Player Matchup

Nemesis
Nemesis
Emilycandy3302
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
GLAB360
Ares
Level 96
God Stats
2W - 1L
1,430 SR
Queue Stats
34W - 28L
1,579 Elo+
Party 2
Artemis
Artemis
xxJinjaNinjaxx
Artemis
Level 126
God Stats
21W - 8L
1,681 SR
Queue Stats
62W - 48L
1,553 Elo+
Party 2
Team Averages
Level 75
1,537 SR
1,544 Elo+

VS

Team Averages
Level 104
1,579 SR
1,520 Elo+
Ymir
Ymir
CenaShekels
Ymir
Level 44
God Stats
2W - 1L
1,521 SR
Queue Stats
9W - 11L
1,441 Elo+
Party 1
Da Ji
Da Ji
Haster79
Da Ji
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
204W - 233L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
wiredsilinced
Nu Wa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,975
622
174
6,784
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ares
GLAB360
Ares
8
0 / 4 / 1
5,573
697
1,017
6,520
2,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 1
5,029
629
2,119
5,390
1,615
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 6
7,186
898
2,342
4,670
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Haster79
Da Ji
9
3 / 0 / 7
6,567
821
3,889
2,691
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
5 / 0 / 10
7,289
911
4,608
2,609
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
0
Kills
13
15
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
0
8
1
0.06
L
Ares
GLAB360
Ares
0
4
1
0.13
W
Da Ji
Haster79
Da Ji
3
0
7
6.5
W
5
0
10
10
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,310
Damage
10,839
18,694
Taken
9,970
5,441
Mitigated
6,183
1,416
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,342
624
0
1,545
4,670
4,052
369
407
4,263
9,139
0
L
174
174
0
93
6,784
1,473
0
2,604
4,064
0
1,542
L
Ares
GLAB360
Ares
1,017
317
0
146
6,520
2,353
0
1,768
4,618
8,168
0
W
Da Ji
Haster79
Da Ji
3,889
1,526
0
0
2,691
1,481
1,281
548
2,143
0
16,309
W
4,608
1,457
0
601
2,609
650
1,378
102
2,507
26,876
0
L
2,119
1,202
0
1,177
5,390
1,615
0
2,230
3,022
0
9,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,577
Gold Earned
21,042
32
Minions Killed
83
0
Camps Cleared
0
280,884
Distance Traveled
364,308
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,186
898
11
1
0
118,133
3
L
Nemesis
4,975
622
4
1
0
69,978
9
L
Ares
5,573
697
16
2
0
108,948
0
W
Da Ji
6,567
821
23
3
0
128,096
1
W
Nu Wa
7,289
911
49
6
0
118,079
1
L
Artemis
5,029
629
12
2
0
101,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role