Player Matchup

Sun Wukong
Sun Wukong
AlJaq
Sun Wukong
Level 68
God Stats
1W - 2L
1,707 SR
Queue Stats
137W - 151L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
ChewbaII
Jormungandr
Level 9
God Stats
3W - 2L
1,540 SR
Queue Stats
19W - 24L
1,605 Elo+
Party 1
Anubis
Anubis
EricJ231
Anubis
Level 26
God Stats
14W - 9L
1,475 SR
Queue Stats
202W - 229L
1,552 Elo+
Party 1
Pele
Pele
Ryanj3
Pele
Level 28
God Stats
27W - 28L
1,620 SR
Queue Stats
401W - 468L
1,538 Elo+
Party 1
Medusa
Medusa
keagann
Medusa
Level 6
God Stats
21W - 29L
1,500 SR
Queue Stats
69W - 99L
1,258 Elo+
Party 1
Team Averages
Level 27
1,568 SR
1,484 Elo+

VS

Team Averages
Level 20
1,425 SR
1,466 Elo+
Anhur
Anhur
ReckC137
Anhur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 59L
1,458 Elo+
Party 2
Bacchus
Bacchus
Salaami
Bacchus
Level 15
God Stats
2W - 3L
1,484 SR
Queue Stats
29W - 38L
1,458 Elo+
Party 2
Bellona
Bellona
ViPeR5987
Bellona
Level 14
God Stats
0W - 2L
1,259 SR
Queue Stats
28W - 37L
1,458 Elo+
Party 2
Chiron
Chiron
blahblahray
Chiron
Level 16
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
shyguy2208
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlJaq
Sun Wukong
14
6 / 0 / 7
8,999
562
8,451
11,812
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ChewbaII
Jormungandr
12
1 / 3 / 7
7,882
493
6,347
11,568
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
EricJ231
Anubis
16
8 / 0 / 5
9,675
605
10,071
4,902
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Ryanj3
Pele
17
10 / 4 / 2
10,038
627
10,552
11,923
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
keagann
Medusa
10
1 / 4 / 1
6,565
410
2,706
6,195
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ReckC137
Anhur
12
6 / 5 / 3
7,720
483
9,748
12,266
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Salaami
Bacchus
10
1 / 4 / 5
7,178
449
3,523
11,835
7,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
ViPeR5987
Bellona
12
1 / 7 / 0
7,349
459
4,119
10,065
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
13
2 / 5 / 0
7,858
491
3,797
10,837
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 5 / 3
6,751
422
4,056
10,165
2,284
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
26
Kills
11
11
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlJaq
Sun Wukong
6
0
7
9.5
W
Jormungandr
ChewbaII
Jormungandr
1
3
7
1.5
W
Anubis
EricJ231
Anubis
8
0
5
10.5
L
Anhur
ReckC137
Anhur
6
5
3
1.5
W
Pele
Ryanj3
Pele
10
4
2
2.75
L
Bacchus
Salaami
Bacchus
1
4
5
0.88
L
Bellona
ViPeR5987
Bellona
1
7
0
0.14
L
Chiron
2
5
0
0.4
W
Medusa
keagann
Medusa
1
4
1
0.38
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
25,243
46,400
Taken
55,168
21,317
Mitigated
21,865
13,951
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlJaq
Sun Wukong
8,451
1,789
0
4,927
11,812
7,585
484
1,413
9,999
0
42,132
W
Jormungandr
ChewbaII
Jormungandr
6,347
2,453
0
1,331
11,568
5,406
480
3,774
7,794
32,919
0
W
Anubis
EricJ231
Anubis
10,071
0
0
2,534
4,902
2,372
184
695
4,182
57,811
0
L
Anhur
ReckC137
Anhur
9,748
4,138
0
3,946
12,266
3,256
730
3,717
8,343
0
33,901
W
Pele
Ryanj3
Pele
10,552
2,312
0
3,752
11,923
4,670
1,328
1,265
10,633
0
71,344
L
Bacchus
Salaami
Bacchus
3,523
772
0
1,738
11,835
7,216
200
5,367
6,381
19,512
0
L
Bellona
ViPeR5987
Bellona
4,119
1,950
0
771
10,065
6,371
260
1,186
8,428
0
28,325
L
Chiron
3,797
1,585
245
2,144
10,837
2,738
0
1,483
9,198
0
37,711
W
Medusa
keagann
Medusa
2,706
1,641
0
1,407
6,195
1,284
650
432
5,763
0
16,538
L
4,056
856
0
2,844
10,165
2,284
0
4,219
5,727
28,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
36,856
403
Minions Killed
266
0
Camps Cleared
0
1,446,178
Distance Traveled
1,457,923
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,999
562
68
4
0
317,677
3
W
Jormungandr
7,882
493
46
3
0
277,421
3
W
Anubis
9,675
605
116
7
0
274,290
3
L
Anhur
7,720
483
75
5
0
257,147
0
W
Pele
10,038
627
132
8
0
324,289
1
L
Bacchus
7,178
449
19
1
0
272,099
1
L
Bellona
7,349
459
60
4
0
345,772
4
L
Chiron
7,858
491
66
4
0
300,211
1
W
Medusa
6,565
410
41
3
0
252,501
0
L
Sol
6,751
422
46
3
0
282,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role