Player Matchup

Chang'e
Chang'e
Cherrywood
Chang'e
Level 23
God Stats
1W - 1L
1,745 SR
Queue Stats
104W - 82L
1,534 Elo+
Solo
Bellona
Bellona
D1sastroph3
Bellona
Level 9
God Stats
38W - 53L
1,525 SR
Queue Stats
318W - 352L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Lifehunter
Cabrakan
Level 30
God Stats
3W - 3L
1,522 SR
Queue Stats
141W - 158L
1,629 Elo+
Solo
Nu Wa
Nu Wa
SexWithGod
Nu Wa
Level 17
God Stats
1W - 3L
1,180 SR
Queue Stats
30W - 42L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Twelveozcan
Ah Muzen Cab
Level 8
God Stats
0W - 2L
1,526 SR
Queue Stats
10W - 12L
1,673 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,574 Elo+

VS

Team Averages
Level 24
1,584 SR
1,573 Elo+
Ah Puch
Ah Puch
BigDeezy0w0
Ah Puch
Level 12
God Stats
2W - 1L
1,667 SR
Queue Stats
19W - 11L
1,517 Elo+
Solo
Mercury
Mercury
EliOfInglip
Mercury
Level 54
God Stats
32W - 20L
1,782 SR
Queue Stats
164W - 138L
1,595 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tranbera
Kumbhakarna
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,654 Elo+
Solo
Fenrir
Fenrir
aLittleCabro
Fenrir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 19L
1,664 Elo+
Solo
Nemesis
Nemesis
pangadulce
Nemesis
Level 6
God Stats
7W - 5L
1,469 SR
Queue Stats
77W - 81L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cherrywood
Chang'e
17
2 / 4 / 7
10,400
1,040
11,715
13,297
4,800
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
D1sastroph3
Bellona
15
1 / 4 / 5
9,277
928
6,702
12,501
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Lifehunter
Cabrakan
15
1 / 4 / 6
9,407
941
8,129
9,034
10,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
16
4 / 8 / 3
10,940
1,094
11,560
13,874
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Twelveozcan
Ah Muzen Cab
16
4 / 11 / 5
10,559
1,056
13,601
17,424
8,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

110

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigDeezy0w0
Ah Puch
17
2 / 2 / 17
10,879
1,088
18,060
6,602
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
EliOfInglip
Mercury
18
13 / 2 / 12
12,802
1,280
13,358
10,002
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Tranbera
Kumbhakarna
17
5 / 0 / 17
11,502
1,150
9,692
11,836
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
18
9 / 5 / 19
12,069
1,207
14,971
16,390
10,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
pangadulce
Nemesis
17
2 / 3 / 17
10,066
1,007
5,331
11,348
4,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
12
Kills
31
31
Deaths
12
26
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigDeezy0w0
Ah Puch
2
2
17
5.25
L
Chang'e
Cherrywood
Chang'e
2
4
7
1.38
L
Bellona
D1sastroph3
Bellona
1
4
5
0.88
W
Mercury
EliOfInglip
Mercury
13
2
12
9.5
L
Cabrakan
Lifehunter
Cabrakan
1
4
6
1
L
Nu Wa
4
8
3
0.69
W
Kumbhakarna
Tranbera
Kumbhakarna
5
0
17
13.5
L
Ah Muzen Cab
Twelveozcan
Ah Muzen Cab
4
11
5
0.59
W
Fenrir
9
5
19
3.7
W
Nemesis
pangadulce
Nemesis
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,707
Damage
61,412
66,130
Taken
56,178
38,731
Mitigated
33,533
9,557
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigDeezy0w0
Ah Puch
18,060
96
0
195
6,602
2,618
0
4,640
1,962
70,258
0
L
Chang'e
Cherrywood
Chang'e
11,715
705
2,619
3,416
13,297
4,800
0
6,153
7,144
43,703
0
L
Bellona
D1sastroph3
Bellona
6,702
1,792
1,229
476
12,501
10,050
0
5,761
6,740
0
14,065
W
Mercury
EliOfInglip
Mercury
13,358
8,945
0
392
10,002
3,940
0
5,891
4,036
0
33,350
L
Cabrakan
Lifehunter
Cabrakan
8,129
862
0
245
9,034
10,198
0
3,610
5,424
16,662
0
L
Nu Wa
11,560
4,168
106
990
13,874
5,672
0
5,221
8,653
33,052
0
W
Kumbhakarna
Tranbera
Kumbhakarna
9,692
311
0
765
11,836
12,148
0
6,107
5,704
23,017
0
L
Ah Muzen Cab
Twelveozcan
Ah Muzen Cab
13,601
5,979
0
476
17,424
8,011
0
7,007
10,417
0
29,555
W
Fenrir
14,971
4,302
0
1,914
16,390
10,193
0
7,693
8,547
0
29,644
W
Nemesis
pangadulce
Nemesis
5,331
2,977
0
1,251
11,348
4,634
0
7,073
4,175
0
11,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,583
Gold Earned
57,318
187
Minions Killed
241
5
Camps Cleared
7
861,022
Distance Traveled
1,068,556
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,879
1,088
128
13
2
181,309
0
L
Chang'e
10,400
1,040
71
7
2
201,687
0
L
Bellona
9,277
928
18
2
0
166,835
0
W
Mercury
12,802
1,280
44
4
3
241,161
0
L
Cabrakan
9,407
941
18
2
0
162,051
0
L
Nu Wa
10,940
1,094
50
5
2
163,198
1
W
Kumbhakarna
11,502
1,150
21
2
0
225,593
0
L
Ah Muzen Cab
10,559
1,056
30
3
1
167,251
0
W
Fenrir
12,069
1,207
36
4
1
202,794
1
W
Nemesis
10,066
1,007
12
1
1
217,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role