Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Creeperlord648
Cthulhu
Level 64
God Stats
7W - 5L
1,809 SR
Queue Stats
127W - 121L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
FlamingZeus
Nu Wa
Level 81
God Stats
2W - 2L
1,829 SR
Queue Stats
214W - 192L
1,552 Elo+
Party 3
Da Ji
Da Ji
Jae Wings
Da Ji
Level 136
God Stats
4W - 4L
1,482 SR
Queue Stats
201W - 193L
1,497 Elo+
Party 1
Izanami
Izanami
Superninjafarts
Izanami
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 152L
1,484 Elo+
Party 1
Team Averages
Level 106
1,624 SR
1,518 Elo+

VS

Team Averages
Level 99
1,432 SR
1,479 Elo+
Izanami
Izanami
Echo_Lynn
Izanami
Level 102
God Stats
1W - 5L
1,201 SR
Queue Stats
283W - 265L
1,570 Elo+
Solo
Odin
Odin
III DUCKMAN III
Odin
Level 52
God Stats
1W - 2L
1,457 SR
Queue Stats
3W - 6L
1,463 Elo+
Party 2
Agni
Agni
Mc Starskey
Agni
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
194W - 156L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
VooDoo Ben
Sylvanus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 320L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
djkellum
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
4 / 1 / 0
10,232
640
8,025
10,378
7,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
8,150
509
8,859
11,352
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 4
9,346
584
11,590
6,839
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Jae Wings
Da Ji
15
8 / 1 / 1
9,403
588
8,265
10,721
4,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 4
8,243
515
4,692
7,592
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Echo_Lynn
Izanami
14
2 / 3 / 3
8,043
503
6,968
11,114
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 1
6,980
436
4,427
9,574
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 4 / 0
8,096
506
5,865
9,924
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
VooDoo Ben
Sylvanus
13
2 / 5 / 4
8,091
506
6,529
13,912
7,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
djkellum
Erlang Shen
12
3 / 3 / 2
7,181
449
5,808
11,778
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
17
Kills
9
9
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
0
4
W
3
4
4
1.25
L
Izanami
Echo_Lynn
Izanami
2
3
3
1.17
W
2
2
4
2
L
1
2
1
0.75
W
Da Ji
Jae Wings
Da Ji
8
1
1
8.5
L
1
4
0
0.25
W
0
1
4
2
L
Sylvanus
VooDoo Ben
Sylvanus
2
5
4
0.8
L
Erlang Shen
djkellum
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,431
Damage
29,597
46,882
Taken
56,302
23,303
Mitigated
28,306
14,032
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,025
4,502
0
6,452
10,378
7,815
3,236
1,665
8,352
0
63,254
W
8,859
677
190
1,827
11,352
6,676
656
799
10,553
31,765
0
L
Izanami
Echo_Lynn
Izanami
6,968
4,077
0
3,129
11,114
3,235
0
5,236
5,462
0
60,347
W
11,590
1,858
0
500
6,839
2,368
776
5,256
1,583
56,629
0
L
4,427
1,828
344
1,352
9,574
8,184
0
1,180
8,262
0
20,265
W
Da Ji
Jae Wings
Da Ji
8,265
2,226
0
1,357
10,721
4,186
0
4,111
6,535
0
43,592
L
5,865
273
0
2,467
9,924
2,850
0
3,110
6,492
60,889
0
W
4,692
2,581
0
3,706
7,592
2,258
2,364
225
7,367
0
55,656
L
Sylvanus
VooDoo Ben
Sylvanus
6,529
1,865
778
3,590
13,912
7,444
68
4,700
8,965
42,231
13,592
L
Erlang Shen
djkellum
Erlang Shen
5,808
2,173
731
3,275
11,778
6,593
0
4,705
6,672
0
25,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,374
Gold Earned
38,391
504
Minions Killed
410
0
Camps Cleared
0
1,514,588
Distance Traveled
1,480,402
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,232
640
136
9
0
294,437
4
W
Cthulhu
8,150
509
46
3
0
302,818
2
L
Izanami
8,043
503
116
7
0
293,532
2
W
Nu Wa
9,346
584
120
8
0
296,925
2
L
Odin
6,980
436
37
2
0
321,123
4
W
Da Ji
9,403
588
68
4
0
351,017
8
L
Agni
8,096
506
122
8
0
296,967
2
W
Izanami
8,243
515
134
8
0
269,391
1
L
Sylvanus
8,091
506
99
6
0
261,478
0
L
Erlang Shen
7,181
449
36
2
0
307,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role