Player Matchup

Guan Yu
Guan Yu
Pat Stackin Up
Guan Yu
Level 87
God Stats
6W - 2L
1,702 SR
Queue Stats
142W - 200L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
ZlickyZ
Jormungandr
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,775 Elo+
Party 1
Cernunnos
Cernunnos
plecodragon
Cernunnos
Level 100
God Stats
4W - 1L
1,422 SR
Queue Stats
19W - 15L
1,522 Elo+
Party 1
Team Averages
Level 81
1,541 SR
1,567 Elo+

VS

Team Averages
Level 47
1,603 SR
1,691 Elo+
Bakasura
Bakasura
Gazimba
Bakasura
Level 26
God Stats
8W - 5L
1,269 SR
Queue Stats
225W - 139L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
LilPuhtreece
Zhong Kui
Level 107
God Stats
2W - 1L
1,747 SR
Queue Stats
109W - 98L
1,731 Elo+
Solo
Bellona
Bellona
xd---Syndicate
Bellona
Level 8
God Stats
3W - 3L
1,793 SR
Queue Stats
12W - 8L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 10
15,109
755
14,223
27,541
19,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ZlickyZ
Jormungandr
19
9 / 4 / 10
16,539
827
20,843
23,948
22,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
plecodragon
Cernunnos
17
2 / 8 / 15
13,587
679
19,316
20,192
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gazimba
Bakasura
17
10 / 9 / 6
14,196
710
17,978
23,108
9,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
LilPuhtreece
Zhong Kui
16
2 / 6 / 8
12,719
636
16,851
17,826
13,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
9 / 6 / 8
14,154
708
24,898
26,858
26,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
20
Kills
21
21
Deaths
21
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Gazimba
Bakasura
10
9
6
1.44
L
Zhong Kui
LilPuhtreece
Zhong Kui
2
6
8
1
W
9
9
10
1.56
W
Jormungandr
ZlickyZ
Jormungandr
9
4
10
3.5
W
Cernunnos
plecodragon
Cernunnos
2
8
15
1.19
L
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,382
Damage
59,727
71,681
Taken
67,792
49,904
Mitigated
49,261
22,986
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Gazimba
Bakasura
17,978
12,220
0
3,424
23,108
9,306
68
7,330
15,778
0
70,883
L
Zhong Kui
LilPuhtreece
Zhong Kui
16,851
3,596
150
2,804
17,826
13,300
424
4,440
13,386
64,990
4,270
W
14,223
2,139
4,267
7,919
27,541
19,488
780
7,517
18,007
0
34,928
W
Jormungandr
ZlickyZ
Jormungandr
20,843
4,747
0
5,041
23,948
22,671
199
5,469
17,688
71,588
0
W
Cernunnos
plecodragon
Cernunnos
19,316
10,755
0
5,759
20,192
7,745
2,346
4,371
14,998
0
73,664
L
24,898
11,486
0
6,165
26,858
26,655
863
9,247
17,611
1,116
66,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,235
Gold Earned
41,069
196
Minions Killed
259
0
Camps Cleared
0
966,595
Distance Traveled
1,065,204
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,196
710
97
5
0
379,853
1
L
Zhong Kui
12,719
636
94
5
0
316,014
0
W
Guan Yu
15,109
755
27
1
0
341,122
3
W
Jormungandr
16,539
827
63
3
0
329,069
7
W
Cernunnos
13,587
679
106
5
0
296,404
1
L
Bellona
14,154
708
68
3
0
369,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role