Player Matchup

King Arthur
King Arthur
ApocaIsBlack
King Arthur
Level 9
God Stats
12W - 33L
1,761 SR
Queue Stats
123W - 123L
1,675 Elo+
Party 1
Merlin
Merlin
BiG-LiKi-9424-
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,358 Elo+
Solo
Thanatos
Thanatos
BuffBows
Thanatos
Level 32
God Stats
0W - 3L
1,161 SR
Queue Stats
168W - 164L
1,599 Elo+
Party 1
Ares
Ares
SuperiorGender
Ares
Level 26
God Stats
16W - 16L
1,977 SR
Queue Stats
87W - 106L
1,540 Elo+
Party 1
Neith
Neith
Yosha Masta
Neith
Level 17
God Stats
56W - 63L
1,144 SR
Queue Stats
76W - 98L
1,240 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,483 Elo+

VS

Team Averages
Level 18
1,564 SR
1,636 Elo+
Izanami
Izanami
ATNCraven
Izanami
Level 21
God Stats
7W - 7L
1,500 SR
Queue Stats
214W - 238L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
Positionss
Erlang Shen
Level 8
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 4L
1,761 Elo+
Party 3
Bacchus
Bacchus
Sh1nb0u
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 93L
1,712 Elo+
Party 2
Chang'e
Chang'e
TrayIsaWoman
Chang'e
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
YangsMilkers
Fenrir
Level 28
God Stats
29W - 20L
2,030 SR
Queue Stats
118W - 105L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApocaIsBlack
King Arthur
13
0 / 3 / 0
8,045
402
3,690
12,855
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 8 / 1
8,180
409
3,439
12,594
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
BuffBows
Thanatos
13
3 / 5 / 2
8,475
424
8,089
15,464
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 7
9,360
468
8,469
15,520
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 5 / 5
10,328
516
10,901
10,633
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATNCraven
Izanami
15
5 / 3 / 5
10,155
508
13,464
11,800
3,645
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Positionss
Erlang Shen
17
3 / 1 / 3
10,340
517
7,718
9,739
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Sh1nb0u
Bacchus
14
3 / 6 / 5
9,732
487
4,278
13,097
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
TrayIsaWoman
Chang'e
18
8 / 1 / 4
11,539
577
15,021
13,838
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
5 / 2 / 3
10,447
522
7,516
14,027
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
24
24
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATNCraven
Izanami
5
3
5
2.5
L
King Arthur
ApocaIsBlack
King Arthur
0
3
0
0
L
1
8
1
0.19
L
Thanatos
BuffBows
Thanatos
3
5
2
0.8
W
Erlang Shen
Positionss
Erlang Shen
3
1
3
4.5
W
Bacchus
Sh1nb0u
Bacchus
3
6
5
0.92
L
2
3
7
1.83
W
Chang'e
TrayIsaWoman
Chang'e
8
1
4
10
W
Fenrir
5
2
3
3.25
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
47,997
67,066
Taken
62,501
33,354
Mitigated
33,002
21,947
Healing
22,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATNCraven
Izanami
13,464
10,115
0
3,855
11,800
3,645
988
2,031
9,769
0
83,074
L
King Arthur
ApocaIsBlack
King Arthur
3,690
843
0
3,674
12,855
6,898
0
2,480
10,375
0
36,183
L
3,439
611
0
752
12,594
4,129
1,840
6,119
6,475
42,120
0
L
Thanatos
BuffBows
Thanatos
8,089
2,488
465
11,776
15,464
5,205
0
4,508
10,956
0
40,131
W
Erlang Shen
Positionss
Erlang Shen
7,718
3,639
0
3,895
9,739
8,337
40
1,379
8,104
0
71,071
W
Bacchus
Sh1nb0u
Bacchus
4,278
765
0
874
13,097
9,016
0
2,931
10,166
18,254
0
L
8,469
701
278
2,043
15,520
13,527
26
4,268
11,252
25,852
0
W
Chang'e
TrayIsaWoman
Chang'e
15,021
1,555
1,303
7,213
13,838
5,304
803
2,820
10,968
71,149
0
W
Fenrir
7,516
2,928
297
4,919
14,027
6,700
467
2,758
11,169
0
75,834
L
10,901
6,626
0
2,959
10,633
3,595
488
1,924
8,709
0
60,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,388
Gold Earned
52,213
371
Minions Killed
487
0
Camps Cleared
0
1,666,856
Distance Traveled
1,889,933
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,155
508
127
6
0
343,979
8
L
King Arthur
8,045
402
86
4
0
387,500
4
L
Merlin
8,180
409
70
4
0
275,285
1
L
Thanatos
8,475
424
76
4
0
367,729
0
W
Erlang Shen
10,340
517
113
6
0
393,263
3
W
Bacchus
9,732
487
15
1
0
362,019
3
L
Ares
9,360
468
47
2
0
332,514
3
W
Chang'e
11,539
577
124
6
0
380,063
2
W
Fenrir
10,447
522
108
5
0
410,609
2
L
Neith
10,328
516
92
5
0
303,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role