Player Matchup

Janus
Janus
Platinum IV
BratwurstBill
Janus
Platinum IV
Level 64
God Stats
0W - 2L
1,294 SR
Queue Stats
44W - 47L
1,774 MMR
Solo
Yemoja
Yemoja
Platinum IV
Lisztos
Yemoja
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,761 MMR
Solo
Anhur
Anhur
Platinum II
Mexxoo
Anhur
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,771 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Sesshí
Sun Wukong
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
itzTIBI
Awilix
Platinum V
Level 160
God Stats
4W - 8L
1,527 SR
Queue Stats
220W - 206L
1,775 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,464 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,592 SR
1,681 MMR
Thoth
Thoth
Gold I
Hariann
Thoth
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Platinum I
Kh4pz
Nemesis
Platinum I
Level 141
God Stats
14W - 6L
1,817 SR
Queue Stats
161W - 158L
1,905 MMR
Party 1
Ullr
Ullr
Platinum IV
Mousze
Ullr
Platinum IV
Level 160
God Stats
6W - 2L
1,645 SR
Queue Stats
68W - 54L
1,821 MMR
Party 2
Odin
Odin
Gold I
TRITOLI
Odin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
TubbyTheSatan
Xing Tian
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,679 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 6
14,248
528
12,817
16,861
5,622
Archmage's Gem

Archmage's Gem

+120
Magical Power
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+75
Mana
+15
Mp 5
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Lisztos
Yemoja
18
1 / 6 / 8
12,175
451
11,242
21,932
17,783
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Anhur
Mexxoo
Anhur
20
4 / 3 / 3
13,704
508
15,132
26,278
11,359
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

The Executioner

The Executioner

+35
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Sun Wukong
Sesshí
Sun Wukong
19
2 / 7 / 3
13,029
483
21,372
33,137
34,107
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Awilix
itzTIBI
Awilix
20
9 / 10 / 4
16,027
594
19,068
25,086
12,802
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10
Penetration
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Bans
DanzaburouTsukuyomiApolloFenrir

VS

Bans
SetAo KuangGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hariann
Thoth
20
11 / 3 / 12
17,235
638
23,391
18,582
8,392
Archmage's Gem

Archmage's Gem

+120
Magical Power
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Kh4pz
Nemesis
20
7 / 6 / 11
16,571
614
18,721
25,136
17,872
Protector of the Jungle

Protector of the Jungle

+55
Physical Power
+80
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - While in the jungle you gain 12% Power and 12% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
Mousze
Ullr
20
6 / 2 / 3
16,696
618
19,814
19,880
9,449
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Odin
TRITOLI
Odin
20
5 / 4 / 9
15,154
561
21,851
30,726
34,663
Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xing Tian
TubbyTheSatan
Xing Tian
20
4 / 5 / 10
14,581
540
14,101
26,957
29,688
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Relic Dagger

Relic Dagger

+350
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
20
Kills
33
33
Deaths
20
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Thoth
Hariann
Thoth
11
3
12
5.67
W
Nemesis
Kh4pz
Nemesis
7
6
11
2.08
L
Yemoja
Lisztos
Yemoja
1
6
8
0.83
L
Anhur
Mexxoo
Anhur
4
3
3
1.83
W
Ullr
Mousze
Ullr
6
2
3
3.75
L
Sun Wukong
Sesshí
Sun Wukong
2
7
3
0.5
W
Odin
TRITOLI
Odin
5
4
9
2.38
W
Xing Tian
TubbyTheSatan
Xing Tian
4
5
10
1.8
L
Awilix
itzTIBI
Awilix
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,631
Damage
97,878
123,294
Taken
121,281
81,673
Mitigated
100,064
36,153
Healing
34,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,817
363
128
2,996
16,861
5,622
0
8,650
8,031
94,985
0
W
Thoth
Hariann
Thoth
23,391
1,614
709
6,224
18,582
8,392
2,229
5,249
13,123
122,532
0
W
Nemesis
Kh4pz
Nemesis
18,721
9,312
0
4,855
25,136
17,872
1,715
4,159
20,667
0
126,558
L
Yemoja
Lisztos
Yemoja
11,242
2,642
2,078
2,997
21,932
17,783
0
8,693
13,080
39,727
0
L
Anhur
Mexxoo
Anhur
15,132
8,242
0
9,980
26,278
11,359
0
5,327
20,891
0
109,474
W
Ullr
Mousze
Ullr
19,814
11,674
0
7,937
19,880
9,449
11,637
4,238
15,445
0
157,309
L
Sun Wukong
Sesshí
Sun Wukong
21,372
6,253
0
13,430
33,137
34,107
316
6,187
26,880
0
94,824
W
Odin
TRITOLI
Odin
21,851
6,020
0
10,270
30,726
34,663
721
3,972
25,937
300
87,491
W
Xing Tian
TubbyTheSatan
Xing Tian
14,101
1,253
0
4,117
26,957
29,688
168
6,661
19,523
49,813
0
L
Awilix
itzTIBI
Awilix
19,068
8,529
0
4,544
25,086
12,802
0
8,170
16,620
0
125,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,183
Gold Earned
80,237
761
Minions Killed
764
0
Camps Cleared
0
2,460,913
Distance Traveled
2,684,727
28
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,248
528
175
6
0
524,891
6
W
Thoth
17,235
638
188
7
0
513,179
9
W
Nemesis
16,571
614
175
6
0
570,227
5
L
Yemoja
12,175
451
45
2
0
458,704
6
L
Anhur
13,704
508
205
8
0
486,272
7
W
Ullr
16,696
618
211
8
0
540,642
10
L
Sun Wukong
13,029
483
152
6
0
463,008
4
W
Odin
15,154
561
135
5
0
520,876
4
W
Xing Tian
14,581
540
55
2
0
539,803
9
L
Awilix
16,027
594
184
7
0
528,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role