Player Matchup

Aphrodite
Aphrodite
Mojobaby17
Aphrodite
Level 128
God Stats
7W - 8L
1,260 SR
Queue Stats
121W - 148L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
OGMel
Erlang Shen
Level 124
God Stats
16W - 17L
1,632 SR
Queue Stats
203W - 249L
1,460 Elo+
Party 1
Izanami
Izanami
SIMPLEXKING
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,435 Elo+
Solo
Team Averages
Level 117
1,464 SR
1,461 Elo+

VS

Team Averages
Level 77
1,592 SR
1,525 Elo+
Zeus
Zeus
HELLSGRAVE
Zeus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Chaac
Chaac
XxKiloKushxX
Chaac
Level 55
God Stats
4W - 3L
1,532 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2
Loki
Loki
guantanamobooty
Loki
Level 56
God Stats
2W - 1L
1,743 SR
Queue Stats
10W - 9L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mojobaby17
Aphrodite
15
1 / 2 / 15
12,532
660
5,533
14,340
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OGMel
Erlang Shen
16
10 / 6 / 7
13,587
715
21,618
26,240
22,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
SIMPLEXKING
Izanami
17
6 / 3 / 9
12,710
669
14,994
13,602
4,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
12,795
673
19,665
14,757
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 3 / 7
11,808
621
14,872
20,762
11,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 4
11,209
590
5,788
14,488
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
17
Kills
11
11
Deaths
17
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
W
Aphrodite
Mojobaby17
Aphrodite
1
2
15
4.25
W
Erlang Shen
OGMel
Erlang Shen
10
6
7
2.25
W
Izanami
SIMPLEXKING
Izanami
6
3
9
3.5
L
3
3
7
2.17
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,145
Damage
40,325
54,182
Taken
50,007
39,238
Mitigated
24,901
26,329
Healing
18,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,665
1,817
0
3,659
14,757
5,136
958
1,011
13,746
63,511
0
W
Aphrodite
Mojobaby17
Aphrodite
5,533
1,090
7,767
9,005
14,340
12,239
682
5,382
8,665
28,803
0
W
Erlang Shen
OGMel
Erlang Shen
21,618
10,035
766
6,832
26,240
22,029
709
6,857
19,001
0
60,662
W
Izanami
SIMPLEXKING
Izanami
14,994
9,342
0
1,959
13,602
4,970
1,923
6,513
6,800
0
67,305
L
14,872
2,561
963
12,674
20,762
11,925
82
2,851
17,911
0
49,265
L
5,788
1,715
0
1,405
14,488
7,840
0
1,711
12,777
0
32,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
35,812
187
Minions Killed
199
0
Camps Cleared
0
1,052,381
Distance Traveled
930,925
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,795
673
99
5
0
266,096
0
W
Aphrodite
12,532
660
45
2
0
348,352
6
W
Erlang Shen
13,587
715
47
2
0
377,296
4
W
Izanami
12,710
669
95
5
0
326,733
4
L
Chaac
11,808
621
62
3
0
321,022
0
L
Loki
11,209
590
38
2
0
343,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role