Player Matchup

Hercules
Hercules
Aglieglie96
Hercules
Level 13
God Stats
0W - 2L
1,538 SR
Queue Stats
7W - 14L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
Andresvm10
Heimdallr
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 275L
1,456 Elo+
Solo
Kukulkan
Kukulkan
FANTEVOLANTE
Kukulkan
Level 26
God Stats
7W - 10L
1,493 SR
Queue Stats
8W - 12L
1,539 Elo+
Party 2
Apollo
Apollo
GioMeloni
Apollo
Level 129
God Stats
24W - 26L
1,658 SR
Queue Stats
143W - 127L
1,534 Elo+
Party 2
King Arthur
King Arthur
I R4G3 I
King Arthur
Level 124
God Stats
1W - 4L
1,284 SR
Queue Stats
189W - 183L
1,538 Elo+
Party 2
Team Averages
Level 66
1,495 SR
1,508 Elo+

VS

Team Averages
Level 46
1,570 SR
1,531 Elo+
Erlang Shen
Erlang Shen
ItsQuynn
Erlang Shen
Level 58
God Stats
8W - 5L
1,933 SR
Queue Stats
249W - 182L
1,627 Elo+
Party 1
Artemis
Artemis
IzzyV03
Artemis
Level 47
God Stats
16W - 13L
1,511 SR
Queue Stats
45W - 61L
1,418 Elo+
Solo
Anubis
Anubis
RGAccentuate
Anubis
Level 57
God Stats
6W - 5L
1,306 SR
Queue Stats
99W - 72L
1,542 Elo+
Party 1
Ymir
Ymir
TheFaz1
Ymir
Level 40
God Stats
4W - 4L
1,384 SR
Queue Stats
24W - 19L
1,484 Elo+
Solo
Osiris
Osiris
Zarrks
Osiris
Level 27
God Stats
15W - 13L
1,714 SR
Queue Stats
41W - 31L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aglieglie96
Hercules
11
0 / 4 / 0
6,685
371
1,124
11,148
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Andresvm10
Heimdallr
12
0 / 7 / 0
7,104
395
5,844
12,717
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
FANTEVOLANTE
Kukulkan
12
0 / 6 / 0
7,203
400
8,092
8,035
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
GioMeloni
Apollo
15
1 / 2 / 0
8,352
464
3,631
9,956
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
I R4G3 I
King Arthur
16
2 / 2 / 1
9,616
534
10,626
19,010
12,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItsQuynn
Erlang Shen
17
4 / 2 / 5
10,240
569
8,213
16,313
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
IzzyV03
Artemis
18
8 / 0 / 5
11,077
615
17,321
8,754
4,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
18
6 / 0 / 4
11,491
638
7,383
8,036
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TheFaz1
Ymir
16
2 / 0 / 11
10,538
585
5,940
11,966
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Zarrks
Osiris
17
1 / 1 / 2
9,916
551
8,595
11,403
12,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
21
21
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aglieglie96
Hercules
0
4
0
0
L
Heimdallr
Andresvm10
Heimdallr
0
7
0
0
L
Kukulkan
FANTEVOLANTE
Kukulkan
0
6
0
0
L
Apollo
GioMeloni
Apollo
1
2
0
0.5
L
King Arthur
I R4G3 I
King Arthur
2
2
1
1.25
W
Erlang Shen
ItsQuynn
Erlang Shen
4
2
5
3.25
W
Artemis
IzzyV03
Artemis
8
0
5
10.5
W
Anubis
6
0
4
8
W
Ymir
TheFaz1
Ymir
2
0
11
7.5
W
Osiris
Zarrks
Osiris
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
47,452
60,866
Taken
56,472
27,806
Mitigated
43,024
12,752
Healing
22,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aglieglie96
Hercules
1,124
429
0
2,739
11,148
4,155
0
2,120
8,986
0
9,418
L
Heimdallr
Andresvm10
Heimdallr
5,844
1,359
0
3,237
12,717
3,615
0
643
12,074
0
39,142
L
Kukulkan
FANTEVOLANTE
Kukulkan
8,092
342
0
0
8,035
1,988
0
3,857
4,130
40,251
0
L
Apollo
GioMeloni
Apollo
3,631
1,545
0
1,710
9,956
5,065
245
2,119
7,792
0
58,723
L
King Arthur
I R4G3 I
King Arthur
10,626
1,511
0
5,066
19,010
12,983
0
4,408
14,561
176
66,937
W
Erlang Shen
ItsQuynn
Erlang Shen
8,213
4,126
0
9,211
16,313
8,411
0
1,299
14,756
0
87,376
W
Artemis
IzzyV03
Artemis
17,321
12,070
0
4,252
8,754
4,129
2,378
840
7,872
0
85,551
W
Anubis
7,383
138
0
3,233
8,036
4,333
310
2,663
5,084
78,414
0
W
Ymir
TheFaz1
Ymir
5,940
1,300
0
2,360
11,966
13,713
144
1,580
10,269
48,040
0
W
Osiris
Zarrks
Osiris
8,595
2,979
0
3,510
11,403
12,438
1,126
1,300
10,057
0
60,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
53,262
429
Minions Killed
616
0
Camps Cleared
0
1,590,017
Distance Traveled
1,767,252
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,685
371
22
1
0
289,598
5
L
Heimdallr
7,104
395
76
4
0
290,971
1
L
Kukulkan
7,203
400
75
4
0
291,409
7
L
Apollo
8,352
464
110
6
0
363,388
1
L
King Arthur
9,616
534
146
8
0
354,651
7
W
Erlang Shen
10,240
569
110
6
0
374,018
2
W
Artemis
11,077
615
136
8
0
326,319
0
W
Anubis
11,491
638
169
9
0
356,080
4
W
Ymir
10,538
585
71
4
0
341,754
4
W
Osiris
9,916
551
130
7
0
369,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role