Player Matchup

Vamana
Vamana
Fancywindwave
Vamana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,579 Elo+
Party 3
Neith
Neith
IceDragon1254
Neith
Level 5
God Stats
41W - 48L
1,564 SR
Queue Stats
461W - 467L
1,502 Elo+
Party 1
Anubis
Anubis
L1CCM4HB4WLZLOK1
Anubis
Level 23
God Stats
3W - 2L
1,928 SR
Queue Stats
47W - 47L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Tendopolis
Kukulkan
Level 26
God Stats
4W - 1L
1,682 SR
Queue Stats
10W - 7L
1,550 Elo+
Party 3
Thanatos
Thanatos
whoisPack
Thanatos
Level 29
God Stats
39W - 35L
1,620 SR
Queue Stats
695W - 701L
1,533 Elo+
Party 1
Team Averages
Level 22
1,659 SR
1,519 Elo+

VS

Team Averages
Level 19
1,480 SR
1,374 Elo+
Chaac
Chaac
Accomplix
Chaac
Level 8
God Stats
3W - 3L
1,406 SR
Queue Stats
12W - 12L
1,423 Elo+
Party 2
Ra
Ra
BigFatSmite
Ra
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 88L
1,497 Elo+
Party 2
Ares
Ares
Curtis39
Ares
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
305W - 322L
881 Elo+
Solo
Anhur
Anhur
icebud
Anhur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 68L
1,498 Elo+
Solo
Da Ji
Da Ji
sirmorts
Da Ji
Level 29
God Stats
10W - 12L
1,497 SR
Queue Stats
151W - 155L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,636
535
9,002
12,727
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 7
9,221
512
10,040
7,420
2,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
13 / 0 / 6
10,803
600
12,870
9,566
5,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Tendopolis
Kukulkan
16
5 / 3 / 5
10,073
560
8,711
7,841
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
whoisPack
Thanatos
18
10 / 0 / 5
11,476
638
8,834
7,384
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Accomplix
Chaac
16
2 / 4 / 1
9,291
516
8,986
18,150
15,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 8 / 1
8,543
475
3,816
10,434
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
11
0 / 7 / 2
7,422
412
3,232
14,470
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
icebud
Anhur
14
2 / 8 / 0
8,773
487
7,027
15,436
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
sirmorts
Da Ji
13
3 / 6 / 0
8,274
460
3,413
13,329
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
33
Kills
8
8
Deaths
33
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Accomplix
Chaac
2
4
1
0.63
L
1
8
1
0.19
L
Ares
0
7
2
0.14
W
1
3
2
0.67
W
4
2
7
3.75
W
13
0
6
16
W
Kukulkan
Tendopolis
Kukulkan
5
3
5
2.5
L
Anhur
icebud
Anhur
2
8
0
0.25
L
Da Ji
sirmorts
Da Ji
3
6
0
0.5
W
Thanatos
whoisPack
Thanatos
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,457
Damage
26,474
44,938
Taken
71,819
25,291
Mitigated
37,682
24,839
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Accomplix
Chaac
8,986
2,451
0
8,264
18,150
15,585
452
1,391
16,759
0
51,081
L
3,816
417
135
560
10,434
2,979
394
6,792
3,642
45,423
0
L
Ares
3,232
180
0
749
14,470
8,264
56
5,892
8,578
20,397
0
W
9,002
4,725
0
5,485
12,727
9,276
752
0
12,287
0
59,480
W
10,040
3,905
0
2,451
7,420
2,727
1,520
761
6,659
0
47,142
W
12,870
784
0
7,263
9,566
5,508
360
1,168
8,373
65,332
0
W
Kukulkan
Tendopolis
Kukulkan
8,711
834
0
750
7,841
2,935
965
3,592
4,249
56,759
0
L
Anhur
icebud
Anhur
7,027
2,567
0
4,477
15,436
4,300
934
4,892
10,544
0
53,026
L
Da Ji
sirmorts
Da Ji
3,413
894
0
2,370
13,329
6,554
0
2,614
10,715
0
51,759
W
Thanatos
whoisPack
Thanatos
8,834
3,239
0
8,890
7,384
4,845
1,490
1,527
5,835
0
79,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
42,303
527
Minions Killed
415
0
Camps Cleared
0
1,763,666
Distance Traveled
1,504,556
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,291
516
100
6
0
286,162
1
L
Ra
8,543
475
107
6
0
312,104
3
L
Ares
7,422
412
29
2
0
304,625
1
W
Vamana
9,636
535
103
6
0
364,418
4
W
Neith
9,221
512
87
5
0
305,876
0
W
Anubis
10,803
600
88
5
0
335,439
1
W
Kukulkan
10,073
560
115
6
0
344,325
0
L
Anhur
8,773
487
99
6
0
268,729
4
L
Da Ji
8,274
460
80
4
0
332,936
4
W
Thanatos
11,476
638
134
7
0
413,608
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role