Player Matchup

Fenrir
Fenrir
AhmedofRivia
Fenrir
Level 31
God Stats
8W - 11L
1,515 SR
Queue Stats
33W - 30L
1,511 Elo+
Party 1
Zeus
Zeus
DJNutz
Zeus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Solo
Neith
Neith
Jødefarr
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
MauShow
Chaac
Level 29
God Stats
9W - 5L
1,652 SR
Queue Stats
15W - 20L
1,440 Elo+
Party 1
Ares
Ares
MyDadinYoMom
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 17
1,533 SR
1,465 Elo+

VS

Team Averages
Level 11
1,403 SR
1,322 Elo+
Fafnir
Fafnir
Fmm905300
Fafnir
Level 22
God Stats
2W - 3L
1,777 SR
Queue Stats
25W - 27L
1,466 Elo+
Party 2
Thanatos
Thanatos
Harpere
Thanatos
Level 6
God Stats
3W - 7L
1,124 SR
Queue Stats
4W - 10L
932 Elo+
Solo
Jormungandr
Jormungandr
Naryere
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
UmarłyPoeta
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,345 Elo+
Solo
Thoth
Thoth
unoenwan
Thoth
Level 18
God Stats
0W - 5L
1,115 SR
Queue Stats
10W - 20L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 1
7,001
539
3,900
9,927
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
DJNutz
Zeus
11
0 / 2 / 4
5,945
457
4,539
5,357
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Jødefarr
Neith
8
0 / 3 / 7
5,732
441
4,666
6,095
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
MauShow
Chaac
11
5 / 2 / 1
7,005
539
6,696
9,807
5,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 3
5,716
440
1,947
7,055
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fmm905300
Fafnir
9
2 / 4 / 3
6,196
477
3,872
11,657
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Harpere
Thanatos
9
3 / 1 / 2
6,228
479
3,669
7,178
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Naryere
Jormungandr
3
0 / 0 / 1
4,241
326
260
655
237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
UmarłyPoeta
Artemis
10
3 / 3 / 2
6,879
529
4,840
5,329
1,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
unoenwan
Thoth
11
3 / 2 / 1
6,382
491
7,426
6,119
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
10
Kills
11
12
Deaths
10
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
1
2.25
W
Zeus
DJNutz
Zeus
0
2
4
1
L
Fafnir
Fmm905300
Fafnir
2
4
3
0.88
L
Thanatos
Harpere
Thanatos
3
1
2
4
W
Neith
Jødefarr
Neith
0
3
7
1.17
W
Chaac
MauShow
Chaac
5
2
1
2.75
W
1
3
3
0.83
L
Jormungandr
Naryere
Jormungandr
0
0
1
0.5
L
Artemis
UmarłyPoeta
Artemis
3
3
2
1.33
L
Thoth
unoenwan
Thoth
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
20,067
38,241
Taken
30,938
15,444
Mitigated
13,491
12,061
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,900
1,200
0
3,590
9,927
3,458
80
928
8,913
0
34,191
W
Zeus
DJNutz
Zeus
4,539
417
0
1,733
5,357
1,377
932
2,108
3,043
32,516
0
L
Fafnir
Fmm905300
Fafnir
3,872
1,650
0
3,244
11,657
7,543
0
1,566
10,091
13,483
0
L
Thanatos
Harpere
Thanatos
3,669
1,616
0
5,653
7,178
2,298
226
1,533
5,645
0
24,435
W
Neith
Jødefarr
Neith
4,666
1,889
0
1,401
6,095
1,570
1,870
1,375
4,608
0
20,365
W
Chaac
MauShow
Chaac
6,696
2,780
183
4,773
9,807
5,592
278
5,009
4,668
0
28,325
W
1,947
147
0
381
7,055
3,447
406
1,538
5,451
9,625
0
L
Jormungandr
Naryere
Jormungandr
260
260
0
0
655
237
105
0
655
4,473
0
L
Artemis
UmarłyPoeta
Artemis
4,840
2,537
0
1,235
5,329
1,606
0
697
4,632
0
18,756
L
Thoth
unoenwan
Thoth
7,426
0
0
1,288
6,119
1,807
37
2,690
3,429
37,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
29,926
234
Minions Killed
187
0
Camps Cleared
0
1,118,295
Distance Traveled
918,039
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,001
539
77
6
0
248,415
2
W
Zeus
5,945
457
55
4
0
199,118
3
L
Fafnir
6,196
477
28
2
0
199,605
1
L
Thanatos
6,228
479
56
4
0
227,289
0
W
Neith
5,732
441
37
3
0
228,895
0
W
Chaac
7,005
539
53
4
0
217,368
0
W
Ares
5,716
440
12
1
0
224,499
2
L
Jormungandr
4,241
326
4
0
0
57,076
1
L
Artemis
6,879
529
38
3
0
212,875
0
L
Thoth
6,382
491
61
5
0
221,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role