Player Matchup

Nemesis
Nemesis
DunklerV
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 2
Ymir
Ymir
Elmpop
Ymir
Level 26
God Stats
60W - 35L
1,605 SR
Queue Stats
265W - 277L
1,516 Elo+
Party 1
Chiron
Chiron
JOSAMACA
Chiron
Level 29
God Stats
4W - 4L
1,774 SR
Queue Stats
173W - 197L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
Jushed10
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,136 Elo+
Party 2
Chronos
Chronos
NaleForilox
Chronos
Level 29
God Stats
6W - 5L
1,469 SR
Queue Stats
246W - 253L
1,532 Elo+
Party 1
Team Averages
Level 18
1,569 SR
1,374 Elo+

VS

Team Averages
Level 37
1,519 SR
1,389 Elo+
Janus
Janus
ButcherH20
Janus
Level 14
God Stats
55W - 76L
1,466 SR
Queue Stats
391W - 469L
1,356 Elo+
Solo
Chang'e
Chang'e
June_TS1
Chang'e
Level 125
God Stats
7W - 6L
1,673 SR
Queue Stats
69W - 70L
1,391 Elo+
Party 4
Skadi
Skadi
Snoweth
Skadi
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
64W - 58L
1,393 Elo+
Party 4
Fenrir
Fenrir
lmZeR0
Fenrir
Level 8
God Stats
3W - 3L
1,456 SR
Queue Stats
10W - 15L
1,369 Elo+
Party 3
Erlang Shen
Erlang Shen
lmcrow
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DunklerV
Nemesis
8
1 / 13 / 1
6,599
388
1,875
12,609
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Elmpop
Ymir
13
9 / 6 / 5
9,792
576
10,421
20,092
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
JOSAMACA
Chiron
12
4 / 8 / 5
8,440
496
11,618
14,091
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Guan Yu
Jushed10
Guan Yu
8
0 / 9 / 3
6,345
373
1,624
8,505
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
NaleForilox
Chronos
13
3 / 7 / 11
9,129
537
14,620
18,077
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
13 / 2 / 15
10,854
638
23,604
8,835
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
June_TS1
Chang'e
14
8 / 5 / 15
9,424
554
12,259
13,343
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Snoweth
Skadi
14
3 / 5 / 11
8,427
496
6,825
11,623
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
lmZeR0
Fenrir
14
7 / 3 / 13
9,608
565
7,654
13,487
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
lmcrow
Erlang Shen
15
11 / 2 / 12
10,041
591
9,228
11,522
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
108
17
Kills
42
43
Deaths
17
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Janus
13
2
15
10.25
L
Nemesis
DunklerV
Nemesis
1
13
1
0.12
L
Ymir
Elmpop
Ymir
9
6
5
1.92
L
Chiron
JOSAMACA
Chiron
4
8
5
0.81
W
Chang'e
June_TS1
Chang'e
8
5
15
3.1
L
Guan Yu
Jushed10
Guan Yu
0
9
3
0.17
L
Chronos
NaleForilox
Chronos
3
7
11
1.21
W
Skadi
Snoweth
Skadi
3
5
11
1.7
W
Fenrir
lmZeR0
Fenrir
7
3
13
4.5
W
Erlang Shen
lmcrow
Erlang Shen
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,158
Damage
59,570
73,374
Taken
58,810
33,078
Mitigated
27,548
14,891
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
23,604
1,909
0
650
8,835
2,847
1,287
2,108
6,677
74,503
0
L
Nemesis
DunklerV
Nemesis
1,875
554
0
0
12,609
3,233
503
6,164
6,223
0
6,644
L
Ymir
Elmpop
Ymir
10,421
1,171
0
2,804
20,092
15,421
707
9,354
10,533
22,611
0
L
Chiron
JOSAMACA
Chiron
11,618
4,362
878
3,557
14,091
4,388
1,317
6,089
7,808
0
42,846
W
Chang'e
June_TS1
Chang'e
12,259
1,479
4,573
5,893
13,343
4,907
992
6,014
7,229
45,300
0
L
Guan Yu
Jushed10
Guan Yu
1,624
310
420
281
8,505
4,102
220
4,968
3,329
0
6,529
L
Chronos
NaleForilox
Chronos
14,620
6,683
0
6,951
18,077
5,934
3,306
8,269
9,618
59,173
0
W
Skadi
Snoweth
Skadi
6,825
3,959
0
2,192
11,623
4,072
2,446
6,849
4,774
0
37,892
W
Fenrir
lmZeR0
Fenrir
7,654
2,267
0
1,474
13,487
8,323
0
5,263
8,224
0
26,543
W
Erlang Shen
lmcrow
Erlang Shen
9,228
4,859
0
2,657
11,522
7,399
158
4,807
6,605
0
54,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,305
Gold Earned
48,354
204
Minions Killed
381
0
Camps Cleared
0
1,342,518
Distance Traveled
1,591,897
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,854
638
117
7
0
342,514
1
L
Nemesis
6,599
388
13
1
0
255,621
4
L
Ymir
9,792
576
38
2
0
302,996
2
L
Chiron
8,440
496
59
3
0
281,342
0
W
Chang'e
9,424
554
70
4
0
285,701
0
L
Guan Yu
6,345
373
9
1
0
240,311
0
L
Chronos
9,129
537
85
5
0
262,248
1
W
Skadi
8,427
496
62
4
0
253,836
0
W
Fenrir
9,608
565
35
2
0
366,705
0
W
Erlang Shen
10,041
591
97
6
0
343,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role