Player Matchup

Ratatoskr
Ratatoskr
Crimson_Raider_
Ratatoskr
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 257L
1,529 Elo+
Party 2
Izanami
Izanami
Tigerstrike4
Izanami
Level 44
God Stats
6W - 8L
1,786 SR
Queue Stats
92W - 126L
1,554 Elo+
Party 2
Fenrir
Fenrir
ToxiccOppa
Fenrir
Level 148
God Stats
2W - 3L
1,705 SR
Queue Stats
44W - 64L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
xXDRAGONBANEXx
Nu Wa
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 193L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
xXPunkJebusXx
Sylvanus
Level 84
God Stats
0W - 3L
1,594 SR
Queue Stats
7W - 9L
1,289 Elo+
Party 2
Team Averages
Level 104
1,617 SR
1,479 Elo+

VS

Team Averages
Level 65
1,633 SR
1,604 Elo+
Izanami
Izanami
Anthonydas10
Izanami
Level 47
God Stats
23W - 13L
1,542 SR
Queue Stats
265W - 249L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kawii Pugs
Cu Chulainn
Level 83
God Stats
4W - 4L
1,378 SR
Queue Stats
182W - 162L
1,612 Elo+
Party 1
Poseidon
Poseidon
StewedGecko1645
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
Vault128
Cthulhu
Level 36
God Stats
5W - 3L
1,866 SR
Queue Stats
33W - 31L
1,562 Elo+
Party 1
Mercury
Mercury
oTGFo xSTRIKERx
Mercury
Level 91
God Stats
6W - 5L
1,879 SR
Queue Stats
226W - 206L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Crimson_Raider_
Ratatoskr
18
5 / 5 / 6
11,301
471
10,692
20,850
21,771
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Tigerstrike4
Izanami
18
3 / 7 / 5
11,409
475
8,711
16,471
5,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
ToxiccOppa
Fenrir
18
5 / 7 / 7
11,432
476
7,557
20,532
13,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 3 / 8
13,273
553
22,504
15,147
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
xXPunkJebusXx
Sylvanus
15
1 / 4 / 8
9,531
397
6,252
17,155
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anthonydas10
Izanami
20
11 / 3 / 4
14,355
598
21,338
18,197
7,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Kawii Pugs
Cu Chulainn
20
4 / 0 / 5
13,583
566
12,236
11,909
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
16
3 / 6 / 3
11,295
471
11,037
13,245
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Vault128
Cthulhu
17
3 / 3 / 10
11,980
499
13,583
17,342
16,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 7 / 4
12,803
533
6,933
17,876
7,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
18
Kills
26
26
Deaths
19
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anthonydas10
Izanami
11
3
4
4.33
L
Ratatoskr
Crimson_Raider_
Ratatoskr
5
5
6
1.6
W
Cu Chulainn
Kawii Pugs
Cu Chulainn
4
0
5
6.5
W
Poseidon
3
6
3
0.75
L
Izanami
Tigerstrike4
Izanami
3
7
5
0.79
L
Fenrir
ToxiccOppa
Fenrir
5
7
7
1.21
W
Cthulhu
Vault128
Cthulhu
3
3
10
2.67
W
5
7
4
1
L
4
3
8
2.67
L
Sylvanus
xXPunkJebusXx
Sylvanus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,716
Damage
65,127
90,155
Taken
78,569
57,957
Mitigated
44,080
26,128
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anthonydas10
Izanami
21,338
17,717
0
9,508
18,197
7,306
2,448
5,761
12,181
0
123,541
L
Ratatoskr
Crimson_Raider_
Ratatoskr
10,692
1,311
0
5,330
20,850
21,771
0
5,551
15,079
0
72,457
W
Cu Chulainn
Kawii Pugs
Cu Chulainn
12,236
2,013
0
1,034
11,909
9,028
1,686
5,405
6,090
0
91,126
W
Poseidon
11,037
1,662
0
472
13,245
4,428
0
4,163
8,689
67,041
0
L
Izanami
Tigerstrike4
Izanami
8,711
6,070
0
1,488
16,471
5,985
0
3,146
13,243
0
88,136
L
Fenrir
ToxiccOppa
Fenrir
7,557
2,494
0
5,626
20,532
13,099
0
5,643
14,703
0
55,169
W
Cthulhu
Vault128
Cthulhu
13,583
382
793
2,706
17,342
16,084
50
6,061
10,895
45,000
0
W
6,933
3,114
0
1,120
17,876
7,234
0
6,129
11,263
0
111,787
L
22,504
2,940
96
4,107
15,147
5,940
454
3,435
11,494
93,933
0
L
Sylvanus
xXPunkJebusXx
Sylvanus
6,252
660
4,271
5,210
17,155
11,162
608
6,107
11,016
23,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,946
Gold Earned
64,016
545
Minions Killed
726
0
Camps Cleared
0
2,159,640
Distance Traveled
2,283,579
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,355
598
212
9
0
401,349
4
L
Ratatoskr
11,301
471
130
5
0
455,098
3
W
Cu Chulainn
13,583
566
167
7
0
475,649
0
W
Poseidon
11,295
471
126
5
0
431,573
2
L
Izanami
11,409
475
130
5
0
383,253
5
L
Fenrir
11,432
476
73
3
0
452,525
4
W
Cthulhu
11,980
499
56
2
0
484,471
0
W
Mercury
12,803
533
165
7
0
490,537
0
L
Nu Wa
13,273
553
185
8
0
413,160
3
L
Sylvanus
9,531
397
27
1
0
455,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role