Player Matchup

Bellona
Bellona
AwashString1948
Bellona
Level 17
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 13L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hallaxius
Tsukuyomi
Level 66
God Stats
1W - 6L
1,334 SR
Queue Stats
14W - 34L
1,334 Elo+
Party 2
Ymir
Ymir
LoSeR121
Ymir
Level 49
God Stats
27W - 22L
1,566 SR
Queue Stats
196W - 193L
1,444 Elo+
Party 3
Janus
Janus
NinjaClutch05
Janus
Level 109
God Stats
2W - 2L
1,230 SR
Queue Stats
255W - 293L
1,415 Elo+
Party 2
Izanami
Izanami
Turbotool
Izanami
Level 29
God Stats
22W - 29L
1,485 SR
Queue Stats
147W - 181L
1,359 Elo+
Party 3
Team Averages
Level 54
1,383 SR
1,405 Elo+

VS

Team Averages
Level 60
1,455 SR
1,337 Elo+
Fenrir
Fenrir
Alienblade2
Fenrir
Level 107
God Stats
4W - 0L
1,616 SR
Queue Stats
13W - 16L
1,358 Elo+
Party 1
Olorun
Olorun
DestroyerCR1483
Olorun
Level 39
God Stats
4W - 7L
1,318 SR
Queue Stats
442W - 483L
1,374 Elo+
Solo
Izanami
Izanami
JamesPebble
Izanami
Level 106
God Stats
2W - 2L
1,737 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Saanro
Cthulhu
Level 14
God Stats
2W - 3L
1,287 SR
Queue Stats
9W - 14L
1,102 Elo+
Party 1
Neith
Neith
derpaurus1
Neith
Level 35
God Stats
5W - 5L
1,313 SR
Queue Stats
13W - 23L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,366
488
6,070
7,814
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Hallaxius
Tsukuyomi
10
3 / 5 / 0
6,291
572
4,034
8,001
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 1 / 2
5,532
503
2,813
6,669
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,083
462
4,298
5,818
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Turbotool
Izanami
9
2 / 2 / 0
5,432
494
5,572
6,296
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 1 / 2
6,802
618
2,867
5,699
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 3
6,430
585
3,500
7,586
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
JamesPebble
Izanami
12
5 / 0 / 1
6,895
627
5,854
8,726
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Saanro
Cthulhu
9
2 / 1 / 1
5,089
463
4,325
5,377
1,975
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
1 / 1 / 2
5,259
478
4,865
6,093
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
17
17
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
1
2
8
L
0
5
0
0
W
2
2
3
1.75
L
Tsukuyomi
Hallaxius
Tsukuyomi
3
5
0
0.6
W
Izanami
JamesPebble
Izanami
5
0
1
5.5
L
Ymir
0
1
2
1
L
0
4
0
0
W
Cthulhu
Saanro
Cthulhu
2
1
1
2.5
L
Izanami
Turbotool
Izanami
2
2
0
1
W
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
21,411
34,598
Taken
33,481
14,870
Mitigated
12,182
8,639
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,867
733
0
2,171
5,699
3,403
0
610
5,027
0
27,943
L
6,070
2,600
0
1,428
7,814
5,754
93
0
7,814
0
25,879
W
3,500
1,321
86
3,567
7,586
2,621
646
3,958
3,358
35,588
0
L
Tsukuyomi
Hallaxius
Tsukuyomi
4,034
1,423
0
2,176
8,001
2,608
586
728
7,273
0
27,742
W
Izanami
JamesPebble
Izanami
5,854
3,737
0
4,748
8,726
2,660
0
0
8,376
0
35,362
L
Ymir
2,813
108
0
1,777
6,669
3,145
277
1,671
4,998
17,305
0
L
4,298
370
0
1,248
5,818
1,636
870
2,719
3,099
23,947
0
W
Cthulhu
Saanro
Cthulhu
4,325
184
77
0
5,377
1,975
198
682
4,695
14,356
0
L
Izanami
Turbotool
Izanami
5,572
4,282
0
2,010
6,296
1,727
518
2,707
3,589
0
25,143
W
Neith
4,865
2,068
0
2,789
6,093
1,523
546
1,529
4,564
0
21,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,704
Gold Earned
30,475
237
Minions Killed
274
0
Camps Cleared
0
964,319
Distance Traveled
994,247
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,802
618
52
5
0
208,832
0
L
Bellona
5,366
488
52
5
0
175,905
2
W
Olorun
6,430
585
71
6
0
178,652
1
L
Tsukuyomi
6,291
572
54
5
0
219,632
1
W
Izanami
6,895
627
81
7
0
185,707
1
L
Ymir
5,532
503
29
3
0
196,223
1
L
Janus
5,083
462
51
5
0
197,170
3
W
Cthulhu
5,089
463
27
2
0
228,676
0
L
Izanami
5,432
494
51
5
0
175,389
0
W
Neith
5,259
478
43
4
0
192,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role