Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BigDaddyFatty14
Bellona
Level 29
God Stats
6W - 4L
1,629 SR
Queue Stats
6W - 7L
1,346 Elo+
Party 1
Heimdallr
Heimdallr
CASHFLOW567
Heimdallr
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,463 Elo+
Party 1
Team Averages
Level 81
1,543 SR
1,436 Elo+

VS

Team Averages
Level 28
1,396 SR
1,388 Elo+
Danzaburou
Danzaburou
JdogTheWarlock
Danzaburou
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
Lumbeejack
Sun Wukong
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 56L
1,500 Elo+
Party 2
Anubis
Anubis
PizzaBiene731
Anubis
Level 28
God Stats
10W - 13L
1,189 SR
Queue Stats
17W - 18L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 1 / 17
11,735
652
10,105
13,584
13,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 7 / 11
13,335
741
15,546
19,533
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
CASHFLOW567
Heimdallr
18
12 / 3 / 14
14,438
802
20,709
14,216
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JdogTheWarlock
Danzaburou
14
2 / 7 / 5
11,602
645
9,988
13,221
4,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Lumbeejack
Sun Wukong
14
2 / 6 / 5
11,049
614
7,152
16,944
13,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 13 / 1
11,991
666
14,142
21,031
9,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
10
11
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
17
11.5
W
11
7
11
2.36
W
Heimdallr
CASHFLOW567
Heimdallr
12
3
14
6.33
L
Danzaburou
JdogTheWarlock
Danzaburou
2
7
5
0.64
L
Sun Wukong
Lumbeejack
Sun Wukong
2
6
5
0.75
L
6
13
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
31,282
47,333
Taken
51,196
30,241
Mitigated
28,448
11,654
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,105
2,440
942
3,164
13,584
13,594
946
2,533
11,051
0
32,433
W
15,546
5,877
865
5,317
19,533
11,715
621
7,613
11,920
0
45,096
W
Heimdallr
CASHFLOW567
Heimdallr
20,709
7,327
231
1,135
14,216
4,932
1,745
4,451
9,765
0
87,297
L
Danzaburou
JdogTheWarlock
Danzaburou
9,988
3,082
520
2,572
13,221
4,746
588
0
13,121
0
27,688
L
Sun Wukong
Lumbeejack
Sun Wukong
7,152
1,981
473
2,491
16,944
13,890
82
104
16,540
0
26,225
L
14,142
1,417
0
5,848
21,031
9,812
575
0
20,804
54,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
34,642
193
Minions Killed
151
0
Camps Cleared
0
892,086
Distance Traveled
817,720
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,735
652
27
2
0
316,140
0
W
Bellona
13,335
741
54
3
0
280,700
1
W
Heimdallr
14,438
802
112
6
0
295,246
0
L
Danzaburou
11,602
645
50
3
0
307,838
3
L
Sun Wukong
11,049
614
23
1
0
294,597
2
L
Anubis
11,991
666
78
4
0
215,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role