Player Matchup

Khepri
Khepri
Kumbha15Mahomes
Khepri
Level 158
God Stats
50W - 37L
1,627 SR
Queue Stats
116W - 115L
1,552 Elo+
Party 1
Loki
Loki
MaruseiBudda
Loki
Level 110
God Stats
10W - 10L
1,188 SR
Queue Stats
731W - 730L
1,479 Elo+
Party 1
Neith
Neith
Peppermint Saki
Neith
Level 66
God Stats
11W - 17L
1,302 SR
Queue Stats
204W - 206L
1,351 Elo+
Party 1
Achilles
Achilles
Sleepy Black253
Achilles
Level 69
God Stats
5W - 4L
1,697 SR
Queue Stats
118W - 130L
1,369 Elo+
Party 1
Janus
Janus
bigtimeidiot
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,463 SR
1,450 Elo+

VS

Team Averages
Level 86
1,491 SR
1,458 Elo+
He Bo
He Bo
JakeOpossum919
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 234L
1,388 Elo+
Solo
Nu Wa
Nu Wa
TTV Aarodox
Nu Wa
Level 66
God Stats
13W - 16L
1,588 SR
Queue Stats
38W - 41L
1,559 Elo+
Party 2
Athena
Athena
TeaRexTekMek
Athena
Level 58
God Stats
11W - 20L
1,371 SR
Queue Stats
217W - 297L
1,343 Elo+
Solo
Arachne
Arachne
UprightDruid755
Arachne
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,611 Elo+
Party 2
Neith
Neith
complex_widower
Neith
Level 100
God Stats
49W - 39L
1,498 SR
Queue Stats
133W - 119L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,050
542
3,881
5,904
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 1 / 5
7,537
580
4,569
7,433
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 3
7,221
555
7,114
5,583
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
13
5 / 1 / 2
7,738
595
5,278
10,776
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 0
8,004
616
5,638
4,008
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
6,999
538
6,784
8,404
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,974
383
3,731
5,869
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
11
1 / 1 / 0
6,211
478
1,178
6,590
3,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 5 / 2
5,409
416
3,880
8,110
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
5,125
394
3,014
9,395
2,619
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
3
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
1
0
4
3
W
3
1
5
5.5
W
5
0
3
6.5
W
Achilles
5
1
2
6
L
0
1
0
0
L
Athena
1
1
0
1
L
0
5
2
0.2
W
5
1
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
18,587
33,704
Taken
38,368
18,510
Mitigated
14,128
11,000
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
375
0
1,201
8,404
2,335
0
709
7,283
29,396
0
W
3,881
157
345
1,022
5,904
4,462
1,960
1,601
4,303
28,767
0
W
4,569
510
0
2,722
7,433
2,208
125
1,473
5,918
0
37,867
W
7,114
2,258
0
2,828
5,583
1,942
467
1,664
3,919
0
38,516
W
Achilles
5,278
1,326
0
3,623
10,776
8,611
468
5,804
4,638
0
29,778
L
3,731
726
516
1,036
5,869
1,480
0
1,834
4,035
17,668
0
L
Athena
1,178
468
0
381
6,590
3,545
0
2,148
4,234
30,521
0
L
3,880
2,479
0
1,631
8,110
4,149
0
2,042
5,970
0
18,404
W
5,638
189
0
460
4,008
1,287
0
775
3,233
43,598
0
L
3,014
1,352
396
1,383
9,395
2,619
0
2,472
6,883
0
19,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
28,718
361
Minions Killed
192
0
Camps Cleared
0
1,228,347
Distance Traveled
1,039,537
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,999
538
53
4
0
205,038
0
W
Khepri
7,050
542
30
2
0
254,773
2
W
Loki
7,537
580
81
6
0
295,997
0
W
Neith
7,221
555
84
6
0
220,073
3
W
Achilles
7,738
595
63
5
0
233,193
2
L
Nu Wa
4,974
383
23
2
0
169,047
0
L
Athena
6,211
478
43
3
0
272,513
0
L
Arachne
5,409
416
34
3
0
181,251
1
W
Janus
8,004
616
103
8
0
224,311
0
L
Neith
5,125
394
39
3
0
211,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role