Player Matchup

Ymir
Ymir
Decraftt
Ymir
Level 60
God Stats
24W - 29L
1,704 SR
Queue Stats
405W - 448L
1,531 Elo+
Party 2
Nemesis
Nemesis
Meditrinna
Nemesis
Level 61
God Stats
5W - 7L
1,599 SR
Queue Stats
236W - 280L
1,381 Elo+
Party 4
Sun Wukong
Sun Wukong
Plerb
Sun Wukong
Level 35
God Stats
0W - 1L
1,264 SR
Queue Stats
121W - 157L
1,386 Elo+
Party 2
Scylla
Scylla
Thorfinn_V-S
Scylla
Level 76
God Stats
1W - 5L
1,500 SR
Queue Stats
689W - 712L
1,409 Elo+
Party 4
Danzaburou
Danzaburou
clems574
Danzaburou
Level 35
God Stats
13W - 24L
1,288 SR
Queue Stats
46W - 83L
1,213 Elo+
Party 4
Team Averages
Level 53
1,471 SR
1,384 Elo+

VS

Team Averages
Level 59
1,504 SR
1,390 Elo+
Odin
Odin
Konatowski
Odin
Level 97
God Stats
56W - 19L
1,700 SR
Queue Stats
437W - 441L
1,433 Elo+
Party 1
Raijin
Raijin
Mojokenobi2004
Raijin
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 73L
1,415 Elo+
Party 3
Medusa
Medusa
RED_DEVILS-DECHA
Medusa
Level 88
God Stats
96W - 61L
1,449 SR
Queue Stats
463W - 442L
1,408 Elo+
Party 1
Yemoja
Yemoja
Thehiddenduke
Yemoja
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
41W - 53L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xavare-Ronin
Tsukuyomi
Level 38
God Stats
31W - 29L
1,586 SR
Queue Stats
183W - 222L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 6 / 3
9,197
460
5,420
19,574
12,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Meditrinna
Nemesis
15
4 / 3 / 4
9,854
493
6,369
12,876
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Plerb
Sun Wukong
13
1 / 6 / 1
8,088
404
8,331
18,053
12,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
16
2 / 2 / 2
9,660
483
11,054
9,475
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
clems574
Danzaburou
15
2 / 3 / 2
8,771
439
7,595
12,473
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,689
534
15,086
14,684
14,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 2
10,349
517
8,736
12,836
4,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 2 / 3
11,216
561
18,719
12,128
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 3
8,984
449
2,545
12,505
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Xavare-Ronin
Tsukuyomi
19
2 / 0 / 7
11,125
556
4,382
11,581
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
20
20
Deaths
12
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
3
0.58
W
5
1
6
8
L
Nemesis
Meditrinna
Nemesis
4
3
4
2
W
3
4
2
1
L
Sun Wukong
Plerb
Sun Wukong
1
6
1
0.25
W
10
2
3
5.75
W
0
5
3
0.3
L
Scylla
2
2
2
1.5
W
Tsukuyomi
Xavare-Ronin
Tsukuyomi
2
0
7
5.5
L
Danzaburou
clems574
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,769
Damage
49,468
72,451
Taken
63,734
40,435
Mitigated
34,121
16,970
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,420
1,393
405
2,700
19,574
12,517
0
3,662
15,837
33,747
0
W
15,086
2,556
498
4,082
14,684
14,225
2,173
3,307
11,335
0
55,514
L
Nemesis
Meditrinna
Nemesis
6,369
2,952
0
2,358
12,876
7,447
0
347
12,463
0
58,763
W
8,736
1,366
0
2,917
12,836
4,740
637
5,215
7,275
69,394
0
L
Sun Wukong
Plerb
Sun Wukong
8,331
2,222
0
4,587
18,053
12,971
67
1,573
15,955
0
43,829
W
18,719
10,543
705
5,705
12,128
4,475
1,574
2,722
9,334
0
86,028
W
2,545
436
463
2,191
12,505
6,122
779
3,309
9,160
22,955
0
L
Scylla
11,054
996
0
2,258
9,475
3,235
842
4,252
5,148
59,005
0
W
Tsukuyomi
Xavare-Ronin
Tsukuyomi
4,382
1,063
0
6,892
11,581
4,559
131
1,369
10,156
0
86,009
L
Danzaburou
clems574
Danzaburou
7,595
2,897
0
4,662
12,473
4,265
0
1,447
10,976
0
48,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
52,363
417
Minions Killed
590
0
Camps Cleared
0
1,776,606
Distance Traveled
1,822,558
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,197
460
50
3
0
328,444
3
W
Odin
10,689
534
104
5
0
372,780
0
L
Nemesis
9,854
493
83
4
0
374,560
11
W
Raijin
10,349
517
121
6
0
334,314
2
L
Sun Wukong
8,088
404
70
4
0
379,984
0
W
Medusa
11,216
561
152
8
0
349,616
3
W
Yemoja
8,984
449
42
2
0
289,699
4
L
Scylla
9,660
483
133
7
0
363,994
5
W
Tsukuyomi
11,125
556
171
9
0
476,149
4
L
Danzaburou
8,771
439
81
4
0
329,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role