Player Matchup

Apollo
Apollo
Dr FyRe
Apollo
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 99L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Emy25122014
Cthulhu
Level 86
God Stats
21W - 9L
1,710 SR
Queue Stats
99W - 112L
1,683 Elo+
Party 1
Merlin
Merlin
Kingx1xx
Merlin
Level 62
God Stats
6W - 7L
1,505 SR
Queue Stats
21W - 30L
1,429 Elo+
Solo
Team Averages
Level 69
1,572 SR
1,530 Elo+

VS

Team Averages
Level 74
1,540 SR
1,484 Elo+
Neith
Neith
Gralo
Neith
Level 63
God Stats
131W - 79L
1,612 SR
Queue Stats
232W - 184L
1,524 Elo+
Party 2
Chaac
Chaac
Swol3n_The-Wu
Chaac
Level 111
God Stats
10W - 7L
1,489 SR
Queue Stats
187W - 140L
1,476 Elo+
Solo
Kukulkan
Kukulkan
xWOLFx GeRi
Kukulkan
Level 47
God Stats
52W - 30L
1,521 SR
Queue Stats
81W - 77L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dr FyRe
Apollo
15
5 / 6 / 7
13,758
625
13,302
20,727
10,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Emy25122014
Cthulhu
17
5 / 1 / 5
14,588
663
18,469
21,693
25,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Kingx1xx
Merlin
17
3 / 8 / 6
13,250
602
13,901
15,834
7,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gralo
Neith
18
6 / 3 / 3
13,966
635
13,252
17,783
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 7 / 10
14,502
659
23,748
31,828
25,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
xWOLFx GeRi
Kukulkan
19
4 / 3 / 6
14,216
646
9,302
9,185
3,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
13
Kills
15
15
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dr FyRe
Apollo
5
6
7
1.42
L
Cthulhu
Emy25122014
Cthulhu
5
1
5
7.5
W
Neith
Gralo
Neith
6
3
3
2.5
L
Merlin
Kingx1xx
Merlin
3
8
6
0.75
W
5
7
10
1.43
W
Kukulkan
xWOLFx GeRi
Kukulkan
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,672
Damage
46,302
58,254
Taken
58,796
43,283
Mitigated
36,103
13,509
Healing
23,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dr FyRe
Apollo
13,302
8,117
0
3,484
20,727
10,086
1,014
4,962
15,765
0
61,418
L
Cthulhu
Emy25122014
Cthulhu
18,469
941
791
5,489
21,693
25,498
132
3,386
18,307
56,425
0
W
Neith
Gralo
Neith
13,252
6,731
445
5,651
17,783
6,986
2,485
11,969
5,814
0
50,086
L
Merlin
Kingx1xx
Merlin
13,901
436
0
3,745
15,834
7,699
1,288
1,578
14,256
71,349
0
W
23,748
7,564
0
16,277
31,828
25,229
773
15,314
16,514
0
86,791
W
Kukulkan
xWOLFx GeRi
Kukulkan
9,302
1,049
0
1,221
9,185
3,888
330
5,968
3,217
81,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
42,684
250
Minions Killed
270
0
Camps Cleared
0
1,117,299
Distance Traveled
1,130,144
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,758
625
88
4
0
363,553
3
L
Cthulhu
14,588
663
54
2
0
432,767
6
W
Neith
13,966
635
55
3
0
367,126
0
L
Merlin
13,250
602
108
5
0
320,979
0
W
Chaac
14,502
659
66
3
0
375,223
3
W
Kukulkan
14,216
646
149
7
0
387,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role