Player Matchup

Chang'e
Chang'e
Gold I
CARPERNIX
Chang'e
Gold I
Level 156
God Stats
6W - 4L
1,782 SR
Queue Stats
30W - 28L
1,818 MMR
Party 1
Cerberus
Cerberus
Platinum III
Fryktløs
Cerberus
Platinum III
Level 155
God Stats
31W - 17L
1,747 SR
Queue Stats
153W - 135L
1,812 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
LoKdoWn
Erlang Shen
Platinum V
Level 160
God Stats
7W - 6L
1,669 SR
Queue Stats
179W - 160L
1,790 MMR
Solo
Mercury
Mercury
Gold I
froozstiak
Mercury
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,769 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Ľeví
Ah Muzen Cab
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,640 SR
1,738 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,405 SR
1,735 MMR
Discordia
Discordia
Platinum IV
CarrYoda
Discordia
Platinum IV
Level 112
God Stats
7W - 4L
1,318 SR
Queue Stats
282W - 255L
1,819 MMR
Solo
Ymir
Ymir
Gold II
Kërry
Ymir
Gold II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
PîTî
Cu Chulainn
Gold II
Level 156
God Stats
3W - 5L
1,221 SR
Queue Stats
280W - 290L
1,720 MMR
Party 3
Apollo
Apollo
Platinum II
TheAllahGuy
Apollo
Platinum II
Level 160
God Stats
12W - 12L
1,488 SR
Queue Stats
810W - 781L
1,936 MMR
Party 2
Thanatos
Thanatos
Gold I
zowac
Thanatos
Gold I
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 208L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CARPERNIX
Chang'e
18
6 / 7 / 7
12,270
533
10,816
16,234
6,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Fryktløs
Cerberus
17
4 / 4 / 13
11,570
503
12,826
21,653
26,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
LoKdoWn
Erlang Shen
18
3 / 5 / 5
11,090
482
10,301
21,526
17,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
froozstiak
Mercury
18
4 / 7 / 9
11,398
496
11,353
19,774
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Ľeví
Ah Muzen Cab
19
2 / 6 / 1
12,333
536
13,690
16,180
6,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
NemesisSetTsukuyomiScyllaThe Morrigan

VS

Bans
PersephoneTyrSusanoGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarrYoda
Discordia
19
2 / 3 / 14
12,807
557
15,499
11,418
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Kërry
Ymir
18
2 / 7 / 18
12,528
545
10,682
22,143
24,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
PîTî
Cu Chulainn
20
5 / 3 / 10
14,282
621
18,458
21,490
20,508
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
11 / 2 / 9
15,140
658
16,210
16,032
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
zowac
Thanatos
20
9 / 4 / 9
13,484
586
12,037
16,700
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
19
Kills
29
29
Deaths
19
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CARPERNIX
Chang'e
6
7
7
1.36
W
Discordia
CarrYoda
Discordia
2
3
14
3
L
Cerberus
Fryktløs
Cerberus
4
4
13
2.63
W
Ymir
Kërry
Ymir
2
7
18
1.57
L
Erlang Shen
LoKdoWn
Erlang Shen
3
5
5
1.1
W
Cu Chulainn
PîTî
Cu Chulainn
5
3
10
3.33
W
Apollo
11
2
9
7.75
L
Mercury
froozstiak
Mercury
4
7
9
1.21
W
Thanatos
zowac
Thanatos
9
4
9
3.38
L
Ah Muzen Cab
Ľeví
Ah Muzen Cab
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,986
Damage
72,886
95,367
Taken
87,783
64,236
Mitigated
61,982
26,212
Healing
35,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CARPERNIX
Chang'e
10,816
975
3,252
4,039
16,234
6,574
38
5,989
10,245
66,517
0
W
Discordia
CarrYoda
Discordia
15,499
1,937
0
3,006
11,418
4,636
993
3,698
7,594
98,499
0
L
Cerberus
Fryktløs
Cerberus
12,826
1,375
0
4,063
21,653
26,359
33
7,861
13,383
46,255
0
W
Ymir
Kërry
Ymir
10,682
1,777
0
5,372
22,143
24,480
179
9,181
12,727
40,095
0
L
Erlang Shen
LoKdoWn
Erlang Shen
10,301
5,445
0
5,709
21,526
17,459
892
4,343
17,183
0
66,766
W
Cu Chulainn
PîTî
Cu Chulainn
18,458
3,776
0
7,072
21,490
20,508
1,012
2,788
18,656
11,559
96,652
W
Apollo
16,210
10,291
0
5,509
16,032
6,380
6,153
3,539
12,458
0
120,118
L
Mercury
froozstiak
Mercury
11,353
3,987
0
4,238
19,774
7,652
0
5,800
13,974
0
87,202
W
Thanatos
zowac
Thanatos
12,037
3,778
0
14,315
16,700
5,978
2,503
6,366
10,252
0
70,951
L
Ah Muzen Cab
Ľeví
Ah Muzen Cab
13,690
6,409
0
4,911
16,180
6,192
3,751
4,250
11,751
0
114,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
68,241
690
Minions Killed
695
0
Camps Cleared
0
2,166,573
Distance Traveled
2,243,336
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,270
533
128
6
0
423,577
7
W
Discordia
12,807
557
156
7
0
422,167
6
L
Cerberus
11,570
503
110
5
0
466,231
7
W
Ymir
12,528
545
57
2
0
438,121
5
L
Erlang Shen
11,090
482
117
5
0
432,094
10
W
Cu Chulainn
14,282
621
174
8
0
464,389
4
W
Apollo
15,140
658
195
8
0
467,408
5
L
Mercury
11,398
496
116
5
0
449,650
1
W
Thanatos
13,484
586
113
5
0
451,251
4
L
Ah Muzen Cab
12,333
536
219
10
0
395,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role