Player Matchup

Nu Wa
Nu Wa
Jose Saucedo
Nu Wa
Level 139
God Stats
10W - 13L
1,427 SR
Queue Stats
74W - 84L
1,483 Elo+
Party 3
Jing Wei
Jing Wei
Pinguinorosa
Jing Wei
Level 15
God Stats
0W - 4L
1,072 SR
Queue Stats
7W - 8L
1,463 Elo+
Party 3
Bacchus
Bacchus
SliceofBread283
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 141L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
felilol
Aphrodite
Level 120
God Stats
34W - 27L
1,629 SR
Queue Stats
115W - 123L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
minisculechip49
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 107L
1,398 Elo+
Party 1
Team Averages
Level 80
1,426 SR
1,436 Elo+

VS

Team Averages
Level 83
1,418 SR
1,581 Elo+
He Bo
He Bo
ANDYBOXORC
He Bo
Level 62
God Stats
3W - 2L
1,266 SR
Queue Stats
391W - 370L
1,451 Elo+
Solo
Cabrakan
Cabrakan
BiggsTheMighty
Cabrakan
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 22L
1,732 Elo+
Party 2
Ares
Ares
RattlerJ31
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,732 Elo+
Party 2
Tyr
Tyr
SimpinAintEZ
Tyr
Level 27
God Stats
6W - 4L
1,559 SR
Queue Stats
17W - 15L
1,607 Elo+
Party 2
Neith
Neith
killuangamer
Neith
Level 144
God Stats
2W - 1L
1,267 SR
Queue Stats
35W - 23L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,824
522
6,886
7,117
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Pinguinorosa
Jing Wei
11
1 / 6 / 2
6,714
448
2,885
8,057
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 7 / 2
6,581
439
1,513
11,151
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
felilol
Aphrodite
13
0 / 4 / 1
7,558
504
3,036
8,200
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
minisculechip49
Cu Chulainn
12
3 / 8 / 0
7,619
508
5,398
12,451
8,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
4 / 1 / 5
8,505
567
5,659
4,743
1,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
15
6 / 0 / 7
8,844
590
7,645
8,219
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 12
8,554
570
3,214
7,912
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 1 / 7
8,625
575
6,745
9,772
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
10 / 3 / 2
8,958
597
8,615
11,899
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
29
29
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
4
1
5
6.5
W
Cabrakan
6
0
7
9.5
L
1
4
1
0.38
L
Jing Wei
Pinguinorosa
Jing Wei
1
6
2
0.33
W
4
1
12
10
W
5
1
7
8.5
L
1
7
2
0.29
L
Aphrodite
felilol
Aphrodite
0
4
1
0.13
W
10
3
2
3.67
L
Cu Chulainn
minisculechip49
Cu Chulainn
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
31,878
46,976
Taken
42,545
20,544
Mitigated
21,414
7,348
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
5,659
208
0
2,485
4,743
1,949
213
1,566
3,028
54,845
0
W
Cabrakan
7,645
728
0
1,709
8,219
5,263
57
1,927
6,185
57,925
0
L
6,886
1,701
0
1,240
7,117
2,334
1,959
3,638
3,479
48,757
0
L
Jing Wei
Pinguinorosa
Jing Wei
2,885
2,331
0
694
8,057
1,949
0
2,883
5,174
0
17,925
W
3,214
237
0
2,054
7,912
4,619
518
1,263
6,554
22,333
0
W
6,745
1,077
0
3,757
9,772
5,583
228
2,416
7,287
0
43,382
L
1,513
517
0
298
11,151
5,502
285
3,928
7,223
17,124
0
L
Aphrodite
felilol
Aphrodite
3,036
265
1,191
3,925
8,200
2,734
128
2,627
5,573
45,280
0
W
8,615
5,452
0
5,288
11,899
4,000
1,017
3,703
8,056
0
53,975
L
Cu Chulainn
minisculechip49
Cu Chulainn
5,398
1,932
0
0
12,451
8,025
362
3,442
9,009
0
43,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
43,486
329
Minions Killed
449
0
Camps Cleared
0
1,246,328
Distance Traveled
1,394,843
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,505
567
118
8
0
282,030
0
W
Cabrakan
8,844
590
93
6
0
311,363
0
L
Nu Wa
7,824
522
94
6
0
250,134
3
L
Jing Wei
6,714
448
32
2
0
234,912
1
W
Ares
8,554
570
37
2
0
300,844
0
W
Tyr
8,625
575
102
7
0
287,772
0
L
Bacchus
6,581
439
24
2
0
269,593
1
L
Aphrodite
7,558
504
98
7
0
235,690
1
W
Neith
8,958
597
99
7
0
212,834
2
L
Cu Chulainn
7,619
508
81
5
0
255,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role