Player Matchup

Kuzenbo
Kuzenbo
DAH_Bears123
Kuzenbo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,653 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaHDangler
Cu Chulainn
Level 69
God Stats
3W - 5L
1,429 SR
Queue Stats
38W - 21L
1,624 Elo+
Party 2
Anhur
Anhur
Jazgames
Anhur
Level 128
God Stats
15W - 18L
1,500 SR
Queue Stats
174W - 145L
1,771 Elo+
Party 2
Bellona
Bellona
Klawra
Bellona
Level 104
God Stats
9W - 10L
1,790 SR
Queue Stats
406W - 285L
1,687 Elo+
Party 2
Anubis
Anubis
OxvmoraV2
Anubis
Level 104
God Stats
7W - 5L
1,500 SR
Queue Stats
374W - 336L
1,565 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,660 Elo+

VS

Team Averages
Level 150
1,548 SR
1,523 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ScreamAimFirea9
Chaac
Level 124
God Stats
3W - 2L
1,738 SR
Queue Stats
38W - 39L
1,461 Elo+
Solo
Discordia
Discordia
Xx_Lunity_xX
Discordia
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 214L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DAH_Bears123
Kuzenbo
10
0 / 1 / 4
7,019
468
4,306
7,666
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
DaHDangler
Cu Chulainn
15
2 / 0 / 1
8,918
595
10,374
13,201
8,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Jazgames
Anhur
15
1 / 0 / 0
8,449
563
4,269
7,177
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Klawra
Bellona
14
4 / 0 / 4
8,473
565
6,144
8,828
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
OxvmoraV2
Anubis
14
5 / 4 / 1
8,515
568
6,775
11,110
5,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 1 / 1
7,367
491
4,346
6,704
1,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
 
Serqet
13
2 / 4 / 1
7,287
486
2,973
8,429
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
 
Sobek
12
1 / 0 / 3
7,252
483
4,800
11,468
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 3 / 0
8,476
565
7,298
15,366
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Xx_Lunity_xX
Discordia
13
2 / 4 / 1
7,830
522
6,910
6,976
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
5
5
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
L
Serqet
 
Serqet
2
4
1
0.63
L
Sobek
 
Sobek
1
0
3
2.5
W
Kuzenbo
DAH_Bears123
Kuzenbo
0
1
4
2
W
Cu Chulainn
DaHDangler
Cu Chulainn
2
0
1
2.5
W
Anhur
Jazgames
Anhur
1
0
0
1
W
Bellona
Klawra
Bellona
4
0
4
6
W
Anubis
OxvmoraV2
Anubis
5
4
1
1.38
L
0
3
0
0
L
Discordia
Xx_Lunity_xX
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,868
Damage
26,327
47,982
Taken
48,943
27,741
Mitigated
27,692
17,153
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,346
1,566
0
2,710
6,704
1,821
140
1,203
5,501
0
49,737
L
Serqet
 
Serqet
2,973
93
0
925
8,429
4,173
0
2,397
6,032
0
40,359
L
Sobek
 
Sobek
4,800
351
0
3,434
11,468
6,304
88
4,560
6,908
21,293
0
W
Kuzenbo
DAH_Bears123
Kuzenbo
4,306
2,038
774
1,784
7,666
4,770
43
2,632
4,687
16,874
0
W
Cu Chulainn
DaHDangler
Cu Chulainn
10,374
1,735
0
3,610
13,201
8,044
0
597
12,188
7,482
60,631
W
Anhur
Jazgames
Anhur
4,269
1,956
0
3,796
7,177
2,004
836
571
6,606
0
61,801
W
Bellona
Klawra
Bellona
6,144
2,342
0
2,073
8,828
7,919
180
1,667
7,090
0
49,064
W
Anubis
OxvmoraV2
Anubis
6,775
369
0
5,116
11,110
5,004
0
5,532
4,440
55,887
0
L
7,298
1,580
0
8,287
15,366
13,619
0
1,675
13,691
135
65,278
L
Discordia
Xx_Lunity_xX
Discordia
6,910
515
0
287
6,976
1,775
0
2,866
4,110
52,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
38,212
463
Minions Killed
474
0
Camps Cleared
0
1,517,882
Distance Traveled
1,524,156
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,367
491
100
7
0
292,143
7
L
Serqet
7,287
486
72
5
0
334,693
3
L
Sobek
7,252
483
40
3
0
330,222
2
W
Kuzenbo
7,019
468
19
1
0
322,960
5
W
Cu Chulainn
8,918
595
135
9
0
309,672
6
W
Anhur
8,449
563
122
8
0
277,442
4
W
Bellona
8,473
565
90
6
0
348,541
4
W
Anubis
8,515
568
97
6
0
259,267
6
L
Chaac
8,476
565
153
10
0
296,908
2
L
Discordia
7,830
522
109
7
0
270,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role