Player Matchup

Apollo
Apollo
EnriqueRE
Apollo
Level 27
God Stats
7W - 4L
1,250 SR
Queue Stats
36W - 42L
1,280 Elo+
Solo
Nemesis
Nemesis
JoshintoC
Nemesis
Level 16
God Stats
4W - 1L
1,549 SR
Queue Stats
240W - 253L
1,309 Elo+
Solo
Artio
Artio
MyNameBoneless
Artio
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 297L
1,252 Elo+
Solo
Bellona
Bellona
TotallyZooted
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
itsNdub
Anubis
Level 4
God Stats
4W - 3L
1,274 SR
Queue Stats
165W - 141L
1,104 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,289 Elo+

VS

Team Averages
Level 15
1,491 SR
1,342 Elo+
Medusa
Medusa
Gabo8801
Medusa
Level 22
God Stats
3W - 5L
1,728 SR
Queue Stats
18W - 21L
1,441 Elo+
Solo
Ares
Ares
ZeroSt0rm
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Janus
Janus
fguevarg15
Janus
Level 29
God Stats
11W - 9L
1,550 SR
Queue Stats
20W - 23L
1,449 Elo+
Solo
Guan Yu
Guan Yu
ilyhesii
Guan Yu
Level 4
God Stats
0W - 2L
1,177 SR
Queue Stats
2W - 9L
1,095 Elo+
Party 1
Fenrir
Fenrir
trevleo
Fenrir
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EnriqueRE
Apollo
8
1 / 2 / 8
6,251
417
4,343
5,057
1,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
JoshintoC
Nemesis
14
6 / 0 / 5
8,571
571
6,688
7,112
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 7
6,490
433
4,233
9,811
4,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
15
9 / 0 / 2
9,305
620
9,417
9,347
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
itsNdub
Anubis
14
4 / 3 / 6
8,389
559
6,475
9,006
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gabo8801
Medusa
10
0 / 4 / 2
6,259
417
4,870
8,831
2,950
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
1 / 4 / 3
6,153
410
3,853
10,584
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
13
0 / 6 / 1
7,386
492
2,215
9,127
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ilyhesii
Guan Yu
12
1 / 4 / 5
6,747
450
5,537
10,545
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
trevleo
Fenrir
12
5 / 3 / 1
7,289
486
6,283
8,668
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
21
Kills
7
7
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
EnriqueRE
Apollo
1
2
8
2.5
L
Medusa
Gabo8801
Medusa
0
4
2
0.25
W
Nemesis
JoshintoC
Nemesis
6
0
5
8.5
W
1
2
7
2.25
W
Bellona
9
0
2
10
L
Ares
1
4
3
0.63
L
Janus
0
6
1
0.08
L
Guan Yu
ilyhesii
Guan Yu
1
4
5
0.88
W
Anubis
itsNdub
Anubis
4
3
6
2.33
L
Fenrir
trevleo
Fenrir
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
22,758
40,333
Taken
47,755
23,914
Mitigated
22,772
10,739
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EnriqueRE
Apollo
4,343
3,340
258
1,411
5,057
1,222
826
1,378
3,629
0
15,795
L
Medusa
Gabo8801
Medusa
4,870
2,243
432
1,984
8,831
2,950
650
1,544
7,287
0
37,373
W
Nemesis
JoshintoC
Nemesis
6,688
2,663
0
2,347
7,112
4,392
0
349
6,741
0
54,468
W
4,233
1,083
246
1,129
9,811
4,862
169
1,470
8,316
16,218
0
W
Bellona
9,417
3,299
0
881
9,347
8,146
2,328
359
8,856
0
55,916
L
Ares
3,853
500
0
657
10,584
8,323
108
3,212
7,372
9,844
0
L
Janus
2,215
150
0
718
9,127
2,287
341
3,554
5,573
47,490
0
L
Guan Yu
ilyhesii
Guan Yu
5,537
1,636
1,442
2,587
10,545
6,007
0
998
9,547
0
24,739
W
Anubis
itsNdub
Anubis
6,475
497
0
4,467
9,006
5,292
772
2,512
6,469
57,946
0
L
Fenrir
trevleo
Fenrir
6,283
1,284
0
2,809
8,668
3,205
0
1,400
7,268
0
34,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
33,834
341
Minions Killed
279
0
Camps Cleared
0
1,296,881
Distance Traveled
1,270,689
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,251
417
23
2
0
160,784
4
L
Medusa
6,259
417
66
4
0
231,200
0
W
Nemesis
8,571
571
92
6
0
324,692
3
W
Artio
6,490
433
22
1
0
284,833
0
W
Bellona
9,305
620
109
7
0
300,593
5
L
Ares
6,153
410
14
1
0
212,962
0
L
Janus
7,386
492
92
6
0
246,028
1
L
Guan Yu
6,747
450
40
3
0
301,751
2
W
Anubis
8,389
559
95
6
0
225,979
1
L
Fenrir
7,289
486
67
4
0
278,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role