Player Matchup

Nemesis
Nemesis
Amphiby
Nemesis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 49L
1,305 Elo+
Party 1
Sun Wukong
Sun Wukong
Creazy82
Sun Wukong
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,285 Elo+
Party 1
Ra
Ra
FenixTheThird
Ra
Level 150
God Stats
5W - 3L
1,500 SR
Queue Stats
387W - 382L
1,392 Elo+
Party 1
Neith
Neith
GanjaTheUnburnt
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Cerberus
Cerberus
PlasticMacca
Cerberus
Level 57
God Stats
7W - 3L
1,850 SR
Queue Stats
331W - 358L
1,440 Elo+
Party 2
Team Averages
Level 86
1,570 SR
1,384 Elo+

VS

Team Averages
Level 92
1,500 SR
1,204 Elo+
Thor
Thor
DeathAwaits31
Thor
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,463 Elo+
Solo
Athena
Athena
QuackBlaster
Athena
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 134L
1,101 Elo+
Party 3
Raijin
Raijin
Tducey22
Raijin
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 181L
1,033 Elo+
Party 3
Chang'e
Chang'e
TrumpxCard
Chang'e
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
62W - 58L
1,277 Elo+
Party 3
Hun Batz
Hun Batz
timhatched
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amphiby
Nemesis
20
6 / 5 / 12
13,767
656
19,575
29,762
14,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Creazy82
Sun Wukong
20
7 / 7 / 12
14,669
699
22,118
35,137
37,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 5 / 15
14,481
690
30,642
23,175
12,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 4
10,564
503
4,865
8,499
3,426
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
PlasticMacca
Cerberus
20
8 / 4 / 14
15,278
728
31,483
38,153
49,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 10
12,808
610
13,044
15,255
8,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
20
2 / 4 / 19
14,028
668
15,990
52,083
44,980
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Tducey22
Raijin
20
10 / 5 / 12
14,585
695
33,158
18,771
9,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TrumpxCard
Chang'e
20
2 / 3 / 17
12,393
590
18,752
21,679
16,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
timhatched
Hun Batz
19
4 / 6 / 15
12,223
582
24,676
24,151
10,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
97
25
Kills
24
24
Deaths
25
57
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Amphiby
Nemesis
6
5
12
2.4
W
Sun Wukong
Creazy82
Sun Wukong
7
7
12
1.86
L
6
7
10
1.57
W
4
5
15
2.3
W
0
3
4
0.67
W
Cerberus
PlasticMacca
Cerberus
8
4
14
3.75
L
Athena
2
4
19
2.88
L
Raijin
Tducey22
Raijin
10
5
12
3.2
L
Chang'e
TrumpxCard
Chang'e
2
3
17
3.5
L
Hun Batz
timhatched
Hun Batz
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,683
Damage
105,620
134,726
Taken
131,939
117,845
Mitigated
89,639
67,683
Healing
63,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Amphiby
Nemesis
19,575
5,997
3,599
7,645
29,762
14,719
1,738
13,189
16,573
0
35,949
W
Sun Wukong
Creazy82
Sun Wukong
22,118
5,550
2,095
7,081
35,137
37,948
1,711
18,736
16,401
0
46,401
L
13,044
2,354
88
217
15,255
8,136
782
6,497
8,758
0
22,887
W
30,642
2,053
19,275
8,207
23,175
12,301
2,488
14,391
8,784
72,735
0
W
4,865
2,266
0
135
8,499
3,426
241
3,520
4,979
0
13,945
W
Cerberus
PlasticMacca
Cerberus
31,483
626
2,203
17,443
38,153
49,451
0
18,064
20,089
46,734
0
L
Athena
15,990
3,781
4,306
20,303
52,083
44,980
797
21,263
30,820
38,354
0
L
Raijin
Tducey22
Raijin
33,158
3,851
2,557
2,969
18,771
9,845
1,164
7,301
11,470
62,381
0
L
Chang'e
TrumpxCard
Chang'e
18,752
766
16,930
10,834
21,679
16,059
1,058
14,284
7,395
41,995
0
L
Hun Batz
timhatched
Hun Batz
24,676
7,377
280
4,883
24,151
10,619
849
12,780
11,371
0
38,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,759
Gold Earned
66,037
192
Minions Killed
186
0
Camps Cleared
0
1,583,866
Distance Traveled
1,657,549
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,767
656
24
1
0
352,560
0
W
Sun Wukong
14,669
699
27
1
0
354,587
0
L
Thor
12,808
610
15
1
0
246,396
0
W
Ra
14,481
690
82
4
0
333,315
2
W
Neith
10,564
503
22
1
0
128,522
0
W
Cerberus
15,278
728
37
2
0
414,882
0
L
Athena
14,028
668
34
2
0
376,094
1
L
Raijin
14,585
695
64
3
0
306,134
0
L
Chang'e
12,393
590
40
2
0
348,918
1
L
Hun Batz
12,223
582
33
2
0
380,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role