Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AwesomeAndy9
Nu Wa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,674 Elo+
Party 2
Ganesha
Ganesha
DirtyAres
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,684 Elo+
Party 2
Cernunnos
Cernunnos
ExcuseMyFrench92
Cernunnos
Level 128
God Stats
0W - 1L
1,258 SR
Queue Stats
14W - 9L
1,636 Elo+
Party 2
Nemesis
Nemesis
Firexman
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,315 Elo+
Solo
Team Averages
Level 76
1,452 SR
1,562 Elo+

VS

Team Averages
Level 130
1,640 SR
1,642 Elo+
Cthulhu
Cthulhu
NickelWaffles
Cthulhu
Level 29
God Stats
6W - 3L
1,655 SR
Queue Stats
33W - 22L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
ShadøwNet
Zhong Kui
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
Uzhkada
Ne Zha
Level 147
God Stats
3W - 2L
1,440 SR
Queue Stats
99W - 83L
1,653 Elo+
Party 1
Osiris
Osiris
hipapopamuffins
Osiris
Level 160
God Stats
3W - 1L
1,680 SR
Queue Stats
54W - 38L
1,604 Elo+
Party 1
Ullr
Ullr
xShadowSpectre
Ullr
Level 158
God Stats
2W - 0L
1,926 SR
Queue Stats
35W - 20L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 0
8,612
453
5,158
8,841
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 7 / 2
10,366
546
15,027
13,488
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DirtyAres
Ganesha
13
1 / 5 / 3
8,707
458
4,207
15,494
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
13
1 / 3 / 0
8,335
439
5,650
11,009
3,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Firexman
Nemesis
12
1 / 6 / 5
8,097
426
7,020
10,853
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
0 / 1 / 2
10,799
568
2,727
10,126
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
ShadøwNet
Zhong Kui
15
2 / 3 / 7
10,294
542
8,029
11,394
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Uzhkada
Ne Zha
19
8 / 3 / 7
12,359
650
11,986
17,051
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 4 / 6
11,812
622
13,403
17,109
10,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 4
11,162
587
5,752
10,438
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
21
22
Deaths
12
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
8
7
2
1.29
L
Ganesha
DirtyAres
Ganesha
1
5
3
0.5
L
Cernunnos
1
3
0
0.33
L
Nemesis
Firexman
Nemesis
1
6
5
0.58
W
Cthulhu
0
1
2
1
W
Zhong Kui
ShadøwNet
Zhong Kui
2
3
7
1.83
W
Ne Zha
Uzhkada
Ne Zha
8
3
7
3.83
W
10
4
6
3.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,062
Damage
41,897
59,685
Taken
66,118
31,313
Mitigated
39,467
12,531
Healing
22,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,158
1,389
0
2,826
8,841
4,394
853
2,114
6,402
0
42,535
L
15,027
3,736
0
1,803
13,488
4,559
470
2,118
11,370
60,132
0
L
Ganesha
DirtyAres
Ganesha
4,207
581
0
2,365
15,494
12,700
252
2,662
12,807
26,041
0
L
Cernunnos
5,650
2,841
0
3,993
11,009
3,547
0
2,367
8,642
0
55,940
L
Nemesis
Firexman
Nemesis
7,020
2,775
0
1,544
10,853
6,113
0
1,145
9,708
0
44,305
W
Cthulhu
2,727
135
0
2,770
10,126
7,196
991
1,084
8,918
50,398
0
W
Zhong Kui
ShadøwNet
Zhong Kui
8,029
730
0
4,273
11,394
11,627
1,317
4,024
7,023
30,548
0
W
Ne Zha
Uzhkada
Ne Zha
11,986
3,863
0
8,401
17,051
6,297
1,595
2,975
13,898
0
91,970
W
13,403
5,071
0
2,346
17,109
10,382
1,566
7,400
9,257
0
75,891
W
5,752
3,103
0
4,818
10,438
3,965
5,515
2,486
7,788
0
81,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
56,426
398
Minions Killed
547
0
Camps Cleared
0
1,443,016
Distance Traveled
1,740,179
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,612
453
85
4
0
225,095
2
L
Nu Wa
10,366
546
110
6
0
314,030
6
L
Ganesha
8,707
458
24
1
0
348,477
5
L
Cernunnos
8,335
439
104
5
0
282,829
6
L
Nemesis
8,097
426
75
4
0
272,585
1
W
Cthulhu
10,799
568
109
6
0
324,027
0
W
Zhong Kui
10,294
542
43
2
0
329,601
3
W
Ne Zha
12,359
650
129
7
0
386,163
3
W
Osiris
11,812
622
100
5
0
372,863
5
W
Ullr
11,162
587
166
9
0
327,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role