Player Matchup

Cu Chulainn
Cu Chulainn
DivineMayhem
Cu Chulainn
Level 24
God Stats
135W - 137L
1,405 SR
Queue Stats
175W - 205L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
DragonPasta
Baron Samedi
Level 61
God Stats
29W - 20L
1,605 SR
Queue Stats
1,039W - 613L
1,676 Elo+
Party 1
Ymir
Ymir
Memeking28
Ymir
Level 19
God Stats
75W - 33L
1,732 SR
Queue Stats
440W - 217L
1,678 Elo+
Party 1
Team Averages
Level 35
1,581 SR
1,569 Elo+

VS

Team Averages
Level 19
1,446 SR
1,506 Elo+
Cthulhu
Cthulhu
Apex67
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,499 Elo+
Party 2
Hel
Hel
Neazh
Hel
Level 23
God Stats
13W - 14L
1,600 SR
Queue Stats
35W - 36L
1,530 Elo+
Party 2
Apollo
Apollo
Sirzechs787
Apollo
Level 28
God Stats
0W - 1L
1,237 SR
Queue Stats
17W - 27L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DivineMayhem
Cu Chulainn
14
6 / 0 / 14
10,752
717
9,687
10,279
8,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DragonPasta
Baron Samedi
14
10 / 1 / 12
11,353
757
27,896
7,888
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 0 / 15
11,408
761
9,957
13,249
10,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apex67
Cthulhu
11
0 / 6 / 1
8,322
555
3,887
20,471
14,111
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
Neazh
Hel
10
0 / 6 / 1
8,194
546
5,204
15,583
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
0 / 10 / 1
8,455
564
2,451
17,413
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
22
Kills
0
1
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apex67
Cthulhu
0
6
1
0.08
W
Cu Chulainn
DivineMayhem
Cu Chulainn
6
0
14
13
W
Baron Samedi
DragonPasta
Baron Samedi
10
1
12
16
W
6
0
15
13.5
L
Hel
Neazh
Hel
0
6
1
0.08
L
Apollo
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,540
Damage
11,542
31,416
Taken
53,467
24,479
Mitigated
27,106
13,022
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apex67
Cthulhu
3,887
181
0
450
20,471
14,111
0
14,581
5,890
15,140
0
W
Cu Chulainn
DivineMayhem
Cu Chulainn
9,687
1,745
0
1,982
10,279
8,796
750
3,551
6,728
0
31,773
W
Baron Samedi
DragonPasta
Baron Samedi
27,896
2,068
4,272
4,044
7,888
4,820
1,252
1,722
6,166
73,950
0
W
9,957
1,378
0
2,724
13,249
10,863
506
3,822
8,035
19,782
0
L
Hel
Neazh
Hel
5,204
111
4,489
4,419
15,583
6,436
0
10,963
4,620
29,335
0
L
Apollo
2,451
1,300
0
780
17,413
6,559
0
12,365
5,048
0
21,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
24,971
149
Minions Killed
116
0
Camps Cleared
0
874,551
Distance Traveled
673,120
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,322
555
28
2
0
226,548
1
W
Cu Chulainn
10,752
717
45
3
0
329,989
1
W
Baron Samedi
11,353
757
85
6
0
272,043
6
W
Ymir
11,408
761
19
1
0
272,519
1
L
Hel
8,194
546
39
3
0
231,088
2
L
Apollo
8,455
564
49
3
0
215,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role