Player Matchup

Kuzenbo
Kuzenbo
E-PeenHarry
Kuzenbo
Level 136
God Stats
1W - 2L
1,285 SR
Queue Stats
27W - 21L
1,568 Elo+
Party 2
Osiris
Osiris
E-PeenJerry
Osiris
Level 45
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 9L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
E-PeenLarry
Baron Samedi
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
24W - 16L
1,587 Elo+
Party 2
Rama
Rama
E-PeenScary
Rama
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,642 Elo+
Party 2
Bellona
Bellona
Senor_Hilter
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,576 Elo+
Party 2
Team Averages
Level 72
1,457 SR
1,571 Elo+

VS

Team Averages
Level 60
1,455 SR
1,344 Elo+
Anhur
Anhur
Atixis
Anhur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Bronoc
Nu Wa
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
43W - 52L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
FrostyPumpkinz
Baron Samedi
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 60L
1,396 Elo+
Party 1
Arachne
Arachne
SolomonRimm
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,041 Elo+
Party 1
Discordia
Discordia
charinga12
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
E-PeenHarry
Kuzenbo
20
9 / 2 / 18
14,061
703
15,010
31,974
59,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
20
4 / 4 / 19
12,891
645
13,063
39,659
31,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
E-PeenLarry
Baron Samedi
20
7 / 6 / 19
14,202
710
26,153
22,754
18,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 5 / 16
13,491
675
15,254
16,512
7,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Senor_Hilter
Bellona
20
9 / 6 / 15
13,974
699
16,913
35,193
31,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Atixis
Anhur
20
9 / 7 / 4
14,683
734
23,114
20,653
10,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Bronoc
Nu Wa
20
4 / 5 / 11
12,938
647
33,904
15,979
12,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
FrostyPumpkinz
Baron Samedi
20
6 / 4 / 12
13,995
700
36,934
24,036
30,543
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SolomonRimm
Arachne
19
1 / 9 / 10
11,905
595
14,971
22,215
11,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
charinga12
Discordia
14
2 / 9 / 9
11,047
552
10,325
11,944
4,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
34
Kills
22
23
Deaths
34
87
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
Atixis
Anhur
9
7
4
1.57
L
Nu Wa
Bronoc
Nu Wa
4
5
11
1.9
W
Kuzenbo
E-PeenHarry
Kuzenbo
9
2
18
9
W
Osiris
4
4
19
3.38
W
Baron Samedi
E-PeenLarry
Baron Samedi
7
6
19
2.75
W
5
5
16
2.6
L
Baron Samedi
FrostyPumpkinz
Baron Samedi
6
4
12
3
W
Bellona
Senor_Hilter
Bellona
9
6
15
2.75
L
Arachne
SolomonRimm
Arachne
1
9
10
0.67
L
Discordia
charinga12
Discordia
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,393
Damage
119,248
146,092
Taken
94,827
147,539
Mitigated
69,715
78,454
Healing
34,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Atixis
Anhur
23,114
13,382
2,242
3,644
20,653
10,462
522
7,865
12,588
0
50,443
L
Nu Wa
Bronoc
Nu Wa
33,904
11,250
824
719
15,979
12,068
912
7,692
8,162
62,503
0
W
Kuzenbo
E-PeenHarry
Kuzenbo
15,010
3,997
6,841
8,242
31,974
59,566
567
16,843
15,131
39,075
0
W
Osiris
13,063
2,656
2,458
14,262
39,659
31,541
587
22,304
17,355
0
38,676
W
Baron Samedi
E-PeenLarry
Baron Samedi
26,153
1,256
15,920
10,484
22,754
18,015
887
16,340
6,414
61,355
0
W
15,254
12,896
1,367
5,207
16,512
7,026
3,419
9,478
7,034
0
50,858
L
Baron Samedi
FrostyPumpkinz
Baron Samedi
36,934
2,306
11,003
12,790
24,036
30,543
398
9,159
14,702
69,271
0
W
Bellona
Senor_Hilter
Bellona
16,913
3,517
1,611
12,062
35,193
31,391
75
16,198
18,995
0
40,132
L
Arachne
SolomonRimm
Arachne
14,971
10,225
34
3,478
22,215
11,745
798
10,403
11,562
0
23,581
L
Discordia
charinga12
Discordia
10,325
2,117
0
17
11,944
4,897
37
6,044
5,850
15,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,619
Gold Earned
64,568
257
Minions Killed
215
0
Camps Cleared
0
1,687,753
Distance Traveled
1,471,718
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,683
734
70
4
0
300,631
0
L
Nu Wa
12,938
647
49
2
0
299,473
0
W
Kuzenbo
14,061
703
34
2
0
355,643
0
W
Osiris
12,891
645
45
2
0
364,024
0
W
Baron Samedi
14,202
710
74
4
0
342,094
0
W
Rama
13,491
675
79
4
0
279,102
0
L
Baron Samedi
13,995
700
63
3
0
336,928
0
W
Bellona
13,974
699
25
1
0
346,890
0
L
Arachne
11,905
595
20
1
0
345,960
4
L
Discordia
11,047
552
13
1
0
188,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role