup

Nike
Nike
CrØokedEye
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
ItsSincless
Ratatoskr
Level 46
God Stats
12W - 17L
1,500 SR
Queue Stats
59W - 85L
1,499 Elo+
Party 3
Neith
Neith
Moutosaurus
Neith
Level 109
God Stats
10W - 6L
1,776 SR
Queue Stats
413W - 365L
1,543 Elo+
Party 1
Scylla
Scylla
RiskyMartin
Scylla
Level 155
God Stats
122W - 87L
1,856 SR
Queue Stats
463W - 424L
1,572 Elo+
Party 1
Cerberus
Cerberus
doomsoldier889
Cerberus
Level 115
God Stats
4W - 4L
1,285 SR
Queue Stats
101W - 131L
1,631 Elo+
Party 3
Team Averages
Level 117
1,583 SR
1,549 Elo+

VS

Team Averages
Level 75
1,522 SR
1,544 Elo+
Cthulhu
Cthulhu
FRESHBREAD59
Cthulhu
Level 89
God Stats
9W - 6L
1,722 SR
Queue Stats
65W - 114L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FuelledByRamen_
Tsukuyomi
Level 88
God Stats
2W - 8L
1,204 SR
Queue Stats
193W - 227L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
POLYGAZM
Kukulkan
Level 68
God Stats
3W - 4L
1,678 SR
Queue Stats
66W - 81L
1,577 Elo+
Solo
Neith
Neith
god2881
Neith
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Party 2
Chaac
Chaac
veeerrrryyniccee
Chaac
Level 127
God Stats
4W - 5L
1,506 SR
Queue Stats
32W - 35L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 2
12,695
605
16,363
17,891
20,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ratatoskr
ItsSincless
Ratatoskr
20
5 / 0 / 5
12,341
588
8,553
17,110
7,465
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 8
11,894
566
10,471
12,058
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
18
3 / 1 / 7
11,860
565
15,509
8,471
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
15
3 / 1 / 4
10,369
494
5,908
14,785
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FRESHBREAD59
Cthulhu
14
2 / 6 / 1
8,911
424
7,476
16,810
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
FuelledByRamen_
Tsukuyomi
16
0 / 5 / 2
9,370
446
3,849
16,471
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
POLYGAZM
Kukulkan
16
1 / 2 / 0
9,839
469
7,261
7,692
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
god2881
Neith
13
0 / 2 / 0
7,975
380
1,305
7,147
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 2
10,431
497
13,648
27,608
22,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
22
Kills
4
4
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Cthulhu
FRESHBREAD59
Cthulhu
2
6
1
0.42
L
Tsukuyomi
FuelledByRamen_
Tsukuyomi
0
5
2
0.2
W
Ratatoskr
ItsSincless
Ratatoskr
5
0
5
7.5
W
2
0
8
6
L
Kukulkan
POLYGAZM
Kukulkan
1
2
0
0.5
W
Scylla
3
1
7
6.5
W
Cerberus
3
1
4
5
L
Neith
god2881
Neith
0
2
0
0
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,804
Damage
33,539
70,315
Taken
75,728
50,376
Mitigated
44,966
21,424
Healing
24,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,363
3,394
0
841
17,891
20,934
792
1,856
16,035
16,377
60,379
L
Cthulhu
FRESHBREAD59
Cthulhu
7,476
243
284
2,948
16,810
10,446
222
5,868
10,800
25,707
0
L
Tsukuyomi
FuelledByRamen_
Tsukuyomi
3,849
218
0
7,395
16,471
6,174
0
4,504
11,818
0
79,423
W
Ratatoskr
ItsSincless
Ratatoskr
8,553
2,356
0
6,438
17,110
7,465
570
2,854
14,186
0
107,878
W
10,471
4,675
0
9,781
12,058
4,929
5,955
4,804
7,186
0
94,341
L
Kukulkan
POLYGAZM
Kukulkan
7,261
0
0
1,046
7,692
3,074
0
3,756
3,748
75,230
0
W
Scylla
15,509
1,353
0
1,538
8,471
3,065
564
2,057
6,282
83,174
0
W
Cerberus
5,908
383
0
2,826
14,785
13,983
185
4,097
10,584
48,437
0
L
Neith
god2881
Neith
1,305
441
0
1,773
7,147
2,517
0
585
6,562
0
34,640
L
13,648
3,884
0
11,049
27,608
22,755
0
10,672
16,802
2,751
74,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,159
Gold Earned
46,526
678
Minions Killed
561
0
Camps Cleared
0
1,942,183
Distance Traveled
1,871,996
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,695
605
136
6
0
335,214
6
L
Cthulhu
8,911
424
36
2
0
398,309
1
L
Tsukuyomi
9,370
446
129
6
0
427,378
6
W
Ratatoskr
12,341
588
149
7
0
448,081
1
W
Neith
11,894
566
164
8
0
357,291
4
L
Kukulkan
9,839
469
175
8
0
374,414
8
W
Scylla
11,860
565
145
7
0
387,466
4
W
Cerberus
10,369
494
84
4
0
414,131
8
L
Neith
7,975
380
73
3
0
326,464
2
L
Chaac
10,431
497
148
7
0
345,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role