Player Matchup

Heimdallr
Heimdallr
KingGaBeYT
Heimdallr
Level 47
God Stats
12W - 8L
1,413 SR
Queue Stats
70W - 85L
1,340 Elo+
Party 2
Cabrakan
Cabrakan
Throat_Massuese
Cabrakan
Level 126
God Stats
25W - 19L
1,668 SR
Queue Stats
110W - 126L
1,464 Elo+
Party 2
Vulcan
Vulcan
ViperZuluBravo
Vulcan
Level 27
God Stats
33W - 35L
1,344 SR
Queue Stats
92W - 89L
1,386 Elo+
Party 2
Team Averages
Level 67
1,475 SR
1,396 Elo+

VS

Team Averages
Level 8
1,380 SR
1,309 Elo+
Nemesis
Nemesis
Emma14092007
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
JhonMB7595
Zeus
Level 12
God Stats
8W - 18L
1,403 SR
Queue Stats
12W - 28L
1,204 Elo+
Solo
Neith
Neith
hhcurry
Neith
Level 7
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingGaBeYT
Heimdallr
11
9 / 2 / 16
8,719
969
7,986
7,051
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
12
13 / 0 / 11
9,628
1,070
8,994
6,556
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
7 / 2 / 10
8,131
903
5,778
5,011
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Emma14092007
Nemesis
6
0 / 11 / 3
6,214
690
643
8,910
2,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 9 / 1
6,885
765
5,742
8,778
2,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hhcurry
Neith
6
0 / 11 / 1
5,432
604
2,157
9,309
2,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
29
Kills
2
4
Deaths
31
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Emma14092007
Nemesis
0
11
3
0.14
L
2
9
1
0.28
W
Heimdallr
KingGaBeYT
Heimdallr
9
2
16
8.5
W
Cabrakan
13
0
11
18.5
W
7
2
10
6
L
Neith
hhcurry
Neith
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
8,542
18,618
Taken
26,997
10,326
Mitigated
6,695
3,333
Healing
583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Emma14092007
Nemesis
643
643
0
0
8,910
2,211
0
4,683
4,151
0
2,429
L
5,742
900
0
250
8,778
2,442
0
5,873
2,691
24,180
0
W
Heimdallr
KingGaBeYT
Heimdallr
7,986
2,634
0
1,791
7,051
2,757
1,183
2,501
4,550
0
29,579
W
Cabrakan
8,994
736
0
1,434
6,556
5,664
352
1,608
4,948
23,771
0
W
5,778
1,245
0
108
5,011
1,905
99
1,666
3,345
13,446
0
L
Neith
hhcurry
Neith
2,157
988
0
333
9,309
2,042
0
4,423
4,733
0
5,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
18,531
89
Minions Killed
44
0
Camps Cleared
0
531,795
Distance Traveled
378,071
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,214
690
1
0
0
120,549
0
L
Zeus
6,885
765
41
5
0
121,227
0
W
Heimdallr
8,719
969
44
5
0
177,553
1
W
Cabrakan
9,628
1,070
29
3
0
179,378
3
W
Vulcan
8,131
903
16
2
0
174,864
0
L
Neith
5,432
604
2
0
0
136,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role