Player Matchup

Sylvanus
Sylvanus
BlackleggedSanji
Sylvanus
Level 111
God Stats
10W - 5L
1,393 SR
Queue Stats
158W - 104L
1,653 Elo+
Party 4
Merlin
Merlin
Derp4569
Merlin
Level 22
God Stats
2W - 0L
1,695 SR
Queue Stats
87W - 45L
1,669 Elo+
Party 4
Scylla
Scylla
Softchu
Scylla
Level 88
God Stats
33W - 13L
1,743 SR
Queue Stats
34W - 16L
1,704 Elo+
Party 3
Pele
Pele
StrawHat_Luffy17
Pele
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 153L
1,658 Elo+
Party 4
Nemesis
Nemesis
zKerro
Nemesis
Level 27
God Stats
6W - 3L
1,554 SR
Queue Stats
7W - 3L
1,639 Elo+
Party 3
Team Averages
Level 74
1,577 SR
1,665 Elo+

VS

Team Averages
Level 72
1,594 SR
1,692 Elo+
Bellona
Bellona
HatashiYuno
Bellona
Level 18
God Stats
32W - 17L
1,684 SR
Queue Stats
124W - 65L
1,672 Elo+
Party 1
Athena
Athena
Hybrid10
Athena
Level 159
God Stats
0W - 2L
1,385 SR
Queue Stats
64W - 76L
1,674 Elo+
Party 2
Heimdallr
Heimdallr
Moist_Turtlesack
Heimdallr
Level 28
God Stats
13W - 5L
1,576 SR
Queue Stats
61W - 30L
1,707 Elo+
Party 1
Sol
Sol
bethoElite
Sol
Level 12
God Stats
8W - 7L
1,827 SR
Queue Stats
141W - 150L
1,736 Elo+
Party 2
Thanatos
Thanatos
yiFlux
Thanatos
Level 145
God Stats
1W - 1L
1,496 SR
Queue Stats
150W - 81L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
11,448
1,145
12,542
10,590
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Derp4569
Merlin
16
1 / 0 / 10
9,392
939
9,313
4,643
1,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Softchu
Scylla
16
5 / 1 / 11
10,542
1,054
21,244
6,000
2,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 10
10,879
1,088
14,840
10,174
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
zKerro
Nemesis
16
5 / 4 / 13
10,348
1,035
11,305
10,513
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

258

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HatashiYuno
Bellona
15
0 / 4 / 6
9,027
903
7,176
17,763
8,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Hybrid10
Athena
15
0 / 5 / 5
9,380
938
6,901
23,048
18,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
15
1 / 5 / 6
9,348
935
7,382
11,854
4,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 3
8,443
844
5,527
11,256
3,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
yiFlux
Thanatos
15
7 / 5 / 1
10,446
1,045
10,560
10,849
4,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
24
Kills
8
8
Deaths
24
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
W
Merlin
Derp4569
Merlin
1
0
10
6
L
Bellona
HatashiYuno
Bellona
0
4
6
0.75
L
Athena
Hybrid10
Athena
0
5
5
0.5
L
Heimdallr
1
5
6
0.8
W
Scylla
Softchu
Scylla
5
1
11
10.5
W
7
3
10
4
L
0
5
3
0.3
L
Thanatos
yiFlux
Thanatos
7
5
1
1.5
W
Nemesis
zKerro
Nemesis
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,244
Damage
37,546
41,920
Taken
74,770
24,747
Mitigated
39,276
12,737
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,542
2,377
3,991
4,809
10,590
10,957
0
4,237
6,353
16,348
0
W
Merlin
Derp4569
Merlin
9,313
385
0
0
4,643
1,877
0
2,205
2,438
36,548
0
L
Bellona
HatashiYuno
Bellona
7,176
1,248
0
742
17,763
8,735
0
12,277
5,486
2,735
13,420
L
Athena
Hybrid10
Athena
6,901
1,174
0
4,203
23,048
18,243
0
11,289
11,759
31,573
0
L
Heimdallr
7,382
3,959
0
70
11,854
4,161
0
6,766
5,088
0
28,089
W
Scylla
Softchu
Scylla
21,244
1,723
0
0
6,000
2,260
0
528
5,472
36,012
0
W
14,840
3,100
0
2,873
10,174
4,347
0
4,099
6,075
0
39,461
L
5,527
756
0
1,639
11,256
3,773
0
5,498
5,758
26,281
0
L
Thanatos
yiFlux
Thanatos
10,560
2,429
0
3,885
10,849
4,364
0
7,269
3,580
0
19,890
W
Nemesis
zKerro
Nemesis
11,305
6,603
0
1,064
10,513
5,306
0
2,778
7,735
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
46,644
179
Minions Killed
187
6
Camps Cleared
5
983,238
Distance Traveled
907,669
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,448
1,145
9
1
0
179,706
0
W
Merlin
9,392
939
73
7
1
189,320
0
L
Bellona
9,027
903
12
1
2
190,162
0
L
Athena
9,380
938
53
5
0
187,930
0
L
Heimdallr
9,348
935
57
6
0
164,912
0
W
Scylla
10,542
1,054
42
4
1
175,786
0
W
Pele
10,879
1,088
46
5
3
203,617
0
L
Sol
8,443
844
47
5
2
171,293
0
L
Thanatos
10,446
1,045
18
2
1
193,372
1
W
Nemesis
10,348
1,035
9
1
1
234,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role