Player Matchup

Loki
Loki
Donez93
Loki
Level 26
God Stats
3W - 5L
1,423 SR
Queue Stats
4W - 14L
1,281 Elo+
Party 2
Zeus
Zeus
Reinsure
Zeus
Level 24
God Stats
77W - 71L
1,507 SR
Queue Stats
112W - 99L
1,458 Elo+
Party 3
Horus
Horus
SuhhChiLL
Horus
Level 33
God Stats
12W - 13L
1,417 SR
Queue Stats
184W - 214L
1,550 Elo+
Party 2
Vulcan
Vulcan
pimpincaprisunz
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,544 Elo+
Party 2
Cupid
Cupid
xyg
Cupid
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 3
Team Averages
Level 58
1,469 SR
1,467 Elo+

VS

Team Averages
Level 43
1,499 SR
1,516 Elo+
Hera
Hera
KSTACK21
Hera
Level 48
God Stats
3W - 14L
1,423 SR
Queue Stats
24W - 40L
1,569 Elo+
Party 1
Zeus
Zeus
King Of Stone14
Zeus
Level 41
God Stats
163W - 147L
1,558 SR
Queue Stats
218W - 217L
1,522 Elo+
Solo
Cupid
Cupid
Singood
Cupid
Level 48
God Stats
0W - 1L
1,408 SR
Queue Stats
18W - 33L
1,359 Elo+
Solo
Chaac
Chaac
hags159
Chaac
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 97L
1,604 Elo+
Solo
Bellona
Bellona
jahainess
Bellona
Level 28
God Stats
11W - 19L
1,607 SR
Queue Stats
46W - 60L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Donez93
Loki
20
1 / 5 / 19
13,933
929
8,087
17,069
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
20
4 / 7 / 14
13,524
902
18,625
14,560
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
SuhhChiLL
Horus
20
0 / 1 / 20
14,923
995
10,745
19,666
28,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 3 / 6
17,376
1,158
32,591
12,196
5,501
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
xyg
Cupid
20
7 / 3 / 16
15,369
1,025
22,675
19,167
10,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
3 / 11 / 11
14,503
967
19,093
21,063
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 0
9,290
619
0
0
0
Cupid
Singood
Cupid
19
5 / 4 / 4
13,902
927
6,709
12,464
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
hags159
Chaac
20
6 / 4 / 12
16,201
1,080
29,764
32,742
44,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
jahainess
Bellona
20
5 / 9 / 7
14,177
945
22,952
34,551
27,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
28
Kills
19
19
Deaths
28
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
Donez93
Loki
1
5
19
2.1
L
Hera
3
11
11
0.77
L
0
0
0
0
W
Zeus
4
7
14
1.57
L
Cupid
Singood
Cupid
5
4
4
1.75
W
Horus
SuhhChiLL
Horus
0
1
20
10
L
Chaac
hags159
Chaac
6
4
12
3
L
Bellona
jahainess
Bellona
5
9
7
0.94
W
16
3
6
6.33
W
Cupid
xyg
Cupid
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,723
Damage
78,518
82,658
Taken
100,820
60,062
Mitigated
85,932
20,525
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Donez93
Loki
8,087
3,232
0
1,108
17,069
8,306
0
2,547
14,522
0
28,026
L
Hera
19,093
4,513
634
727
21,063
9,621
0
8,957
11,904
53,214
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
18,625
1,640
0
0
14,560
7,190
0
3,353
11,207
27,242
0
L
Cupid
Singood
Cupid
6,709
3,554
720
2,222
12,464
4,689
0
6,376
5,924
0
35,979
W
Horus
SuhhChiLL
Horus
10,745
4,916
3,909
7,861
19,666
28,359
0
5,080
14,586
0
19,242
L
Chaac
hags159
Chaac
29,764
6,514
0
9,075
32,742
44,205
0
15,090
17,408
0
66,059
L
Bellona
jahainess
Bellona
22,952
9,690
0
1,119
34,551
27,417
0
19,837
14,368
0
39,337
W
32,591
8,494
0
70
12,196
5,501
0
3,520
8,676
87,200
0
W
Cupid
xyg
Cupid
22,675
15,935
738
6,839
19,167
10,706
0
4,593
14,574
0
67,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,125
Gold Earned
68,073
296
Minions Killed
284
15
Camps Cleared
4
1,309,874
Distance Traveled
984,640
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,933
929
26
2
7
254,968
0
L
Hera
14,503
967
78
5
1
262,961
0
L
Zeus
9,290
619
0
0
0
0
0
W
Zeus
13,524
902
16
1
0
167,148
0
L
Cupid
13,902
927
89
6
0
189,978
0
W
Horus
14,923
995
8
1
0
312,057
1
L
Chaac
16,201
1,080
91
6
0
272,264
0
L
Bellona
14,177
945
26
2
3
259,437
3
W
Vulcan
17,376
1,158
124
8
4
318,456
0
W
Cupid
15,369
1,025
122
8
4
257,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role