Player Matchup

Ares
Ares
Ivy_League_Grind
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,682 Elo+
Party 2
Izanami
Izanami
MoonLord828
Izanami
Level 99
God Stats
16W - 8L
1,500 SR
Queue Stats
19W - 21L
1,682 Elo+
Party 2
Kukulkan
Kukulkan
smokiweed4ever
Kukulkan
Level 23
God Stats
10W - 6L
1,643 SR
Queue Stats
11W - 6L
1,682 Elo+
Party 2
Team Averages
Level 42
1,547 SR
1,682 Elo+

VS

Team Averages
Level 50
1,830 SR
1,576 Elo+
Olorun
Olorun
CuddleButts
Olorun
Level 20
God Stats
0W - 1L
1,854 SR
Queue Stats
16W - 24L
1,435 Elo+
Solo
Heimdallr
Heimdallr
LurkingNME
Heimdallr
Level 105
God Stats
16W - 11L
1,802 SR
Queue Stats
335W - 372L
1,577 Elo+
Party 1
Sobek
Sobek
youngsarabia
Sobek
Level 25
God Stats
53W - 35L
1,835 SR
Queue Stats
166W - 172L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 12
12,194
677
5,753
21,419
20,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
MoonLord828
Izanami
17
14 / 7 / 5
15,929
885
34,403
21,560
10,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
15
1 / 10 / 8
12,063
670
14,394
15,450
6,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 5 / 14
11,600
644
8,824
17,636
7,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
LurkingNME
Heimdallr
17
19 / 7 / 6
14,980
832
31,221
26,138
11,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 7 / 17
13,203
734
8,223
29,994
40,822
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
19
Kills
25
25
Deaths
19
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
5
14
1.8
W
4
8
12
1.25
L
Heimdallr
LurkingNME
Heimdallr
19
7
6
3.14
W
Izanami
MoonLord828
Izanami
14
7
5
2.36
W
Kukulkan
1
10
8
0.5
L
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,550
Damage
48,268
58,429
Taken
73,768
37,623
Mitigated
60,078
9,486
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,824
5,236
1,363
7,030
17,636
7,674
1,170
5,893
11,743
48,100
0
W
5,753
773
0
980
21,419
20,393
264
4,952
16,467
8,919
0
L
Heimdallr
LurkingNME
Heimdallr
31,221
19,444
1,193
8,284
26,138
11,582
2,163
8,236
17,902
0
70,789
W
Izanami
MoonLord828
Izanami
34,403
28,266
0
7,297
21,560
10,840
2,787
6,704
14,856
0
107,803
W
Kukulkan
14,394
1,546
0
1,209
15,450
6,390
1,240
5,408
10,039
60,652
0
L
8,223
917
0
4,041
29,994
40,822
243
6,206
23,788
30,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
39,783
180
Minions Killed
162
0
Camps Cleared
0
944,338
Distance Traveled
837,623
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,600
644
66
4
0
247,204
0
W
Ares
12,194
677
1
0
0
301,732
1
L
Heimdallr
14,980
832
70
4
0
288,564
1
W
Izanami
15,929
885
83
5
0
295,313
0
W
Kukulkan
12,063
670
96
5
0
347,293
2
L
Sobek
13,203
734
26
1
0
301,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role