Player Matchup

Hachiman
Hachiman
Ismashyou0809
Hachiman
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
30W - 41L
1,466 Elo+
Solo
Thoth
Thoth
Kung-FuPanda_PR
Thoth
Level 27
God Stats
4W - 7L
1,457 SR
Queue Stats
229W - 210L
1,472 Elo+
Solo
Chronos
Chronos
PrincessNeefh
Chronos
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
109W - 128L
1,526 Elo+
Party 2
Yemoja
Yemoja
ThunderPoo
Yemoja
Level 144
God Stats
9W - 11L
1,285 SR
Queue Stats
248W - 243L
1,598 Elo+
Party 2
Raijin
Raijin
Winter87871
Raijin
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 260L
1,556 Elo+
Party 2
Team Averages
Level 67
1,369 SR
1,524 Elo+

VS

Team Averages
Level 42
1,500 SR
1,566 Elo+
Freya
Freya
Jose Saucedo
Freya
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
Pinguinorosa
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 1
Ullr
Ullr
Strasburgh
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
UtopiaClockwise
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,549 Elo+
Solo
Chang'e
Chang'e
warriorj11
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 144L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ismashyou0809
Hachiman
17
6 / 3 / 15
10,647
819
11,620
13,623
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
6 / 1 / 16
12,298
946
18,772
8,001
3,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
15
4 / 2 / 6
9,480
729
3,517
7,731
2,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
ThunderPoo
Yemoja
18
7 / 1 / 21
11,466
882
14,267
14,498
15,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
17
10 / 5 / 13
11,320
871
18,966
8,814
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
8,635
664
9,861
16,129
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
0 / 9 / 2
7,798
600
7,155
14,549
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 8 / 4
9,466
728
7,612
16,992
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 3 / 0
9,281
714
5,334
10,870
3,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
warriorj11
Chang'e
15
1 / 5 / 5
8,797
677
8,779
15,850
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
33
Kills
12
12
Deaths
33
71
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ismashyou0809
Hachiman
6
3
15
4.5
L
3
8
3
0.56
W
6
1
16
14
L
Hou Yi
0
9
2
0.11
W
Chronos
4
2
6
3.5
L
4
8
4
0.75
W
Yemoja
ThunderPoo
Yemoja
7
1
21
17.5
L
4
3
0
1.33
W
Raijin
10
5
13
3.3
L
Chang'e
warriorj11
Chang'e
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,142
Damage
38,741
52,667
Taken
74,390
31,033
Mitigated
25,213
29,799
Healing
24,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ismashyou0809
Hachiman
11,620
6,154
1,033
2,714
13,623
5,714
1,566
3,321
10,046
0
19,463
L
9,861
2,300
1,562
1,999
16,129
6,673
320
9,832
5,945
14,823
0
W
18,772
865
2,255
1,235
8,001
3,663
1,043
2,348
5,359
52,780
0
L
Hou Yi
7,155
1,656
0
0
14,549
4,209
0
11,608
2,737
0
17,986
W
Chronos
3,517
1,686
0
638
7,731
2,904
1,288
2,873
4,604
10,436
0
L
7,612
2,803
0
45
16,992
5,790
0
12,579
4,025
0
22,995
W
Yemoja
ThunderPoo
Yemoja
14,267
2,339
11,640
8,376
14,498
15,168
601
5,528
8,308
25,670
0
L
5,334
469
1,744
1,971
10,870
3,368
470
8,517
2,169
0
16,696
W
Raijin
18,966
1,117
934
974
8,814
3,584
160
2,864
5,710
26,924
0
L
Chang'e
warriorj11
Chang'e
8,779
519
10,805
6,856
15,850
5,173
400
11,578
3,992
14,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
43,977
145
Minions Killed
108
0
Camps Cleared
0
1,157,306
Distance Traveled
1,070,536
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,647
819
11
1
0
209,363
1
L
Freya
8,635
664
12
1
0
163,850
0
W
Thoth
12,298
946
77
6
0
254,629
4
L
Hou Yi
7,798
600
26
2
0
172,712
0
W
Chronos
9,480
729
12
1
0
228,093
1
L
Ullr
9,466
728
32
2
0
213,029
0
W
Yemoja
11,466
882
17
1
0
225,677
0
L
Mercury
9,281
714
20
2
0
284,403
3
W
Raijin
11,320
871
28
2
0
239,544
0
L
Chang'e
8,797
677
18
1
0
236,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role