Player Matchup

Xing Tian
Xing Tian
AT_MoJo
Xing Tian
Level 45
God Stats
8W - 6L
1,395 SR
Queue Stats
40W - 47L
1,384 Elo+
Party 2
Serqet
Serqet
Flimms
Serqet
Level 121
God Stats
12W - 7L
1,500 SR
Queue Stats
327W - 309L
1,328 Elo+
Party 3
Olorun
Olorun
IcyYep
Olorun
Level 63
God Stats
6W - 0L
1,264 SR
Queue Stats
307W - 290L
1,417 Elo+
Party 3
Anhur
Anhur
Staphano
Anhur
Level 29
God Stats
4W - 3L
1,466 SR
Queue Stats
22W - 29L
1,416 Elo+
Party 2
Chronos
Chronos
marduk1789
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 77
1,425 SR
1,409 Elo+

VS

Team Averages
Level 83
1,516 SR
1,402 Elo+
Jing Wei
Jing Wei
BlackMountF1
Jing Wei
Level 55
God Stats
4W - 6L
1,670 SR
Queue Stats
46W - 67L
1,329 Elo+
Party 1
Bacchus
Bacchus
Flyre72
Bacchus
Level 156
God Stats
9W - 5L
1,500 SR
Queue Stats
571W - 558L
1,541 Elo+
Solo
Discordia
Discordia
Luginho21
Discordia
Level 59
God Stats
17W - 22L
1,410 SR
Queue Stats
430W - 475L
1,349 Elo+
Party 1
Ymir
Ymir
WarierNine4363
Ymir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 95L
1,426 Elo+
Party 1
Camazotz
Camazotz
posmendi
Camazotz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 308L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AT_MoJo
Xing Tian
13
1 / 1 / 2
7,894
439
5,821
12,389
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Flimms
Serqet
16
9 / 2 / 2
9,859
548
9,025
13,940
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
IcyYep
Olorun
16
2 / 1 / 4
9,386
521
5,865
10,014
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Staphano
Anhur
12
0 / 4 / 3
7,317
407
6,419
8,405
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
marduk1789
Chronos
16
2 / 2 / 6
9,209
512
12,379
14,619
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlackMountF1
Jing Wei
12
0 / 4 / 4
7,610
423
6,756
13,341
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Flyre72
Bacchus
12
2 / 0 / 5
8,177
454
5,995
8,734
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Luginho21
Discordia
15
3 / 4 / 1
8,687
483
9,118
9,333
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 0
9,227
513
10,331
16,245
13,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
posmendi
Camazotz
13
2 / 2 / 5
8,507
473
6,542
12,489
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
10
10
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AT_MoJo
Xing Tian
1
1
2
2
L
Jing Wei
BlackMountF1
Jing Wei
0
4
4
0.5
W
Serqet
Flimms
Serqet
9
2
2
5
L
Bacchus
Flyre72
Bacchus
2
0
5
4.5
W
Olorun
IcyYep
Olorun
2
1
4
4
L
Discordia
Luginho21
Discordia
3
4
1
0.88
W
Anhur
Staphano
Anhur
0
4
3
0.38
L
3
4
0
0.75
W
Chronos
marduk1789
Chronos
2
2
6
2.5
L
Camazotz
posmendi
Camazotz
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,509
Damage
38,742
59,367
Taken
60,142
26,535
Mitigated
32,776
23,923
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AT_MoJo
Xing Tian
5,821
706
552
2,432
12,389
8,658
0
3,992
8,339
22,648
0
L
Jing Wei
BlackMountF1
Jing Wei
6,756
4,731
0
6,103
13,341
3,559
0
3,813
9,528
0
46,912
W
Serqet
Flimms
Serqet
9,025
3,270
0
6,082
13,940
5,184
0
2,736
11,053
0
56,637
L
Bacchus
Flyre72
Bacchus
5,995
868
0
2,138
8,734
7,804
0
3,262
5,214
21,002
0
W
Olorun
IcyYep
Olorun
5,865
2,410
217
6,087
10,014
3,545
809
5,560
3,933
58,109
0
L
Discordia
Luginho21
Discordia
9,118
598
0
1,540
9,333
3,627
0
5,748
3,585
53,479
0
W
Anhur
Staphano
Anhur
6,419
2,817
0
2,317
8,405
3,866
0
3,265
5,118
0
45,983
L
10,331
2,927
0
4,230
16,245
13,849
542
9,600
6,225
51,759
0
W
Chronos
marduk1789
Chronos
12,379
3,971
0
6,236
14,619
5,282
1,103
8,628
5,480
65,000
0
L
Camazotz
posmendi
Camazotz
6,542
1,353
0
6,264
12,489
3,937
0
1,642
10,391
0
42,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
42,208
451
Minions Killed
407
0
Camps Cleared
0
1,589,273
Distance Traveled
1,602,583
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,894
439
34
2
0
346,565
6
L
Jing Wei
7,610
423
92
5
0
318,309
3
W
Serqet
9,859
548
95
5
0
385,075
1
L
Bacchus
8,177
454
32
2
0
318,162
8
W
Olorun
9,386
521
109
6
0
295,460
4
L
Discordia
8,687
483
95
5
0
296,306
3
W
Anhur
7,317
407
92
5
0
294,475
3
L
Ymir
9,227
513
112
6
0
271,360
0
W
Chronos
9,209
512
121
7
0
267,698
2
L
Camazotz
8,507
473
76
4
0
398,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role