Player Matchup

Mulan
Mulan
CrouchingWaffles
Mulan
Level 24
God Stats
24W - 22L
1,402 SR
Queue Stats
118W - 113L
1,415 Elo+
Party 1
Hercules
Hercules
Hoozer--Daddy
Hercules
Level 65
God Stats
2W - 7L
1,205 SR
Queue Stats
34W - 37L
1,652 Elo+
Party 1
Olorun
Olorun
JehovahsBanned
Olorun
Level 40
God Stats
23W - 13L
1,500 SR
Queue Stats
528W - 539L
1,603 Elo+
Party 1
Team Averages
Level 43
1,369 SR
1,556 Elo+

VS

Team Averages
Level 5
1,365 SR
1,383 Elo+
Kukulkan
Kukulkan
Stoourt
Kukulkan
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,383 Elo+
Party 2
Cupid
Cupid
YehawAmerica
Cupid
Level 3
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 4L
1,383 Elo+
Party 2
Ares
Ares
catbug64
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 6
8,427
602
4,757
13,214
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Hoozer--Daddy
Hercules
15
10 / 1 / 6
11,038
788
12,682
17,970
10,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
5 / 3 / 10
10,987
785
13,535
10,763
4,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Stoourt
Kukulkan
12
2 / 4 / 5
9,333
667
4,424
9,847
8,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
2 / 5 / 5
8,749
625
12,848
13,178
5,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
12
4 / 7 / 3
8,999
643
6,313
16,011
12,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
8
8
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
W
Hercules
Hoozer--Daddy
Hercules
10
1
6
13
W
5
3
10
3.33
L
Kukulkan
Stoourt
Kukulkan
2
4
5
1.13
L
2
5
5
0.9
L
Ares
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
23,585
41,947
Taken
39,036
23,060
Mitigated
27,245
12,742
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,757
659
0
2,539
13,214
8,108
662
3,302
9,912
0
21,934
W
Hercules
Hoozer--Daddy
Hercules
12,682
2,883
0
4,381
17,970
10,682
35
4,410
13,560
536
34,173
W
13,535
7,387
1,503
4,319
10,763
4,270
2,318
3,073
7,690
60,792
0
L
Kukulkan
Stoourt
Kukulkan
4,424
458
0
164
9,847
8,857
156
4,487
5,310
23,609
0
L
12,848
6,556
1,075
1,493
13,178
5,777
1,440
4,120
8,933
0
40,817
L
Ares
6,313
430
0
90
16,011
12,611
166
5,530
10,331
12,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
27,081
158
Minions Killed
85
0
Camps Cleared
0
686,423
Distance Traveled
580,783
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,427
602
33
2
0
200,947
1
W
Hercules
11,038
788
41
3
0
268,731
2
W
Olorun
10,987
785
84
6
0
216,745
2
L
Kukulkan
9,333
667
26
2
0
141,099
0
L
Cupid
8,749
625
51
4
0
219,522
0
L
Ares
8,999
643
8
1
0
220,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role