Player Matchup

He Bo
He Bo
Platinum II
Buzztek
He Bo
Platinum II
Level 159
God Stats
14W - 1L
2,064 SR
Queue Stats
166W - 161L
1,778 MMR
Party 1
Bellona
Bellona
Platinum III
Mexxoo
Bellona
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,769 MMR
Solo
Discordia
Discordia
Platinum II
Rainheit
Discordia
Platinum II
Level 160
God Stats
17W - 17L
1,738 SR
Queue Stats
220W - 206L
1,778 MMR
Party 1
Anhur
Anhur
Platinum III
Zylurat
Anhur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
xXVitiCODXx
Tyr
Platinum III
Level 157
God Stats
37W - 34L
1,165 SR
Queue Stats
701W - 685L
1,764 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,593 SR
1,718 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,513 SR
1,714 MMR
Heimdallr
Heimdallr
Gold I
BuddyX
Heimdallr
Gold I
Level 154
God Stats
1W - 3L
1,702 SR
Queue Stats
58W - 47L
1,771 MMR
Party 3
Guan Yu
Guan Yu
Gold I
SrLopez13
Guan Yu
Gold I
Level 156
God Stats
12W - 9L
1,201 SR
Queue Stats
143W - 135L
1,731 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Vitiαte
Baron Samedi
Gold II
Level 157
God Stats
4W - 4L
1,715 SR
Queue Stats
136W - 127L
1,757 MMR
Solo
Janus
Janus
Gold II
ZarGhoul
Janus
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kali
Kali
Platinum V
ZhØrs3n
Kali
Platinum V
Level 145
God Stats
7W - 6L
1,446 SR
Queue Stats
83W - 75L
1,810 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Buzztek
He Bo
19
6 / 2 / 5
12,560
598
17,830
13,225
5,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mexxoo
Bellona
18
3 / 3 / 6
11,578
551
7,604
15,737
12,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Discordia
Rainheit
Discordia
18
2 / 2 / 10
11,846
564
13,033
10,042
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Zylurat
Anhur
18
9 / 4 / 5
13,059
622
18,245
22,440
8,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 14
12,134
578
7,806
18,372
18,767
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ScyllaDanzaburouApolloAphroditeFenrir

VS

Bans
Nu WaRamaArtioKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuddyX
Heimdallr
17
1 / 7 / 3
9,780
466
5,622
14,094
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
SrLopez13
Guan Yu
16
1 / 3 / 4
9,826
468
8,639
17,530
16,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Vitiαte
Baron Samedi
14
0 / 4 / 6
8,949
426
8,086
17,653
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
ZarGhoul
Janus
19
5 / 4 / 3
11,902
567
9,615
12,909
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
17
7 / 7 / 4
11,015
525
8,473
25,589
10,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
25
Kills
14
14
Deaths
25
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BuddyX
Heimdallr
1
7
3
0.36
W
He Bo
Buzztek
He Bo
6
2
5
4.25
W
Bellona
Mexxoo
Bellona
3
3
6
2
W
Discordia
Rainheit
Discordia
2
2
10
3.5
L
Guan Yu
SrLopez13
Guan Yu
1
3
4
1
L
Baron Samedi
Vitiαte
Baron Samedi
0
4
6
0.75
L
Janus
ZarGhoul
Janus
5
4
3
1.63
L
Kali
7
7
4
1.29
W
Anhur
Zylurat
Anhur
9
4
5
2.88
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,518
Damage
40,435
79,816
Taken
87,775
48,971
Mitigated
48,770
35,415
Healing
26,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BuddyX
Heimdallr
5,622
2,129
0
3,093
14,094
3,848
1,030
1,971
12,051
0
64,438
W
He Bo
Buzztek
He Bo
17,830
1,372
720
8,042
13,225
5,736
729
2,719
10,235
77,669
0
W
Bellona
Mexxoo
Bellona
7,604
2,586
0
7,244
15,737
12,087
1,151
3,392
12,090
0
70,583
W
Discordia
Rainheit
Discordia
13,033
1,431
0
3,593
10,042
3,730
430
4,475
5,404
83,077
0
L
Guan Yu
SrLopez13
Guan Yu
8,639
810
702
7,858
17,530
16,135
0
8,580
8,866
3,136
61,714
L
Baron Samedi
Vitiαte
Baron Samedi
8,086
1,201
568
7,518
17,653
13,577
32
6,741
10,625
40,600
0
L
Janus
ZarGhoul
Janus
9,615
1,458
0
528
12,909
4,442
0
5,495
6,986
86,522
0
L
Kali
8,473
4,859
0
6,124
25,589
10,768
0
7,037
18,384
0
68,251
W
Anhur
Zylurat
Anhur
18,245
6,704
0
10,464
22,440
8,651
7,747
4,914
17,468
0
103,252
W
7,806
688
0
5,352
18,372
18,767
280
4,656
13,026
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,177
Gold Earned
51,472
584
Minions Killed
583
0
Camps Cleared
0
2,069,175
Distance Traveled
1,958,700
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,780
466
116
6
0
355,527
4
W
He Bo
12,560
598
122
6
0
377,298
9
W
Bellona
11,578
551
125
6
0
456,745
5
W
Discordia
11,846
564
151
7
0
372,681
7
L
Guan Yu
9,826
468
132
6
0
419,323
3
L
Baron Samedi
8,949
426
51
2
0
367,197
2
L
Janus
11,902
567
178
8
0
446,262
8
L
Kali
11,015
525
106
5
0
370,391
3
W
Anhur
13,059
622
134
6
0
356,812
5
W
Tyr
12,134
578
52
2
0
505,639
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role