Player Matchup

Chronos
Chronos
Platinum IV
BratwurstBill
Chronos
Platinum IV
Level 64
God Stats
4W - 9L
1,687 SR
Queue Stats
44W - 47L
1,817 MMR
Solo
Persephone
Persephone
Platinum II
Bringzy
Persephone
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,993 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Lisztos
Sylvanus
Platinum IV
Level 128
God Stats
9W - 11L
1,475 SR
Queue Stats
64W - 66L
1,804 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Mexxoo
Hun Batz
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,815 MMR
Solo
Amaterasu
Amaterasu
Silver II
Nayr85
Amaterasu
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,584 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,532 SR
1,803 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,589 SR
1,614 MMR
Chaac
Chaac
Platinum IV
Aspide
Chaac
Platinum IV
Level 120
God Stats
4W - 1L
1,544 SR
Queue Stats
46W - 40L
1,786 MMR
Solo
Apollo
Apollo
Diamond V
CRICIO
Apollo
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
Pokefederico
Thoth
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold IV
adri987
Pele
Gold IV
Level 129
God Stats
8W - 2L
1,901 SR
Queue Stats
30W - 28L
1,782 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
merqur
Erlang Shen
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
0 / 7 / 4
9,388
494
7,664
14,341
6,551
Gilded Arrow

Gilded Arrow

+15
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 10 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+55
Magical Power
+10%
Attack Speed

Persephone
Bringzy
Persephone
17
8 / 5 / 2
11,099
584
12,641
11,019
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Sylvanus
Lisztos
Sylvanus
13
1 / 5 / 6
8,187
431
6,302
12,321
13,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 12 Physical Damage over 2s and have their Attack Speed reduced by 3.5%. Jungle Monsters take 4x the amount of damage. This effect can stack up to 4 times. When burned targets die you are healed for 15 Health and Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Mexxoo
Hun Batz
16
1 / 5 / 7
9,518
501
5,592
15,095
5,776
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Nayr85
Amaterasu
15
0 / 6 / 0
8,958
471
3,262
14,465
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - Damaging an enemy god steals 25 health away from your target and restores 25 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouNu WaSetScyllaNemesis

VS

Bans
TsukuyomiFenrirCthulhuCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aspide
Chaac
19
6 / 1 / 5
12,422
654
12,116
18,261
14,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
CRICIO
Apollo
20
7 / 1 / 9
13,729
723
12,194
11,063
6,279
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+20
Physical Protection
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

18
2 / 5 / 9
11,507
606
7,954
10,907
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Pele
adri987
Pele
18
7 / 1 / 6
11,903
626
7,363
12,390
8,082
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+60
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
merqur
Erlang Shen
18
6 / 2 / 15
11,658
614
10,528
19,734
22,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 20% for 6s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Shield

Caduceus Shield

+30
Physical Power
+35
Physical Protection
+35
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Shifter's Shield

Shifter's Shield

+35
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
10
Kills
28
28
Deaths
10
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aspide
Chaac
6
1
5
8.5
L
Chronos
0
7
4
0.29
L
Persephone
Bringzy
Persephone
8
5
2
1.8
W
Apollo
CRICIO
Apollo
7
1
9
11.5
L
Sylvanus
Lisztos
Sylvanus
1
5
6
0.8
L
Hun Batz
Mexxoo
Hun Batz
1
5
7
0.9
L
Amaterasu
Nayr85
Amaterasu
0
6
0
0
W
2
5
9
1.3
W
Pele
adri987
Pele
7
1
6
10
W
Erlang Shen
merqur
Erlang Shen
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
50,155
67,241
Taken
72,355
42,052
Mitigated
55,400
15,402
Healing
30,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aspide
Chaac
12,116
3,518
0
11,498
18,261
14,271
516
5,496
12,510
12,964
68,314
L
Chronos
7,664
2,960
0
2,950
14,341
6,551
0
623
13,686
72,063
0
L
Persephone
Bringzy
Persephone
12,641
615
0
1,418
11,019
4,132
0
3,637
7,078
65,702
0
W
Apollo
CRICIO
Apollo
12,194
8,014
0
5,045
11,063
6,279
6,532
3,839
7,151
0
116,479
L
Sylvanus
Lisztos
Sylvanus
6,302
1,383
1,090
3,662
12,321
13,077
0
1,541
10,757
23,043
6,082
L
Hun Batz
Mexxoo
Hun Batz
5,592
2,053
0
3,466
15,095
5,776
0
1,982
12,975
0
69,858
L
Amaterasu
Nayr85
Amaterasu
3,262
1,174
0
2,816
14,465
12,516
0
3,038
11,360
0
55,317
W
7,954
94
0
1,840
10,907
3,830
630
6,310
4,330
68,297
0
W
Pele
adri987
Pele
7,363
1,785
0
5,529
12,390
8,082
748
3,787
8,518
0
75,800
W
Erlang Shen
merqur
Erlang Shen
10,528
4,676
0
6,722
19,734
22,938
430
8,892
10,554
0
35,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,150
Gold Earned
61,219
547
Minions Killed
654
0
Camps Cleared
0
1,812,604
Distance Traveled
1,983,242
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,422
654
153
8
0
401,847
2
L
Chronos
9,388
494
135
7
0
347,233
3
L
Persephone
11,099
584
128
7
0
355,857
7
W
Apollo
13,729
723
202
11
0
408,585
3
L
Sylvanus
8,187
431
37
2
0
354,577
6
L
Hun Batz
9,518
501
126
7
0
400,897
5
L
Amaterasu
8,958
471
121
6
0
354,040
3
W
Thoth
11,507
606
135
7
0
356,157
5
W
Pele
11,903
626
134
7
0
425,132
2
W
Erlang Shen
11,658
614
30
2
0
391,521
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role